Doctor Archive
Thread: Buff Pack Prices!!
Raistlin27 wrote:hmmm, I don't suppose you are rich as all **edit**? cause thats what i was getting out of your reply. anyone who is not rich as **edit**, please give your input
I'm sitting on 17 million credits, and thats not even nearly where I've peaked at. Got a problem w/ people being successful? It seems so, or more likes its just jealousy.
Raistlin27 wrote:
I know many of you who make buffs sell them to those who stand outside the coronet star port all day, and make gobs of cash. they then turn around and pay you a large sum for a new set of buffs, and the cycle goes on, with both parties making a large sum o dough. this is all fine and good, unless....
this process causes the price of a set of buffs to go up to around 150k (the current norm)
this is lame for these reasons
1. it takes like 3 - 5k worth of resouces, and about 1/2 hour of time to make a set. so if you pay 5k worth of resources, and pay yourself 30k per hour for work (a lot), you would only have about 20k invested. that leaves roughly a 700% profit margin, wich is (not right)
2. the cost staying so high drives the cost of a commercial buff up to 10 -15k, wich takes money out of everyones pocket, including everyone who would buy all your other products and services
3. It makes even being a doc to buff yourself worth very little, as you will only save about 40k when buying buff packs over just paying to be buffed (not at all worth the days spents grinding my ass off)
all these things are true. no doubts about it. flame, and you flame that wich is merely questoning the wong. but, have fun flaming the **edit** out of my post anyways losers....
Miss Scarlet with the pistol in the kitchen.
Just my 2 cents
DrBombbay Master medic/ Master Doctor/ almost master Combat medic Bria
Raistlin27 wrote:
I know many of you who make buffs sell them to those who stand outside the coronet star port all day, and make gobs of cash. they then turn around and pay you a large sum for a new set of buffs, and the cycle goes on, with both parties making a large sum o dough. this is all fine and good, unless....
this process causes the price of a set of buffs to go up to around 150k (the current norm)
this is lame for these reasons
1. it takes like 3 - 5k worth of resouces, and about 1/2 hour of time to make a set. so if you pay 5k worth of resources, and pay yourself 30k per hour for work (a lot), you would only have about 20k invested. that leaves roughly a 700% profit margin, wich is (not right)
2. the cost staying so high drives the cost of a commercial buff up to 10 -15k, wich takes money out of everyones pocket, including everyone who would buy all your other products and services
3. It makes even being a doc to buff yourself worth very little, as you will only save about 40k when buying buff packs over just paying to be buffed (not at all worth the days spents grinding my ass off)
all these things are true. no doubts about it. flame, and you flame that wich is merely questoning the wong. but, have fun flaming the **edit** out of my post anyways losers....
Avian = 138u x 325cpu = 44850
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=235958
Rea Gas = 138u x 40cpu = 5520
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=32646
Dolovite Iron = 96u x 25cpu = 2400
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=175983
Dom Oats = 96u x 10cpu = 960
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=91068
Herb Meat = 192u x 150cpu = 28800
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=225318
C4 Liq Petro = 192u x 60cpu = 11520
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=158930
Lok Wild Wheat = 234u x 4.6cpu = 1077
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=53304
Tat Fiberplast =234u x 40cpu =9360
http://forums.station.sony.com/swg/board/message?board.id=bria_trade&message.id=127809
Grand Total is 104487 if you bought the servers better resources out of spawn PER SET OF BUFF PACKS
Now you say 'harvest yourself!" problem with that is, this is fair market value, why would i sell something for 50k or less if when i sold the individual ingrediants id make 105k? Does that make sense? Call me crazy but id want a lil more then fair market value because of my time invested.
The_Strider_Family wrote:
The original poster has a HORRIBLE argument.
He says it takes 3K-5K worth of resources to make a buff. By my calculations (Avian goes for 100cpu on Naritus) the Avian alone for a set of buff packs is about 11K in cost right there. Then you need to factor in your Herbivore Meat, Dolovite, Class 4, etc.... and you easily can be up over 20K for the resources alone.
If you want a math lesson why don't we see how much you can make with a Buff Set that you bought for 150K. A good price for buffs is 15K (scream all you want but people pay it) and you can generally buff between 26 and 32 people per set of buffs. At 15K per buff you can pull in 390K - 480K by using the Buff Set you just paid 150K for.
So let me get this straight... You are bitching about being able to make over 200K pure profit for just having to sit on your arse and buff people while a REAL doctor runs out and does that leg work to get resources and build the buff packs you use? GROW UP. Make them yourself or pay what people want to charge for the work and time they put in to gather and craft good buff packs. You are making a profit in the end so what is the problem?
WHOA, slow down there big guy. Ur funny dude. ur calling buff bots not real docs? No, im not a buff bot, No, i dont mass produce buffs for sale. Last time i checked 'Master Doctor' tag meant you did the work to be called a Real Doctor.
Dont go about insulting one type of Doctor over another, you had me agreeing with you right up until you started insulting one type of Dr over another.
Look at it this way, the crafting Dr (Jirob, Sippura on bria) would be considered the Pharmacist and Drug Specialists.
The front line Dr, giving out the medications would be the PPO, Both are types of Dr's, dont knock one over the other. As for profit. the profit margins are about equal when a crafting Dr sells at 120-150k per buff set and the buffing dr sells at 10-15k per buff. Everything is aobut right right now, except the cost of avian. But everything will change with the combat balance neways.
so koodo's
This forum is the place I regularly read stories of how hacked off doctors are about accusations of price gouging and now this? Get real. You don't want to pay for buff packs then like a previous poster said - make 'em yourself. If you are a master doc you have the capability, but if you are like me the then the conveince of buying buff packs makes more sence. If you're not a master doc then TOUGH COOKIES!!! When the day comes that I think the buffs are too expensive I'll be making my own - that what a MARKET BASED economy does.
As an aside, I always get a chuckle about how "HARD" anyone works and the "TIME" they put in. You would think they ACTUALLY invested eight years of college and $100,000 of real money instead of a $40 game and maybe eight WEEKS of spare time. Turn off the computer. Go outside!
SolzDevius wrote:
here's a real quick and easy solution to your problem:
make your own packs
so why are you crying again? maybe if you used the time you spetn on the this post for you '1/2 hour of time' to craft your own damn packs you wouldn't be such a poor beggar.
Raistlin27 wrote:
I know many of you who make buffs sell them to those who stand outside the coronet star port all day, and make gobs of cash. they then turn around and pay you a large sum for a new set of buffs, and the cycle goes on, with both parties making a large sum o dough. this is all fine and good, unless....
this process causes the price of a set of buffs to go up to around 150k (the current norm)
this is lame for these reasons
1. it takes like 3 - 5k worth of resouces, and about 1/2 hour of time to make a set. so if you pay 5k worth of resources, and pay yourself 30k per hour for work (a lot), you would only have about 20k invested. that leaves roughly a 700% profit margin, wich is (not right)
2. the cost staying so high drives the cost of a commercial buff up to 10 -15k, wich takes money out of everyones pocket, including everyone who would buy all your other products and services
3. It makes even being a doc to buff yourself worth very little, as you will only save about 40k when buying buff packs over just paying to be buffed (not at all worth the days spents grinding my ass off)
all these things are true. no doubts about it. flame, and you flame that wich is merely questoning the wong. but, have fun flaming the **edit** out of my post anyways losers....
Raistlin27 wrote:
1. it takes like 3 - 5k worth of resouces, and about 1/2 hour of time to make a set. so if you pay 5k worth of resources, and pay yourself 30k per hour for work (a lot), you would only have about 20k invested. that leaves roughly a 700% profit margin, wich is (not right)
Translation: Never made a buffpack or even tried
1/2 hour to make a set of buffs...lets compare notes:
Laying down harvesters on several different plantets to gather all the different component resources. -- Months
Hiring rangers to gather up meat for you and keeping them happy -- Weeks
Setting up factories, powering and paying maintenance, running the schematics and finallyproduction --1 or 2 days