Doctor Archive

Thread: Buff Prices Time for an increase I think.

Oatik-OneShot
Sat Jul 10, 2004 2:11 am
#40

A few 'secrets':


Use clothes that give you overall +25 to wound treatment, use Bivoli (best you can find), and if you are crafting your own buff packs...try to get +20 in med experimentation tapes. That will equate into 2 additional experimentation points. Other than that, use the best avian meat and reactive gas you can possibly find.


On a seperate note, does anyoneknow how the upcoming changes will impact the final buff number when using bio-clothes and bivoli?



Oatik OneShot - Tarquinas/TC - Medic, Rebel Colonel

Ubiwon - TestCenter - TBD

Lyndo - TestCenter - Trader, Politician



"He who dies with the most credits....still died"

GJHipius
Sat Jul 10, 2004 8:50 am
#41

Thx for the "secrets", Oatik... sometimes it is helpful to state the obvious because it is the obvious sometimes overlooked... while I'm sure it doesn't account for my overall problem, I'd only had clothes (many pieces) with +25 and been using the Bivoli - did not have any clothing tapes involved. Seeing as one of my primary businesses since release has been the gathering and selling of loot like force crystals and attachments, I'm feelin' pretty foolish right now... heh.




- Hypocrates Ba'alrog (Dearic on Talus in Valcyn) -





- Ivani Obsidiate (ranking nobility of Ryloth, in exile)

--------------------------------------------------------
... Critical Failure Collector: Has earned 10,000 critical failures
... Deathblow Collector: Has earned 2,500 deathblows
... has mastered the Incapacitated profession
... has mastered the Embarassing Mis-tell profession
... has visited the birthplace of Padme Amidala's mentally deranged hairdresser
... has mastered the Being Nerfed by System Updates profession
... has mastered being Jack of All Trades, Master of None
Greenbulb
Sat Jul 10, 2004 11:34 am
#42



I think the people that complain about the prices are greedy themselfs, everyone whould like a master doctor to be poor


ithink they are greedy because they are asking for lower prices so they can get "More money"
However we are trying to get something we deserve for something we've worked hard on,TKM's are "bored" doing janta and mokk missions. Dr's on the other hand are working there @$$ off trying to get everyone buffed.



Here let me Quote myself from another thred....





Greenbulb wrote: We strive to have better buffs,you say who cares? well its a pain to have as many complaints as possible,INfact WITH better buffs i never got any complaints because of sucky buffs(people that are rude complain i guess..),Its hard enough dealing with 5 people /telling you at the same time,while buffing a guy and people around asking "how much?" and a crowd,big or small waiting on every second for each stat i give this person while going to the next person and i forgot about 1 or 2 people so i had to skip (because them,then THEY complain about it and i haved to say "yes i know you paid" while the next fellow wanting to die so i can rez,i get a tef while rezing,wow in the cloneing center (NO wonder most people don't carry disease and wounds packs to heal you,i do but its a freaking pain!)

i get healed go back pay people for time-loss,start again in the same spot,haveing to move because a speeder bike is on your nerves,take out your driod,wait on the next person to come up,they ask for the buff,they pay

my driod runs out of batterys i haved to search though my backpack for batterys,more people /tell i haved to tell them where i am at,what stats my buffs are andhow much my buffs cost (typeing as fast as i can and having to repeat myself because i mistyped) i fanilly get my battery and feed my driod,i forgot to put on Bivoli i gave him a full-sucky buff,i feel bad cus i could have given him better,while trying to keep track of who paid,who is coming over to find me and /telling people best i can without loseing my temper. Sound hard or just a bad day?well i do that everytime i buff for some Odd HOURS and just about every single thingi said happens everyotime i start to buff for your hunting habit (or what ever you need buffs for)i MAY not get a tef and die though,everytime i buff i mean,So people were saying how hard it is to get Avain meat? heh







-------------------------------------
SWG i have Quit.
Due to me being Depressed ABOUT the game instead of being entertained.
-btw... FREE SPEACH! BANN THE DUPERS!
For my timing of quiting this is for you Protestors of Intrepid/kettemoor
Greenbulb
Sat Jul 10, 2004 1:19 pm
#43






JonnJack wrote:
I'll stand in a starport (or near a cantina) and GIVE buffs away for an hour or more when I think the doctors there are jacking the people for too much (ANYTHING over 10k in my opinion).





Your loss and closed mind



-------------------------------------
SWG i have Quit.
Due to me being Depressed ABOUT the game instead of being entertained.
-btw... FREE SPEACH! BANN THE DUPERS!
For my timing of quiting this is for you Protestors of Intrepid/kettemoor
theta_
Sat Jul 10, 2004 3:49 pm
#44

I've been a doc for a long time. Back when 5K was being debated as "too much" for buffs. I've never had set prices for my buffs. I just buff and let people pay what it's worth to them. I've never been stiffed yet. Some people pay less than going rate, many pay much more. I've had several 100K tips.




-Retock-

Stuff.


DarkDeathDude
Sat Jul 10, 2004 6:20 pm
#45

I mass produce bufs and am no longer a buff bot in a starport!

ugh couldnt stand it

if people ask me for a buff i tell them that i ony got janta buffs and theyare 60k


they ask how high enhancement


2800 for 3hrs


i sell about 1 in5 queries



now thats a good price for a buff





.--.
Leader of GDC ::\`--._,'.::.`._.--'/:: Found Spiderwell you have
Vendors & MedShop ::::. ` __::__ ' .:::: Master Doctor I am
Pickup/Dropoff ::::::-:.`'..`'.:-:::::: 12 Points I have
HQ Dant 3348 5515 ::::::::\ `--' /:::::::: Signature sucks it does
`--
DrekkarStorm
Sat Jul 10, 2004 7:23 pm
#46

Hey all! I'm a Master Doctor and I got a few pennies of my own to throw into this heap of change.


First, buff prices need to be raised. All those talking about how many Combat Professions can rake in the dough quite quickly all have valid arguements. I have several reasons to back up this statement.


1. Buffs are an essential service to roughly 70-85% of the player population.(the exception of course being the crafters)

2. The amount of time, energy, and resources it takes to make your +2450 for 3hrs buff pack do not yeild enough in porportion to the capital spent on buying/making the buffs.

3. Doctors need to have a continous supply of various things. In order to buff you need the following:

-a medical droid





~Drekkar Storm~
Master Rifleman/Master Doctor
Captain in the Rebel Army
Proud Member of the Omega Shard
Sunrunner Galaxy
DrekkarStorm
Sat Jul 10, 2004 7:30 pm
#47

agh...hit enter...sorry....anyway


In order to buff people, a Doctor needs a droid, droid batteries, Bivoli (which cuts the profits even more), definitly needs some sort of BE clothing for +wound treatment, possibly brandy.


Think of the combat professions for a second. In order to make money they need armor, a weapon, and a buff. And if you think about it, the weapon and armor are permanant things. These will remain with the fighter for a very very very very very long time. How long does a buff pack last .....30-35 uses...... and its gone. Don't come back and say that the weapons and armor need to be repaired, bcz in truth that rarely happens. I geus what I'm trying to say is that Doc's need a continous source of supplies in order to make money, combat professions, once they got their stuff, they're good to go.


In conclusion I introduce a revolutionary new idea (not really but stay with me) Docs start to charge per unit enhancement (like a CPUE kinda thing) so make the going rate like 10 CPUE so a lower lever doc could compete with the masters cause they're be a noticeable differnce in the price. So if a buff was +2450 for 3 hrs it would cost 2450 * 10CPUE = 24,500.


Let me know what you think. Show me the money!



~Drekkar Storm~
Master Rifleman/Master Doctor
Captain in the Rebel Army
Proud Member of the Omega Shard
Sunrunner Galaxy
KawaiiTsuki
Sat Jul 10, 2004 8:21 pm
#48



I personally am reminded of this qoute by Luke in Mos Eisley Cantina in A New Hope, "10000, we could almost buy our own ship for that!"


Obviously Luke wasn't playing on Ahazi....


As it stands, Docs are the only prof that hasn't surcome to the inflation of the Imperial credit.


If we begin to raise our price, and the ratio becomes changed yet again, what's to keep WS from raising their prices more furthermore preventing any noob players by accomplishing anything when they start the game without purchasing credits off of ebay just to have enough to level the first few boxes of their starter profs.







Natsumi Osaka * Karada Azuke

Master Doc/Master Pike * Master Tailor/Master Merchant

"You know all those bios that say someone killed their parents...

Well it was me, and I don't regret it either..."

-Nemesis City-, Lok

-Ahazi-
DrekkarStorm
Sat Jul 10, 2004 9:16 pm
#49

I'n an ideal situation....All the docs could be coerced into charging more. But good ole' capitalism and Adam Smith's invisible hand are naturally gonna keep the prices low. There would always be one person who would sell at a low cost either to obtain more of the market or just out of spite....SO whats the answer!! A BRUTAL DICTATORSHIP!!! ALL DOCTORS NEED TO BE MADE, BY FORCE IF NECASSARY, TO CHARGE MORE!!!



~Drekkar Storm~
Master Rifleman/Master Doctor
Captain in the Rebel Army
Proud Member of the Omega Shard
Sunrunner Galaxy
GJHipius
Sat Jul 10, 2004 10:20 pm
#50

I hear yah, I hear yah... you are all still making compelling arguements, well backed up by data, and I too feel that a buff is worth more than 10-12 K. As a wealthy player (on one of my avatars), I almost always tip by paying almost 1000% of whatever they charge...


...BUT...


Please just remember that these arguements are now, and always ever more will be, completely academic... meaning that there will be no raise in the going rate of buff prices, no matter how much you prove you "deserve" better pay, unless there is a fundamental change in one of the following elemental ways:



  • The cost of your supplies raises, making it no longer profitable for doctors to buff. You may claim that it is that way now, but if that was the case there already would be a shortage of buffing doctors, thereby creating what economists call Marketplace Scarcity (a significant lowering of supply versus demand), thereby driving up prices naturally.

  • The quality of gameplay for being a buffing doctor lowers, making it no longer fun for any doctors to buff. You may claim that it is that way now, but if that were the case there already would be a shortage of doctors... (etc... see rest of first bullet).

  • The mechanics of how a buff takes place changes due to a system or profession revamp, such that it takes longer to buff a single subject or you need to be in a particular place. This would decrease the total income per hour that a buffing doc takes in, and if this makes it no longer profitable to buff, see bullet one.

  • The system changes somehow establishing a mandatory price for buffs, if perhaps they must be given through a specific "buff station" much like an (ugh) image designer tent. Please don't flame me... I think this is a miserable idea too, and I'm sure that the devs would never do such a thing anyway (since they have demosntrated themselves before to be very firm about allowing the market to price and drive itself - the only limits they've applied are on the bazaar).

  • The mechanics of how a buff actually works for a player (duration, quality, etc.) enough that the general player population sees some absurd amount of change worth paying differently for (i.e. six hour buff maximum, or... cough... one hour maximum)... this COULD but would not necessarily guarantee a change in the price of buffs... it depends on what players are willing to pay.

I feel that the only likely bullet to occur is the last one, as I (like many others) fear a fundamental change isimmenentin the way buffs work making them much less valuable in an upcoming publish, perhaps even as soon as the combat rebalancing.


Overall, though, the price of buffs do not now, nor ever will reflect ANYWHERE IN THE EQUATION what a "fair" price to pay doctors for their value is. The equation will always be a function of supply and demand only, and the only two outside factors are (A) how much people are willing to pay, and (B) how much doctors are WILLING to charge. Notice I did not say "how much doctors' efforts are really worth. They are, right now, two very different things.


The closest comparison to make in real life is to workers of any industry. You and I might say that all the time, blood, sweat, tears, effort, and care that JimBob puts into polishing sprockets is worth $40 an hour... but if generally there are enough JimBobs out there willing to polish sprockets for $5 an hour, JimBob will get paid $5 and hour. No exceptions.


So how do you beat the equation? Only one way... follow the rules stated in the equation. If enough of the JimBobs out there refuse to polish sprockets for less than $40 so that there aren't enough left willing at the $5 pay to meet demand, some JimBobs will have to be hired at $40... but JUST enough to fill the rest of the jobs not yet filled by the $5 JimBobs. To make genuine and lasting change, almost all the JimBobs would need to agree to refuse to polish sprockets for less than $40. And then they ALLMUST STICK TO THEIR PROMISE FOREVER. But if even a noticeable minority refuses... or starts quietly cheating on their promise... EVER... the JimBob paycheck will drop faster than a suicidal Jawa at the Great Waterfalls of Theed. Presto... JimBobs with $5 paychecks again.


Again, I can't impress upon you enough... none of this has a THING to do with how much JimBobs think they deserve to be paid... only what ACTIONS they take to forcibly manipulate the market.


For those of you keeping score at home in real life, these are called unions.


So, you wish to see a change in the accepted going rate of buffs? Unless the circumstances around you (controlled by the developers) change, you have one viable option, and only one: create a Doctor's Union and somehow convince a vast majority of Docs in your galaxy to join it, tell the entire union to accept no less than 50K (or whatever) for a buff, and somehow manage to enforce Union adherence to the minimum charge, even when there are only two Docs in the square, one is Union with no line and making no money, and the other is one of the non-union minority still buffing for 10K with a line from Coronet to Vreni Island.


I wish you luck. Please forgive me if I sound pessimistic that any such arrangement is possible, and therefore completely certain that the price of buffs in the current system will NEVER EVER EVER change...


...no matter how much you "deserve."



- Hypocrates Ba'alrog (near Dearic on Talus in Valcyn) -







- Ivani Obsidiate (ranking nobility of Ryloth, in exile)

--------------------------------------------------------
... Critical Failure Collector: Has earned 10,000 critical failures
... Deathblow Collector: Has earned 2,500 deathblows
... has mastered the Incapacitated profession
... has mastered the Embarassing Mis-tell profession
... has visited the birthplace of Padme Amidala's mentally deranged hairdresser
... has mastered the Being Nerfed by System Updates profession
... has mastered being Jack of All Trades, Master of None
Arc-Xion
Sat Jul 10, 2004 10:55 pm
#51

i think the price should go down there to high thats why i buf for 4k-6k and if people want to pay me 0k-15k they can they dont have to. when i master my other prof. and i can start running better mission im going to lower my prices to 3-5k for a full set of master doc buff that are over 2575. becuase for me to but a full set of buff packs in a FC it only cost 400k-500kso why shouldthey be10k. charging 4-5k i still makemoney so why should theygo higher?
GJHipius
Sat Jul 10, 2004 11:10 pm
#52

OH boy...


:: braces self for the approaching maelstrom ::



- Ivani Obsidiate (ranking nobility of Ryloth, in exile)

--------------------------------------------------------
... Critical Failure Collector: Has earned 10,000 critical failures
... Deathblow Collector: Has earned 2,500 deathblows
... has mastered the Incapacitated profession
... has mastered the Embarassing Mis-tell profession
... has visited the birthplace of Padme Amidala's mentally deranged hairdresser
... has mastered the Being Nerfed by System Updates profession
... has mastered being Jack of All Trades, Master of None
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