Doctor Archive
Thread: My opinion, for anyone that cares...
I hate crafting meds, but I would have been fine with consolidation of meds into packs (Buff D: all stats for example).
When you try to remake a game from the ground up, you tear up the roots. Everything in the game touches combat. Every profession not directly involved (or out of te scope of te CU as they say) will need to be rebalanced after the CU. Every creature, item and ability i nthe game. Every location, POI and dynamicevent. Even if the CU was 100% ready in and of itself on May 5, there will be 6+ months of fixing that other stuff.
Then again, after Beta 3, many of the core changes that needed to be fixed were not even touched unti lthe CU... 2+ years from when they were brought up the first time... but we do have 2 expansions that will/ or do have their own bugs and core issues.
Instead of Fixing what they had, the devs decided to start from scratch. They needed MORE time to pull theat off then to just fix it... and they didn't get to this new plan until very recently.
For as much as I pick on crafing docs. There are more of you then there are of me. So who is the real SWG doctor then? The majority of the people that play doctor.
The new doc doesn't really appeal to me, even with the crafting removed. Soewhere the fun was removed too. ... don't get me started on the UI/ icons.. sheesh.
-T
Darksfallen wrote:
But our cheese has moved...
Agent001 wrote:
Then you should have kept it refridgerated...
We don't have the option to refridgerate our cheese.
Great book... "Who Moved My Cheese..."
Very basic and a quick read but it's exactally what is happening here.
that was an adjustment, they totally changed us and made it hard to adjust. As a CM too that was just a small change. Not a revamp.
Darksfallen wrote:
I do not like it Sam I Am
I do not like Green Eggs And Ham....
Overreact much? Everything is subject to change. CMs had a fit and proved it and got their requirements changed from Pistols to Ranged again.
Don't feed me anything about them not listening or not acting on what we suggest.
Message Edited by Darksfallen on 04-11-2005 04:50 PM
Darksfallen wrote:
I'm very sorry to see anyone go...
But our cheese has moved...
Darksfallen wrote:
Agent001 wrote:
Then you should have kept it refridgerated...
We don't have the option to refridgerate our cheese.
Great book... "Who Moved My Cheese..."
Very basic and a quick read but it's exactally what is happening here.
CU comes:
Healing doc: "This looks to be the greatest thing ever! I'm SO looking forward to healing being important again!"
Crafting doc: "Holy COW! We're having to move to BE? My resources won't be nearly as valuable as I once paid for them, plus I'm being told I'm not a doctor anymore! I'm not sure I like this!"
Healing doc: "Cry me a river! Anyone who doesn't heal was just in it for the money! Cry to someone who gives a rip! Being a doctor is about healing, not buffing, crafting or making money. You guys are pathetic!"
Yeah I can see how we crafting docs, (oh excuse me, we're not allowed to play in any doctor reindeer games anymore, I mean we medical BE's), should just be open to change and embrace this move and make the most out of it. After all as the old saying goes, "if r a p e is inevitable, one may as well enjoy it right?"
TarMangani wrote:
Darksfallen wrote:
Agent001 wrote:
Then you should have kept it refridgerated...
We don't have the option to refridgerate our cheese.
Great book... "Who Moved My Cheese..."
Very basic and a quick read but it's exactally what is happening here.
CU comes:
Healing doc: "This looks to be the greatest thing ever! I'm SO looking forward to healing being important again!"
Crafting doc: "Holy COW! We're having to move to BE? My resources won't be nearly as valuable as I once paid for them, plus I'm being told I'm not a doctor anymore! I'm not sure I like this!"
Healing doc: "Cry me a river! Anyone who doesn't heal was just in it for the money! Cry to someone who gives a rip! Being a doctor is about healing, not buffing, crafting or making money. You guys are pathetic!"
Yeah I can see how we crafting docs, (oh excuse me, we're not allowed to play in any doctor reindeer games anymore, I mean we medical BE's), should just be open to change and embrace this move and make the most out of it. After all as the old saying goes, "if r a p e is inevitable, one may as well enjoy it right?"
Obata wrote:
TarMangani wrote:
Darksfallen wrote:
Agent001 wrote:
Then you should have kept it refridgerated...
We don't have the option to refridgerate our cheese.
Great book... "Who Moved My Cheese..."
Very basic and a quick read but it's exactally what is happening here.
CU comes:
Healing doc: "This looks to be the greatest thing ever! I'm SO looking forward to healing being important again!"
Crafting doc: "Holy COW! We're having to move to BE? My resources won't be nearly as valuable as I once paid for them, plus I'm being told I'm not a doctor anymore! I'm not sure I like this!"
Healing doc: "Cry me a river! Anyone who doesn't heal was just in it for the money! Cry to someone who gives a rip! Being a doctor is about healing, not buffing, crafting or making money. You guys are pathetic!"
Yeah I can see how we crafting docs, (oh excuse me, we're not allowed to play in any doctor reindeer games anymore, I mean we medical BE's), should just be open to change and embrace this move and make the most out of it. After all as the old saying goes, "if r a p e is inevitable, one may as well enjoy it right?"
It's not just crafting or buffing docs who are against the CU. I am a healer. My entire template was designed around healing a group in combat. The CU effectively destroys nearly everything I find fun in the game. Yes, I like that docs will be more needed in combat again. The problem (for me) is that the magic healing makes me more cleric than doctor.If SWG had been at day one, what it will be when the CU goes live, I would not have played beyond the free month that came with the game.I've been through 4 of the 5 steps in Marrow's list (though there is plenty of anger left in me). After the end of the month, I will settle into accepting the change. it's just that the change I will accept is a life without SWG.
Sure, but if the only different about your template is the fact you don't have a doctor bag in your inventory, and all other stuff stays the same, it's a slightly less impact in my eyes, (but that's not in any way meant to lessen the impact in your eyes)...
Message Edited by Bobug on 04-14-2005 12:33 PM
Message Edited by Bobug on 04-14-2005 12:35 PM