Doctor Archive

Thread: Doctors Bill

Dredly
Fri Jan 09, 2004 11:21 pm
#27

HECK YEAH. I was at tuscan fort last night for over 3 hours healing when I went to get rifle experience (I am maxed in all fields and only need to grind for a few hours to hit master doc) and one person tipped me. I went through over 15 res packs. 10 stim D's with 30 charges each, a good 4 or 5 full woundpack B's and only one person tipped me after all of that.


I must have healed everyone there at least 5 times and most didn't even say thanks. One idiot in particular with wounds of over 50% of health and action and about 650 BF kept complaing that I wouldn't heal his wounds for him.



Ahhh the joys of being a Dr. Oh and I keep my tag hidden.... Otherwise I recie about 15 tells walking through a cty requesting Buffs

Dayln
Sat Jan 10, 2004 1:40 am
#28

As a Master Dr I plan to stop healing wounds all together, unless tipped in advance or is in my hunting group.


The novices need the XP.

TalynRiilak
Sat Jan 10, 2004 7:54 am
#29

I'd say 15k is a bit excessive, but if ppl wanna pay you it...



Holocron: A faint whisper tells you to master Creature Handler
Milo: I think not you stupid cube!
/wookieeroar
/target Holocron
/deathblow
Bad_Bad_Leroy
Sat Jan 10, 2004 9:34 am
#30






Nema0879 wrote:

I haven't been in a med center pretty much since I hit Master Doc, and the only way I would do so would be if i decided to go CM. I only get asked for heals when i'm sitting in front of the starport buffing people, as a master doc people must understand that the profit we make on our buffs can be upwards of 300%, yes but for wounds? -100%? people ask why our buffs are expensive, that's why .... to pay for the money we spent grinding, or playing to get to master doc ... as a novice medic i just accepted the fact that i wasn't gonna get paid because i was so anxious to heal people and have made it back 10 fold as a MD. Sucks that you have to suffer through that though .... And even if i'm buffing, unless i'm not doing anything at all, i won't heal wounds ... usually backed up 3 people who are paying customers ... unless people want to pay for wound heals, i don't see this changing ...


I think I went off on a rant here but you getthe point





I gotta give props to the devs here...


This isalmost exactly the same sentiment that real doctors express: How they go into so much debt in medical school, get paid practically nothing in their residency (~4 years of being a junior doctor), but they're always hoping to heal people, and looking forward to making a majorly good salary once they become a full (attending) doctor


Doubt they intended it that way, but if anything it's a nice little bit of realism.




Creb - Doctor, Swordswookiee (SRA Master of Medicine, Sunrunner)
Get Resource Despawn Alerts in your Email | SWG Medical Resources | Dailybuzz.net
TalynRiilak
Sat Jan 10, 2004 9:37 am
#31

Hehe well the same thing is true of a lot of professions, especially those that require a lot of skills.
Well pointed out though



Holocron: A faint whisper tells you to master Creature Handler
Milo: I think not you stupid cube!
/wookieeroar
/target Holocron
/deathblow
asdffdsa
Sat Jan 10, 2004 10:33 am
#32

laff out loud! if you need medical xp (which is the primary reason you'd be healing strangers in a med center) then you pick up the tab on the meds. dont expect people to pay you to grind your profession (noone paid me to master commando, i had to earn it).


as soon as i hit novice doctor i was making medicine that was easily sold on bazaars or a vendor. at master doctor i can now make a nice income (if i keep up with resources). i healed many people at my expense, and it helped me level a lot. the biggest help is having someone flame my 10k ham pet to full wound status, and heal it for 1k med xp per heal.


entertainer: 12 hours


medic: 40 minutes


doctor: 14 hours


tips: 0


total money i spent on medicine: 70k


Combat_Medic_to_be
Sat Jan 10, 2004 12:27 pm
#33

Surely you did alot of that work doing missions where you got paid for completing them?!


I can see you point as you obviously have played quite alot before you started grinding through to doc. Though as a player who started as a medic I find it very hard to balance my books while grinding through medic. I have some brawler and scout skills which allows me to get some organic resources while I get my 2handed xp but this isnt enough. I simply cant afford to even think about buying a moisture vapourator let alone pay the maintinance for one which means I cant craft and stim B's. I cant even aford to buy water from other players! Tipping, in any quantaty would be a massive help to me. Even if everybody tipped me 100credits it would help, it all adds up.


As i grind my way through medic and doc I will encourage people that do not tip me to tip those using medical skills, I will also tell them they do not have to tip me. Anybody who tips me without me saying thisI will be thankful to and will probably tell them about how many medics are feeling anoyed that they do not get tipped.




Jendi Akasce - Nevaeh
A carebear tumbleweed

TalynRiilak
Sat Jan 10, 2004 2:50 pm
#34

"noone paid me to master commando, i had to earn it"

Surely you took missions to get your combat XP though? Granted weapons and armour cost money but once you have them they are there (bar the occasional maintinence,)

Combat professions make money and XP whilst they are going up their skill ladders, yet Medics must craft (or buy) objects and use them to get their XP, and crafting requires resources, resources require money, and where do we get out money from? Exactly, we must rely on other players. As on the whole they don't tip, we need some form of income. Using our existing skills we could sell out stims/woundpacks, but if we are selling them and not using them, we'll be getting money but no XP. For this reason we'd have to charge double at least what the stims cost to make so we can have some stims to use for ourselves.

What do most people do? Well I assume like me they pick up a combat proffession and take missions. However not everyone wants to do this. The kick I get out of this game is (apart from it being a MMORPG in a Star Wars universe) social interaction and helping others. Now I choose to help others in the form of giving advice to new players, but mainly from healing ppl. On a Krayt hunt I don't care if we kill it or not, for me it's about how well I can keep everyone alive.

From an early stage the game was supposed to be designed so that if people didn't want to fight, they didn't have to. This just isn't the case, and not just for Medics. I'm not sure what Entertainer missions entail but I assume they get paid credits for it, yet there are no Medic mission terminals.

Overall it wouldn't bankrupt anyone to tip medics 100 credits minimum. People that disagree I'd like to hear their reasons.



Holocron: A faint whisper tells you to master Creature Handler
Milo: I think not you stupid cube!
/wookieeroar
/target Holocron
/deathblow
Traigus
Sat Jan 10, 2004 4:11 pm
#35

I haven't healed anyone but a friend for free, since maybe the middle of beta 3.

And i have 3 master medics now and a doctor (not counting my TC character who heals for free a lot actually).

I don't charge a ton, but when you are the only medical type in town... the other choice is to sit in the med center, or play the shuttle game and look for a medic.

All combat missions pay Cr. So unless you are wandering the countryside killing things for no reason, you get paid.

Even if you are wandering and jsut killing stuff (I do this al lthe time). if yuo are a scout you can get meat.. which sells for a ton... so you are still not working fro free..

If yopu kill NPC's you get a nominal amount of CR... and maybe a locked container, jedi crystals etc. which can all be sold.

Beign a medical player only costs money... or if you are grouped, you get afair share of the missions payout, usually for a larger cost on materials per mission... the only way a combat profession can = a grouping medic's cr. output per mission is to have very expensive gear, and use powerups 100% of the time (burning through weapons very fast)... or be a brawler type tanking in expensive armor (which is murder on the armor).

So most of us are willing to take a hit while grouped on missions... because everyone is burning up gear to some extent.

Sitting in a med center just uses up our credits.

-T



------------------------------------------------------------------------------------------------------

"We've got a blind date with destiny -- and it looks like she ordered the lobster."

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Mikah1
Sat Jan 10, 2004 4:16 pm
#36

I am a master medic working my way up to master doctor and I don't feel that any work should be free unless you want to give it away. Requiring a fee is a way to guarantee payment for your services. Another thing you can do is put people who don't tip or thank you on your ignore list and keep tabs. I feel that charging for heals and buffs is completely reasonable because it's no picnic getting your hands on the resources necessary to advance in the profession. How much is charged is a personal thing, I'm a business woman and I don't believe in selling anything below cost + profit. If i'm only going to break even or lose money I'm not going to do it. Even if you need the xp there are many ways to do it, most friends will lend you a hand by macro tumbling for you to get the healing xp necessary without dealing with ungrateful customers. Another way is healing entertainers, while you don't get any tips they are very appreciative.


Mikah

TalynRiilak
Sat Jan 10, 2004 8:07 pm
#37

Good points all round. Unfortunatly for me I'm very against anything like healing Macro Tumbelers or getting people to get serious wounds just so I can heal for the XP. If it's not fun, I don't do it If I'm healing someone that just got their ass whooped by some Tuskens, I'm healing them for a good reason. Personal prefference really.

Healing the entertainers is what I'd choose if others aren't willing to pay, mainly because like I already mentioned they are as hard done by as us (I'm talking about the rare people that don't AFK Macro all their Entertainer XP)

Last night I got in a group with 2 Entertainers and healed them for an hour or so. I have to give special mention to Snorty the Wookiee, he gave me several crates of Components and some resources (I can actually craft Stim D's now ) and we had a nice chat and enjoyed the passing of time.

Any Novice Medics on Farstar that happen to come accross me, if you want any Woundpacks or Stims for free, gimme a holla That's one thing I will do more of when I get to Master, help out the Novices more.



Holocron: A faint whisper tells you to master Creature Handler
Milo: I think not you stupid cube!
/wookieeroar
/target Holocron
/deathblow
asdffdsa
Sun Jan 11, 2004 5:25 am
#38

its funny, intelligent posts get one-starred because people are bitter about their own stupid situation.



if youre grinding a combat profession, you dont do missions. you pick a static spawn, high-end mob location and either use a pet, armor, buffs, or all three.


when you want money, you do missions, harvest/craft/sell, or buy credits from ebay dupers.



it's like you're a college student expecting to get paid for going to classes....that's not the case, in fact it's more like paying for your classes (trainer), books (medicine), cost of living (cloning/maint/equipment). at the end, unless you saved up ahead of time, or have a benefactor, you should be in debt.


you cant one-star the truth. it doesnt care what you think about it, it just is.

Bad_Bad_Leroy
Sun Jan 11, 2004 7:20 am
#39



asdffdsa wrote:

its funny, intelligent posts get one-starred because people are bitter about their own stupid situation.

if youre grinding a combat profession, you dont do missions. you pick a static spawn, high-end mob location and either use a pet, armor, buffs, or all three.

when you want money, you do missions, harvest/craft/sell, or buy credits from ebay dupers.

it's like you're a college student expecting to get paid for going to classes....that's not the case, in fact it's more like paying for your classes (trainer), books (medicine), cost of living (cloning/maint/equipment). at the end, unless you saved up ahead of time, or have a benefactor, you should be in debt.

you cant one-star the truth. it doesnt care what you think about it, it just is.




Don't think you're doing us any favors by letting us heal you. What's your in-game name, btw?



Creb - Doctor, Swordswookiee (SRA Master of Medicine, Sunrunner)
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