Doctor Archive
Thread: Tumbler Rant why are medcenters not med centers but tumbler centers?
RedAnubis wrote:
Are you flaming me or trying to make me laugh. At this point ROFL!
LoraleiStarlight wrote:
pervel wrote:
LoraleiStarlight wrote:
It is possible to earn doctor without using a tumbler or an exploit.Crazy I know..but it's true. I earned doctor without the use of tumblers, pet tricks, etc. etc. Healed my way to Master. It's possible. Took me three weeks to get Master Doctor.
~Lora
Can I ask when you did that?
January
~Lora
Yes that is what I thought. But the thing is that the game has changed since then. Back then it was actually possible to find group to hunt with. Now every fighter is looking for solo groups and you rarely see the normal hunting groups anymore. Once again SOE is to blame for that by making that silly holo-grind where people felt forced into finding the fastest way possible to master professions. (And the replacementfor holo-grinding - the FS xp grind - is no different in that sense.)
RedAnubis wrote:6Enhance Packs...CanapeSet of CompositeDon't whine about an extra 6 spots in your inventory. /tendwound does like 5-9 per heal. I have seen players with 300-800 wounds. One of my wound B's (base 214) BAM 300-700 heal!
Hmm... 6 + 6 + 2 + 2 + 4 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 1 + 2 + 1 + 1 + 1 + 1
would be 35ish.
Double that since you'd most likely carry a crate of each, that'd be 70.
Ofcourse you may or may not carry around your survey tools, crating tools, harvester deeds, energy for harvesters, and although you might be wearing your Set of Composite, you probably have your crafting outfit or buffing outfit. Perhaps power up? which means another 3-7 slot since you can't take them out of crate during combat.
All in all minimum of 80ish item and probably around 90ish.
And you think another doctor's concern with extra 12 slot (6 loose and 6 crate) whining?
What is that? bravado?
Now I'm pretty sure someone as slick as you probably have 4 droids with item module where you keep your crates of buff, wound packs, cure packs and what have yous, but don'tcha say to your self every time you have to swap in your crafting gear or "manage your gears" daily
"boy we carry around lotsa crap"?
Do you think maybe if combat profession had to carry around 6 dfferent weapon for each damage type plus 6 different ammo and 6 different armor with different protection type as well as 6 different powerup and 6 different weapon repair kit and 6 different armor repair kit and multiply that by two for one crate for each maybe, just MAYBE not EVERY stinking riflemen would decide to not carry 6 set of their armor repair kit just to save 12 slots?
I'm sure as lord of micromanagement you can do this stuff on the breeze, but I think some of us cringe every now and then whenever we open up our backpack, especially when we are out hunting with big group and forgot to have extra area heal pack out.
IlyaMasool wrote:
RedAnubis wrote:
Are you flaming me or trying to make me laugh. At this point ROFL!
Me? Flame? NEVER!!!
Well as much as I'd love to say I'm above flamen, I'm simply not very good at it so why try.
My ramblen was trying to offer why some doctors actually don't carry wound packs for precise reason of inventory issue.
As you trivialized the point of concern for 12 slots as whining, to rest/some of us, not so much.
But then again when we are in full steam whining mode, we don't notice it so maybe it is.
RedAnubis wrote:
LoraleiStarlight wrote:
Did that in Dec 03 lol, hehe.
My primary toon was the original Doctor and like your self it took me 4-5 weeks to Master Doc, no macros, no tumblers no nothing other than in field healing. This was at game launch. Did that wearing crappy armour, die alot. Time when Docs and CM got respect for braving the wilds of Endor and Dathomir. The shouts of SAVE THE DOC!!
.
LOL...SAVE THE DOC!! Yes I remember the good old days. Indeed you died a lot, but that's what the cloning center was for. The game was a blast. which we could get back to the fun times again
~Lora
The most fun time I had playing Doc/MCM was last sunday during a NPC Dev triggered Imperial assault in Coronet near the Starport. I ran around using Area heals the whole time. Got tells, like you rox, tips to cover my medical packs, 2 players offered to play bodyguard for me
. Got tells to buff peeps too, told them I was too busy tossing Area Stims to buff, they went COOL! I wore no armour while dodging ATST and Nova Troopers fire.
We need more events like this.
Do weaponsmiths make weapons that people dont buy? Do chefs make food people dont want? Do master archetects spend their time making small harvesters? The answer to all these is generally a resounding no. They spend their time doing what makes them money. I challange you to find 1 person every day giving away free weapons, harvesters, significant quantities of food ect, to someone they dont know.
"How many resources do you waste going through the medical crafting boxes?? No one can tell me that they have never chosen to practice on the items for the xp and waste all those resources on nothing."
All professions tend to grind to complete the tree. That is money that you spend in order to make money later and you are spending that money for yourself. This is a common practice amongst crafters. Where are the weaponsmiths and chefs giving away free product that they grinded with? Oh wait they dont you say? Well why the hell not if you expect doctors to not only MAKE it, but USE it, which is time consuming?
"By the way, the last few nights in the Coronet Med Center, being just about the only one healing real wounds and not the tumblers, I made about 350k for a few hours of sitting around and crafting at the same time. So don't tell me people don't tip."
Its a gamble. Sometimes they do, sometimes they dont. Again, I challenge you to find a crafter who puts their product up for 0 credits, and just says eh, pay me what you feel like paying me.
Some people see doctors as the slaves of the galaxy, there to not only spend time, and money gathering resources to make medicine, but to also dispense it which eats up more time. Guess what, most people dont like bieng treated like this.
Let me ask you a question: If every time wounds were healed docs got a 100,000k tip, how many doctors would their be running around healing wounds? Answer: Tons. How many master docs do you see doing this actually? I dont see many, could it be that the pay is so poor and infrequent that there is no point? Its not uncommon to constantly see doctors spamming buffs, why is this? Ahhh.. because they can sell buffs.
This is an elite profession that many people treat like slaves. Just like the entertainer profession, people will take advantage where people can, and since there are enough people running around trying to get xp, there will always be people to take advantage of.
Many things in this game are tied into money, and the aim of almost EVERY profession is to allow people to thrive in an economy. Crafters have selling their goods, Combatants have combat missions. What do doctors and entertainers have?
I made 1,500,000 credits yesterday running janta and mokk missions in 7-8 hours and had some fun while I was at it. Can a Doctor make even close to this kind of money aside from buffing for money?
For those who say well you dont need money ect, problem is, there are always harvesters, houses, maintenence, weapons, resources ect. Ive already spent most of that money, part of it went to a resource that is poor right now that I had trouble finding on the market and it cost me a pretty penny.
ZippoCleric wrote:
My solution to tumblers in med center isto buff quicknessstops the grinding right quick
This could be deemed harassment, interfering with another players choice on how to play the game.
RedAnubis wrote:
ZippoCleric wrote:
My solution to tumblers in med center isto buff quicknessstops the grinding right quick
This could be deemed harassment, interfering with another players choice on how to play the game.