Doctor Archive
Thread: CU OPINION POLL POS 30 NEG 110. CU is LIVE so what's YOUR opinion?
TarMangani
Mon Mar 28, 2005 7:29 am
#66
Neg outweighs Pos nearly 2-1 so far. From the sounds of it,the negs aredue to crafting and the frustration of being relegated to either "walking ambulance" or "babysitter to a group of fighters." I have to agree with this last, I'm not sure why a doctor is needed for group hunts when they could have the combat medic, (whose job it is to travel in groups), do all the heals...
We'll see soon however...
Keep the votes coming docs!
ASL
Mon Mar 28, 2005 2:31 pm
#67
Though I like having 3 HAM pools, Positive. Its going to be alot easier to Pvp.
Message Edited by ASL on 03-28-2005 05:31 PM
Jalinsol
Mon Mar 28, 2005 2:50 pm
#68
Overall, I'm POSITIVE on what I've seen. Some professions, including Docs, look like they're getting the shaft. Currently, though, if you're buffed, there's no real risk to anything you do. I soloed 4 Rancors at once the other day and was never in any peril whatsoever...I really don't think that's right.
Sorry, couldn't keep it to one line. Tried to make it as short as possible, though.
I'm hoping we get some more information soonso the speculation can rest.
errtu_XIII
Mon Mar 28, 2005 6:07 pm
#69
against CU changes to the doc prof
reason: imo docs should craft doc stuff. Its not broke so dont try to fix it!!
although i do agree 2500+ buffs and 90% resists armor is too much but it could be adressed by a change of schematics
waffle2626
Tue Mar 29, 2005 12:45 pm
#73
Positive
I think it is a good change for the game, although not necessarily for doctors. Even being a Master Doc myself, I look forward to the day when I can hunt or grind without needing buffs(Both Doc and Entertainer) And think how easy it is for me to buff myself! I shudder to think how everyone else puts up with it.
Bisola
Tue Mar 29, 2005 1:09 pm
#74
Positive
While I'm not a crafter myself I do feel for those crafter Docs who like to do that sort of thing. Still if you were only into Doctor for the crafting then respecing to BE will only change what title you have and not your particular playstyle.
While I'm not a crafter myself I do feel for those crafter Docs who like to do that sort of thing. Still if you were only into Doctor for the crafting then respecing to BE will only change what title you have and not your particular playstyle.
MarachMusashi
Tue Mar 29, 2005 1:35 pm
#75
Negative.
Seems to me SWG will become another game that everything is about combat. I love combat but other things..like crafting..were making it unique. It had a depth with other aspects of a game. After CU i'm afraid everything will just be about combat..
Tripp85
Wed Mar 30, 2005 10:28 am
#76
Negative - I see this CU as forcing me to group with others which I do not want to do on a consistant basis, sometimes I want to do stuff alone.
TarMangani
Wed Mar 30, 2005 8:17 pm
#77
All great points. Keep em coming! There's new information out today, so What do YOU think???
SinfulDoom
Thu Mar 31, 2005 4:44 am
#78
Negative ghost rider.
1. I loved the complexity that this game offered in crafting. Now it is being dulled down to something far less than it was.
2. I could be a healer CM/crafter CM/healer doc/crafter doc in current version. Appears this wont be possible in the new system?
3. 6 months of gathering the best possible resources to craft for personal use and as a profeitable business washed down the drain.
4. Did I mention the millions spent on the crafting suits. :/
Quality Stims*Meds*Cures*CM Products
KOBO Industries (-1675 2500 Naboo)Starsider
V 12 pt. Master Doctor V 11 pt. MasterCMV
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