Doctor Archive
Thread: Doc's totally got shafted on this!!! Everyone please read if your considering Heightened Senses!
vortexala wrote:FYI, CMs asked me to ask the devs about this, so I did.I've asked to either have the xp cap raised or the ratio lowered.Will post on the CM boards if anything comes of it.edit: for the record, Agent is asking them this as well.Message Edited by vortexala on 09-04-2004 11:06 AM
I am very happy to hear a correspondent say this. I made a post of similar complaints on the current med xp cap and was shocked at the negative response I received. But this thread seems to be filled with level headed people who understand the problem that docs face. And again /cheer vortexala
Message Edited by skywalker007l on 09-06-2004 12:57 AM
AltharXXX wrote:
Asking the devs to raise the cap on xp is just like asking them for a 35:1 ratio. do you think they are going to take what has to be the easiest FS xp and make it easier?? Personally seeing how things work at SoE - I'm expecting them to nerf doctors this week.
greyyn wrote:
about getting xp...
well, this used to work,individually buffing your own statsor say, one of your mounts to buff up. buffing up each stat individually, using the 'healenhance' wont let you override the current buff unless it was higher then the buff the player has i think... so you single buff each stat manually using single commands for each stat. ie: /healenhance strength ...if this doesn't work oh well, if you dont get xp by buffing your own pets..ah well..
but wouldn't this give you xp over and over?... i haven't played doc for a while so someone refresh me if im mistaken. and if im right, all you need is just alot of buff packs to buff your pet or yourself, if you get xp for buffing yourself that is....over and over.........
Greyyn, someone has pointed out that though you don't get xp for buffing a pet multiple times. If you store the pet between buffs it loses them and thus you can rebuff for xp. There are some difficulties with this for a simple doc. First, you can't call a droid and a pet at the same time unless you are a creature handler. You would need a friend with a pet or a ranger/scout to set up a campsite.
The biggest pain for us docs is that you can cap your xp in less than a half hour and will have to make more than 150 trips to see Paemos. This will likely take longer than getting the xp itself. If the cap were raised by 3-4x then the number of trips would be comparable to combat professions, but raising the cap would make it easier than intended to relearn doc if boxes are dropped.
Theseare just side issues, but seem to be getting the most attention since people can easily imagine how they could be fixed. A bigger issueis the Enhanced Senses skills themselves. If you plan to be just a force sensitive doctor then there will be little or no advantage to having any of these force sensitive trees for the skills. If you plan to be a jedi then these skills are also oflittle use and may actually cause you some pain if they are keeping you from having the melee force sensitive skills thata jedi will need to survive. The only fix for this would be to make all converted force sensitive skill the same so that it could fill any skill boxes. At this point such a change would be unlikely.
That's why I think the devs will nerf doc's and their FS ratio. No other profession can grind out a branch in 3-4 days with so little effort. This may even be why the dev's didn't put pets as callable from the tool bar. I suspect you aren't doing this for hours on end.A powergamer should be able to do 4 boxes within 1 day. Heck I did 44x4 in CM in less than an hour with revive.