Doctor Archive
Thread: To docs who think we should charge 10k minimum for buffs
"--------------A huge point that has been missed in the cost calculation is that making crates of enhance packs is very verydifficult and very few Doc's have crates and have to craft each pack. When crafting you own pack it usually takes 2 tries to get no failures.----------------------------------"
I think that this statment is funny.. its real hard to load the 3 components and the avian meat and reactive gas in the factory...
Why not go flame the weaponsmiths?
Let's look at your run of the mill DX2 pistol
Taken from SWGcraft.com
1. Requires 50 units of Titanium Aluminum
2. Requires 20 units of Platinite Copper
3. Requires 8 units of Metal
4. Requires 4 identical Blaster Power-handler
5. Requires 1 Blaster-pistol Barrel
6. Requires 1 Weapon Scope (Optional)
Advanced Blaster Power-Handlers:
1. Requires 10 units of Polymer
2. Requires 5 units of Diatium Copper
3. Requires 5 units of Ostrine Carbonate Ore
4. Requires 8 units of Phrik Aluminum
5. Requires 16 units of Irolunn Reactive Gas
Advanced Blaster-pistol Barrel
1. Requires 17 units of Rhodium Steel
2. Requires 14 units of Duralloy Steel
3. Requires 10 units of Metal
4. Requires 3 units of Ryll Armophous Gemstone
5. Requires 6 units of Metal
So, DX2 resources...1 advanced blaster-pistol barrel, 4 advanced blaster power handlers...
that's 301 resources
To harvest these resources, is like, what, .5CPU? That's 150 credits to make one advanced DX2 Pistol
And I see DX2's going for 15k, or higher on vendors....
that's 100CPU,with a rough estimatethat weaponsmiths are charging...what the heck is up with that? go boycott the weaponsmiths!
Why do you fighters pay so much?
--------------
Let's take a look at tailors
A revealing fleshwrap?
Check swgcraft.com
http://www.swgcraft.com/showschem.php?id=revfwrap
420 resources to make a fleshwrap, that's .5CPU to harvest them all
210 credits to make one revealing fleshwrap
I see these things being sold for 10k each
That's 47.6CPU being charged for an article of clothing
People pay that?
Exotin wrote:
There is nothing wrong with whatever price a doctor wants to charge for their service. If you charge 50k and people are willing to pay for it, kudos to you. This is a free market afterall.
Just don't lie about your cost of the business.
Someone asked for the price ofthe buff medicine, and i simply break it down using the cost of high quality resources used. Those price already take into consideration your factory cost, experimentation wastage and shuttle ticket to meet your vendors.
The price calculated is way inflated. No serious doctor will make buff pack at that price. Good Quality Avian Meat and Herb Meat are theonly expensive components in the buff packifyour template dont allow you to hunt those meat on your own.
For the rest of the resources you should be able to get them at 3-4 CPU when they are spawning unless you aren't paying attention to the resource market at all.
You obviously don't play on Radiant that often..Even pure *CRAP* resources go on the bazaar for 10+ CPU so when a decent (and barely decent at that) shift of dolovite iron comes in it goes for more than that obviously. I think you're also failing to take into account things like buying a fleet of harvestors (I recently spent nearly 2 million credits on 12 BER13 Heavies). Something like the 40-60k for the factory seems piddly in comparison, but its still there since I couldn't buy it without earning the creds. A round trip to Lok is 5k+ per harvestor run, not to mention having to go to Talus, Tat, etc.
Even at 10kthe buffing Doctors are *LOSING* money compared to most other professions out there. The only preparation a combat class needs to make money is buying a gun and some armor (armor optional) and they can easily clear 100+k an hour. Artisans/crafters have the same harvestor runs as us but they have the advantage in the fact that they can make and sell stuff while not even online. Buffing Doctors, however, have to do the harvestor runs, have to do the crafting AND have to be online to make money from buffing. I will make no apology and I will not be told that my online time is any less valuable than anyone elses. I will charge what I want and not feel guilty about it.
purplebooks wrote:
"--------------A huge point that has been missed in the cost calculation is that making crates of enhance packs is very verydifficult and very few Doc's have crates and have to craft each pack. When crafting you own pack it usually takes 2 tries to get no failures.----------------------------------"
I think that this statment is funny.. its real hard to load the 3 components and the avian meat and reactive gas in the factory...
This only further proves that you're not really a Doctor, or if you are you take *0* pride in your product..Any idiot can whip together pure crap packs, but you've already told us that you regularly get 3k buffs 4 out of 6 times and the other 2 times are 2k+ stat buffs with only a 'few' subpar buffs. If you'retelling the truth then you'd know that you never get all the componants perfect on the first crafting attempt. You'd have to *tinker* each and every sub componant of the buff pack AND the buff pack itself. Each attempt will use resources, rare expensive hard to get resources (you could only usethe best for your 3k packs, remember?)
Caliwyrm, First off I got into this thread because Im not the originator of this fight for me... Ive had many, many Docs yell and cuss me out for charging low prices. Telling me about all this BS about an agreed upon price by all master Docs. Im tired of hearing it ingame and would rather discuss it here.
Also you say its not possible to buff consistently for a long period of time... sure it is.. its called stockpiling. I can have resources from forever ago still if I stored enough.
See people keep comming back to these people are selling buffs like mad... they only say they are selling buffs like that. I go to a planet with my title off and see a master Doc selling buffs for 10k and I see 1 in line.. and maybe.. just maybe one stragles in when hes almost done with that one. Thats not selling well to me. I walk onto a planet like that and buff 15 people and most of them have paid 6k or 8k each not the 4k I ask them to pay.
I assure I am a Doc that has pride in myself and my profession thats why I dont like to see greedy people defacing it. And yes the act of using a factory is very easy Ive done it many times myself
I would answer more but Its late.. Im stoned and well your post is really friggin confusingly wrote.
Words like 'greedy' and 'ripoff' are easy to throw around. Usually it's because someone is asking a price that you don't feel is worth the good/service. Instead of namecalling, just shop around...
What, I'm the only Master Doctor that came up on the list? Well then, that makes it a monopoly, no? Look it up kids. That means I can name my price and you'll either pay it or get lost. That's not greedy, nor is it a ripoff. That's just business. Every business will do it if they can get away with it. Tis the reason for the anti-monopoly laws IRL. Unfortunately for you, the only controls on business in SWG are purely social.
Supply and demandis the only law that mean anything in business pricing. If the demand is high and the supply low then prices can and should be high. Anyone not following thatlaw is cheating themself.
I still ask only 1k per attribute, but I may be raising that soon. I don't like feeling cheated.
Ruda, Master Doctor, Naritus
Id just like to say this one more time... It is not just what it costs to make the item but what the item is worth to other people. I know of 2 weaponsmiths on my server one sells weapons at 5k a piece one sells weapons at 25k a piece...
Also let me just add that I prolly spent the first month of the game trying to master pistoleer with out buffs. I got to prolly 2-4-4-4. Now with buffs it takes me maybe 5 days.
purplebooks wrote:
Caliwyrm, First off I got into this thread because Im not the originator of this fight for me... Ive had many, many Docs yell and cuss me out for charging low prices. Telling me about all this BS about an agreed upon price by all master Docs. Im tired of hearing it ingame and would rather discuss it here.
Also you say its not possible to buff consistently for a long period of time... sure it is.. its called stockpiling. I can have resources from forever ago still if I stored enough.
See people keep comming back to these people are selling buffs like mad... they only say they are selling buffs like that. I go to a planet with my title off and see a master Doc selling buffs for 10k and I see 1 in line.. and maybe.. just maybe one stragles in when hes almost done with that one. Thats not selling well to me. I walk onto a planet like that and buff 15 people and most of them have paid 6k or 8k each not the 4k I ask them to pay.
I assure I am a Doc that has pride in myself and my profession thats why I dont like to see greedy people defacing it. And yes the act of using a factory is very easy Ive done it many times myself
I would answer more but Its late.. Im stoned and well your post is really friggin confusingly wrote.
Of all the Docs I've met and ran across, not a single one has ever flamed me, cussed at me or yelled at me--even when I give my buffs away for free. /shrug maybe you're provoking them by calling them 'ripoffs' or something else like you've done in this thread..
Second, on the stockpiling.. You're still not convincing me. You've claimed to be a Master Doc for 5-6 months (shortly after release), you've claimed that on average your buffs are 66% above 3k, 33% above 2k and 'rarely' get under 2k buffs, and you belittled someone who mentioned tinkering on subcomponants and the buff packs themselves. Now you're trying to convince me that your server has had all the neededHIGH OQ/PE ingredients in the past so you could stockpile them and still be using them? High OQ Petro4, Dolovite, Lok Wheat, Domestic Oats, Herb and Avian meats? On top of that, it was only recently that some schematics were fixed to use stats even available. If you're buffing as much as you claim wouldn't you be using dozens of packs a day/night? That's a crate of each every few days which means. you'd have to have had MILLIONS of these resources stockpiled.
I know its possible to have resources stockpiled from past shifts, I'm doubting that you have enough high OQ/PE resources to do what you're claiming to do. Taking into account your glib response to the poster who mentioned tinkering on Advanced subcomponants and then on the buff packs themselves I also have to question your claims of the vast majority of your buffs being 3k+ (you claimed that on average 4 out of 6--66%--of your buffs are 3k+)
DON'T FEED THE TROLLS
Purplebooks is an idiot. That's obvious.... shake your head in pity and move along... nothing constructive going on here.