Doctor Archive

Thread: CU OPINION POLL POS 30 NEG 110. CU is LIVE so what's YOUR opinion?

TarMangani
Mon Mar 28, 2005 7:29 am
#66

Neg outweighs Pos nearly 2-1 so far. From the sounds of it,the negs aredue to crafting and the frustration of being relegated to either "walking ambulance" or "babysitter to a group of fighters." I have to agree with this last, I'm not sure why a doctor is needed for group hunts when they could have the combat medic, (whose job it is to travel in groups), do all the heals...


We'll see soon however...


Keep the votes coming docs!



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ASL
Mon Mar 28, 2005 2:31 pm
#67

Though I like having 3 HAM pools, Positive. Its going to be alot easier to Pvp.

Message Edited by ASL on 03-28-2005 05:31 PM



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Jalinsol
Mon Mar 28, 2005 2:50 pm
#68

Overall, I'm POSITIVE on what I've seen. Some professions, including Docs, look like they're getting the shaft. Currently, though, if you're buffed, there's no real risk to anything you do. I soloed 4 Rancors at once the other day and was never in any peril whatsoever...I really don't think that's right.


Sorry, couldn't keep it to one line. Tried to make it as short as possible, though. I'm hoping we get some more information soonso the speculation can rest.



Jalinsol Apollyon
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errtu_XIII
Mon Mar 28, 2005 6:07 pm
#69

against CU changes to the doc prof

reason: imo docs should craft doc stuff. Its not broke so dont try to fix it!!

although i do agree 2500+ buffs and 90% resists armor is too much but it could be adressed by a change of schematics



ERRTU
Crenshinibon 12 point Chemist | Businessman
EnFERn0
Tue Mar 29, 2005 2:31 am
#70

Negative



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Kresh_Azzo
Tue Mar 29, 2005 10:22 am
#71

Positive (period)



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FixterClarityMan
Tue Mar 29, 2005 12:44 pm
#72

Negative



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waffle2626
Tue Mar 29, 2005 12:45 pm
#73

Positive


I think it is a good change for the game, although not necessarily for doctors. Even being a Master Doc myself, I look forward to the day when I can hunt or grind without needing buffs(Both Doc and Entertainer) And think how easy it is for me to buff myself! I shudder to think how everyone else puts up with it.



(gnn[[[[[[[[[[]nnnWXggggggggggggggggggggg)


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Bisola
Tue Mar 29, 2005 1:09 pm
#74

Positive

While I'm not a crafter myself I do feel for those crafter Docs who like to do that sort of thing. Still if you were only into Doctor for the crafting then respecing to BE will only change what title you have and not your particular playstyle.



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MarachMusashi
Tue Mar 29, 2005 1:35 pm
#75

Negative.


Seems to me SWG will become another game that everything is about combat. I love combat but other things..like crafting..were making it unique. It had a depth with other aspects of a game. After CU i'm afraid everything will just be about combat..



Veni Vidi Vici
Tripp85
Wed Mar 30, 2005 10:28 am
#76

Negative - I see this CU as forcing me to group with others which I do not want to do on a consistant basis, sometimes I want to do stuff alone.



Viinn Asre
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TarMangani
Wed Mar 30, 2005 8:17 pm
#77

All great points. Keep em coming! There's new information out today, so What do YOU think???



JEYHREL FOXAUMER
Iconic Profession Nomad
Because sometimes being ruthless just isn't good enough...
Aspraven
Iconic Trader or soon to be cancelled account
Saving you money so you'll give more of it to me...
Vendors: 200, -3200, SUNS Mall, Kor Mesa, Corellia



SinfulDoom
Thu Mar 31, 2005 4:44 am
#78

Negative ghost rider.


1. I loved the complexity that this game offered in crafting. Now it is being dulled down to something far less than it was.

2. I could be a healer CM/crafter CM/healer doc/crafter doc in current version. Appears this wont be possible in the new system?

3. 6 months of gathering the best possible resources to craft for personal use and as a profeitable business washed down the drain.

4. Did I mention the millions spent on the crafting suits. :/





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- I support keeping & playing the game I purchased prior to the CU. I'm just another Victom of the CU. Dev's are like diapers, they need changed often for all the same reasons. R.I.P. SWG
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