Doctor Archive
Thread: Buff Pack Prices!!
Raistlin27 wrote:I know many of you who make buffs sell them to those who stand outside the coronet star port all day, and make gobs of cash. they then turn around and pay you a large sum for a new set of buffs, and the cycle goes on, with both parties making a large sum o dough. this is all fine and good, unless....this process causes the price of a set of buffs to go up to around 150k (the current norm)this is lame for these reasons1. it takes like 3 - 5k worth of resouces, and about 1/2 hour of time to make a set. so if you pay 5k worth of resources, and pay yourself 30k per hour for work (a lot), you would only have about 20k invested. that leaves roughly a 700% profit margin, wich is (not right)2. the cost staying so high drives the cost of a commercial buff up to 10 -15k, wich takes money out of everyones pocket, including everyone who would buy all your other products and services3. It makes even being a doc to buff yourself worth very little, as you will only save about 40k when buying buff packs over just paying to be buffed (not at all worth the days spents grinding my ass off)all these things are true. no doubts about it. flame, and you flame that wich is merely questoning the wong. but, have fun flaming the **edit** out of my post anyways losers....
If you actually want input (which I gave) being aggressive is not the best way to go about it. Try being, oh say thoughtful, typing in coherent sentences, and not starting off with 'oh well you're just being wrong, you charge to much!'
Raistlin27 wrote:
hmmm, I don't suppose you are rich as all **edit**? cause thats what i was getting out of your reply. anyone who is not rich as **edit**, please give your input
You are new.
180k is not rich by any means in this game.
Get a master combat profession and go spend time running janta missions on dantooine. You'll not only gain money for beating the missions, but you'll also get loot out of the deal.
And let's do a little math here.
22 x 4 = 88 avian +28 avian for the health pack (not counting action and just assuming it's random resources.
5 x 22 + 28 (gas)
Now (16 x 6) x 2for the herbivore meat.
And another172 units of general resources (correct me if I'm wrong I'm doing this while at work).
Now on my server you can maybe, MAYBE, get good resources for 3cpu, so we'll use that. Now, avian on my server is 150cpu at least for good stuff. Herbivore is 50cpu, at least, for good stuff.
So...(116 * 150) + (138 * 3) + (192 * 50) + (172 * 3) = 17400 + 414 + 9600 + 516 = 27930 credits
Now let's factor in the time spent and you're looking at over15 minutes per buff set made...assuming you're running 6 factories. I'd wager that I could do 3 janta missions every 15 minutes pretty easily if I just killed the lair. So 3 x 26000 = 78000 + whatever loot (crystals, hide, blood, etc) that you find.
Let's not forget the time putting things on vendors, buying factories, harvestors, houses,power, and credits put intoall of thesethings. Plus you've got to wait for them to sell, worry about keeping a stock, dealing with customers, etc...
Bottom line, we're providing a service that greatly increases the enjoyment of many gamers. We could easily be doing something else (like making more money running missions) but instead we keep stocks and supply thebuffing doctors. They in turn supply the community with something they need. So while, to you, I may be "rich as all **edit**"I certainly feel that I am justified asking what I ask (btw on Tempest it's about 100k/set...and that's using my +20 that cost me multi-millions) seeing how I could easily just buff myself and run money missions. If you want everything to be cheap and people to price fix then you want communism in a player driveneconomy.You also have to factor in some servers have been around longer, have different player types, have duped credits, etc..
Your request isakin to me getting a minimum wage job and going to the car dealer, seeing their prices, andtelling them "that's not fair, you'rerich" and then expecting something to change. It's called capatalism and it's not going anywhere.
Raistlin27 wrote:
I know many of you who make buffs sell them to those who stand outside the coronet star port all day, and make gobs of cash. they then turn around and pay you a large sum for a new set of buffs, and the cycle goes on, with both parties making a large sum o dough. this is all fine and good, unless....
this process causes the price of a set of buffs to go up to around 150k (the current norm)
this is lame for these reasons
1. it takes like 3 - 5k worth of resouces, and about 1/2 hour of time to make a set. so if you pay 5k worth of resources, and pay yourself 30k per hour for work (a lot), you would only have about 20k invested. that leaves roughly a 700% profit margin, wich is (not right)
2. the cost staying so high drives the cost of a commercial buff up to 10 -15k, wich takes money out of everyones pocket, including everyone who would buy all your other products and services
3. It makes even being a doc to buff yourself worth very little, as you will only save about 40k when buying buff packs over just paying to be buffed (not at all worth the days spents grinding my ass off)
all these things are true. no doubts about it. flame, and you flame that wich is merely questoning the wong. but, have fun flaming the **edit** out of my post anyways losers....
Raistlin27 wrote:
I know many of you who make buffs sell them to those who stand outside the coronet star port all day, and make gobs of cash. they then turn around and pay you a large sum for a new set of buffs, and the cycle goes on, with both parties making a large sum o dough. this is all fine and good, unless....
this process causes the price of a set of buffs to go up to around 150k (the current norm)
this is lame for these reasons
1. it takes like 3 - 5k worth of resouces, and about 1/2 hour of time to make a set. so if you pay 5k worth of resources, and pay yourself 30k per hour for work (a lot), you would only have about 20k invested. that leaves roughly a 700% profit margin, wich is (not right)
2. the cost staying so high drives the cost of a commercial buff up to 10 -15k, wich takes money out of everyones pocket, including everyone who would buy all your other products and services
3. It makes even being a doc to buff yourself worth very little, as you will only save about 40k when buying buff packs over just paying to be buffed (not at all worth the days spents grinding my ass off)
all these things are true. no doubts about it. flame, and you flame that wich is merely questoning the wong. but, have fun flaming the **edit** out of my post anyways losers....
here's a real quick and easy solution to your problem:
make your own packs