Doctor Archive

Thread: War on Tumblers!

FatesTheatre
Mon Jun 07, 2004 1:57 am
#27

I've buffed one tumbler, because he was running a macro on /shout so I could hear him across the whole damn city, and it ran like every three seconds.



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OneCuteGal
Mon Jun 07, 2004 5:06 am
#28

You know what? I had thought the very same thing when I first started doing medic and doctor as Leate. I didn't like the thought of using a 'tumbler' to gain xp for healing and all that, looked at it as cheating and everything. I did all of medic the legit way, healing at spaceports and healing my groupmates as we hunted and it really wasn't all that bad. But once I got to novice doctor, I realized just how long it'd take for me to make master if I were to just run around healing people. So I started using tumblers as well as a crafting macro. Made my life a hell of a lot easier by doing so You don't like tumblers? Fine. Then don't use them. But do not mess with the people who do like tumblers and who make use of the ability as I think you'd only wind up getting yourself outnumbered.



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gibsonSG
Mon Jun 07, 2004 6:43 am
#29

Thoroughly agree, tried my non doc toon the other day on Radiant, walked into Coronet med and 5 docs healing tumblers with 4 people sitting round waiting for heals. I took out my A woundpacks and worked my way round the room, while at the same time pointing out to the docs that they should be doing my job. All I got was silence until someone else came in looking for pharmacology4. My god , you should've seen the response from these guys
. I say you should get 20k of crafting xp before you can use each Med xp box or something equally annoying for exploiters.

Another pet hate is docs who buff in Coronet etc who dont heal poisons and disease. Some even have the nerve to say they dont carry packs!!!! What the hell are you playing at? Its like saying I'm a rifleman butI dont carry a T21 but I can sell you a nice powerup.

If people say its harder to get xp for doc because of the lack of wounds I say this. If you get 250 xp eg. for healing 300 damage or whatever, if you heal a buffed player witha stim C for 900 damage you gain xp faster. Just get out of the Med Centre to where the rest of the world plays, I recommend Fort Tusken (always busy with people guaranteed to give you a med box an hour so long as you know how to defend yourself),Dathomir ER hunts, even Sharnaff hunting with a bunch of new players on Coronet.

Once you use medic skills in the field you realize you suck at keeping a group alive!! (haha serves you right exploiter)

Youll find your field skills will improve and you might finally have made some poison and disease packs, maybe even a rez kit and a fireblanket.


so stop healing tumblers you slackers!!!!


Pembroke Castle

Bria




Pembroke Castle <Dominus Nihil>
Aeron-Blackthorn
Mon Jun 07, 2004 2:10 pm
#30

Here is the long and short of it:


Are tumblers annoying? - Yes


Are they going away? - No not really so we need to get over it.


I can honestly see both sides of the argument to be honest, yes there are no master Docs in the med centers or if there are are Doc's there they are healing tumblers. Back in "the day" when I first mastered Doc (yes I did it twice I'm sick like that) the biggest complaint was this:


"STUPID NOVICE DOCS! Thier heals are too big taking all our xp!"


Now we have tumblers *shrug* you don't like it? Here's a solution and I'll even admit I'm a hypocrite that of which I am about to change... Go to the med center every few days and work a shift.


Even if you are a master do it. Remind yourself why you liked it or disliked it. I know it was a definate love / hate relationship for me and the Bestine Med center. But by the same token I met some of the best people on Starsider there and had a real pulse for the server just by sitting in a med center.


Sit in there with your tag up not spamming and buff while you are in there. The tag is there trust me you WILL get the business. A droids med use overrides the med center 100 med rating still I believe so that whole "must buff outside" thought process is flawed. It's been that way for a long time as a matter of fact.


Tumblers are like lamprey they will always be there and never go away, for some they serve a purpose and for some they are like parasites. Screaming about them isn't really going to make them go away so if your really all that worked up over it. Don't be a hypocrite and go work in the med center instead of Solo grouping on Dantooine or Buffing in Theed.


Me? Can't stand 'em drive me insane, you learn nothing about the profession by doing it this way. But then I haven't sat in a med center and actually helped people learn to be a doc like I was helped... "back in the day."


See you in the med center guys!




Aeron- Blackthorn / Jedi Desperado "Hi Ho Banta Away!"
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KabaI
Mon Jun 07, 2004 2:40 pm
#31






Aeron-Blackthorn wrote:

Here is the long and short of it:


Are tumblers annoying? - Yes


Are they going away? - No not really so we need to get over it.


I can honestly see both sides of the argument to be honest, yes there are no master Docs in the med centers or if there are are Doc's there they are healing tumblers. Back in "the day" when I first mastered Doc (yes I did it twice I'm sick like that) the biggest complaint was this:


"STUPID NOVICE DOCS! Thier heals are too big taking all our xp!"


Now we have tumblers *shrug* you don't like it? Here's a solution and I'll even admit I'm a hypocrite that of which I am about to change... Go to the med center every few days and work a shift.


Even if you are a master do it. Remind yourself why you liked it or disliked it. I know it was a definate love / hate relationship for me and the Bestine Med center. But by the same token I met some of the best people on Starsider there and had a real pulse for the server just by sitting in a med center.


Sit in there with your tag up not spamming and buff while you are in there. The tag is there trust me you WILL get the business. A droids med use overrides the med center 100 med rating still I believe so that whole "must buff outside" thought process is flawed. It's been that way for a long time as a matter of fact.


Tumblers are like lamprey they will always be there and never go away, for some they serve a purpose and for some they are like parasites. Screaming about them isn't really going to make them go away so if your really all that worked up over it. Don't be a hypocrite and go work in the med center instead of Solo grouping on Dantooine or Buffing in Theed.


Me? Can't stand 'em drive me insane, you learn nothing about the profession by doing it this way. But then I haven't sat in a med center and actually helped people learn to be a doc like I was helped... "back in the day."


See you in the med center guys!








I remember my days in the med center "back in the day" as you say. Those really were the good old days, before people became obsessed with hologrinding. I remember the med centers being filled with a dozen medics, taking care of hundreds of people throughout the day. You got to know your fellows, trained each other, and asked them for their knowledge. Sometimes you shared resources. You had time to chat with the people who came in for aid, and life was carefree. Sure, the XP didn't flow like water from a faucet, but it came in steady. Eventually, some of us ventured forth, and started seeing the world. We joined huntingparties and helped them as they progressed. I remember how happy they were to have us along, and most made sure we were aptly rewarded. But we always returned to the med centers, at the very least for training, but mainly to spend time with the people we had come to know.


I set foot in a med center the other day, and all I saw were a dozen mindless automotons huddled around several tumblemonkeys, their stupid spam eating up my spatial chat, their stupid system messages eating up my combat log. Just more fodder for my /ignore list. I made a point to add the docs to that list too. I'll have nothing to do with these lowlives. Heaven forbid, they might actually have to work to get anything. After all, they pay $15, everything should just be handed to them on a silver platter.

Marrow1
Mon Jun 07, 2004 4:12 pm
#32

I think there should be a few more Wars.


War on Docs who do not buff on demand for free. It is their job.


War on Docs who do not have every med ever made on their person. It is their job.


War on Docs who do not make 900+ buff packs. Anything else is just crap.


War on any non Master doc. Dablers should be shot. Bunch of lazy cheaters.


War on all scouts who sell meat at high prices. They should hunt 24/7 for my meat. It is their job. How can I make tons of profit if they charge so much?


War on Entertainers who are AFK. Sure I use their survice without tipping but they should not be there. Wait, they should be there but not spaming for healing or tips. Wait, they should not be there when I don't need them but should be there when I do need them. Oh,,, you know what I mean. Strike this one. Make it a war on Devs for not allowing docs to heal BF and mind wounds.


War on Med Exp tape auctioners. Their prices are way too high.


War on resouce sellers. I need the oldest, best resouces, for low prices so I can make lots of money on my stuff.


War on anyone who does not tip me 5k for for healing 100 wounds. I spent 50 cr on those resouces and should be paid for it.


War on people who ask for any service. I hate all the Tells. They should only send me tells when I need money and want to sell my service.


In the end, a war on anyone who does not play the way I think they should. This is not a game for thier enjoyment. It was designed for my play style and that is the way I like it.






__________[Marrow]__________
____[*aka Fringing, Babwe, Hurtz *]____

__/\_/\___/\_____[last of the known Doctor Correspondents]/\___/\_/\__
KnightHawk420
Mon Jun 07, 2004 5:25 pm
#33






Niles2828 wrote:



At least in combat there's a chance of danger. What can happen to tumblers, besides stubbing their toe on a med center bench?


You can't tell me that an artisan can grind armorsmith without sitting at the keyboard for one second of their entire armorsmith career (3rd party software not included).


Anyway, I don't care about it really. Ifa wannabe docwants to do things the easy way, that's their call. But when someone needs to talk to a real doc who knows what they're doing, they'll come to me.


And please don't get me wrong, I'm not whining or flaming at anybody or anything. I'm just disappointed that the game is saturatedwith lazy people who don'tcareaboutactually WORKING (God forbid)at their profession.






Doing things the easy way does NOT neccessarily equal lazy. That's just pig headed from the perspective of this game.



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Niles2828
Mon Jun 07, 2004 8:39 pm
#34






Bloodburn wrote:





Urick wrote:

Try buffing a person for 1000-1500 a stat. You will find no one. Even a newb won't take them. Hell I don't take them even if my HAM bars are at 400. Everyone like myself wants to get the higher and longer lasting buffs.







Actually my buffs range from 1400-2000 MAX. Sure people think they are crap,



I'm actually using buffs that are around 1750, and people are SO happy that I'm selling affordable buffs and not overcharging for overkill. I'll even get flooded with tells when I'm trying to craft and not even advertising... that makes me feel good.


Doc isn't hard to level up at all. I gave away buffs for free when I was working at it. I asked first of course, because this was before buff overlays. I didn't want to stick someone who was pvp-ing with a 400 point buff. But people who were just running around... not even doing missions? They were happy to help me out.


Nowadays, with buff overlays, it shouldn't be a problem! Just go to a master doc's buff line and ask everyone if you can "pre-buff" them for xp. They're just sitting there waiting. And, unless the MD is using the worst buff packs ever made, the buffs will be overwritten when it comes to their turn in line.

Message Edited by Niles2828 on 06-07-2004 08:50 PM



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Kristania
Tue Jun 08, 2004 5:15 am
#35

I paid a tumbler myself. Difference is I chose this profession to help my guild and myself and whoever I happen to be hunting with. Tried cantina..docs have gotten to where they give them all free buffs now so no one to heal...same with hunts..ppl all buffed and who wants to depends on a 87 heal? I did the heal/tumble at my house as in med center others stole my experience that I was paying richly for. I was not macro healing so would tend ppls wounds who came in since no harm done to my tumbler anyway to wait. I dont wear my doctor tag..I didnt do anything but wound healing during learning process and read what I could here on the boards. Its because of what I read on these boards that I decided against being a "public" doctor. Same reason my other char who is a master dancer rarely dances anymore...own profession eats each other up. I enjoy doctor and I enjoy dancing but I am not designed to be anyones doormat...whether its as a dancer healer or doctor healer...who wants to pay to be griefed. When I do either it is appreciated and enjoyable for all as I dont have to deal wth the whiners or scammers or others in the profession who try to tell me how to play my game. I am not selfish but refuse to be abused...if that makes me bad so be it. I heal wounds on anyone I see that needs it without wanting a tip..as master TKA don't need it. My guidies who want to contribute when I buff them, I thank them but ask them to gather me high quality meat instead. Anyhoo, rant over but maybe if people were kinder to docs there may be more generosity out there. All the hunters could donate some great meat when healed but instead charge docs 50cr/unit for meat..which is kinda docs fault and guilds in some cases. If we stop paying that rediculus price and guilds would support those docs who have no fighting skills...prices would return to reasonable amts both on buffs and resources. If your guildies dont bring you meats or other resources to help you with buff packs..I would let them know just how much those packs cost you and charge them...believe me they are making money. Guilds are suppose to help each other not just help themselves.






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Flynn_Nomad
Tue Jun 08, 2004 5:31 am
#36

Love them or hate them, it's irrelevant. But you have to admit the following...


The tumbling, special move, was NOT designed to help Medics and Doctors advance their XP.





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Radar-X
Tue Jun 08, 2004 7:16 am
#37






Flynn_Nomad wrote:

Love them or hate them, it's irrelevant. But you have to admit the following...


The tumbling, special move, was NOT designed to help Medics and Doctors advance their XP.








Completely true. Tumbling is definetly going away in the near future.



Klabra


"It is only one who is thoroughly aquainted with the evils of war that can thoroughly understand the profitable way of carrying it on"
LadyCalla
Tue Jun 08, 2004 8:12 am
#38


I'm sorry, I just 'don't' understand this argument about how are doctor's supposed to get xp if they don't heal damage/wounds. Tumbling came about because holo grinders were trying to quickly master medical professions. I'm not sure why the large majority of healers do so now, maybe they just find it easier, but I don't quite 'get' it.


People say, ifno one tumbles how can I get experience. Heal the wounded that come into the medical center, talk to them, ask them how they got their wounds. If you don't want to socialize, go out with your freinds, heal them as they hunt spawns or do missions. I did this during my 'entire' time as a Master Doctor. I was my groups healer. I healed them when they took damage and healed their wounds after the fact. It baffles me when I see people 'sitting' in the medical center healing tumblers. I think it's just the large majority of people that are just looking to make D enhancment packs. While I enjoy buffing now, I also took medic and doctor so I could heal people.


Buffing people is another way to get experience. Here's the secret though. 'Don't' sit in front of the Starport, and offer to buff people. The people their are looking to hunt 'severely' high end mobs. They're often in composite or have a suit nearby. These are the people that will tellyou your 1500 primary and secondary buffs are garbage. Because they're looking for 'buff doctors'. Buff doctors make the high end stuff.


I'm not a buff doctor, nor do I wish to be. While I don't pass up the oppertunity to get good avian and reactive gas, I also don't make it my goal. I'm not making 2000+ stat buff packs with 3 hour durations. I don't want to. I want to heal and buff my group and the people we come across and are friendly. I have alarge store of avian, I use the worse stuff first, my current packs with the last factory run I did are 1799 Primary and 1890 Secondary. That's with a +25 shirt, and Master Doctor andnot even using doctor food. Is it better then the Spaceport Doctors? No. Do I need it to be? No. Franklythe buffs I makeallow the people in my group to 'roll over' just about anything we come across. We're not doing the Corvette or the Death Watch Bunker, but...frankly that place (the Bunker) is clogged anyway, and the Corvette is built for a specific style we don't care to emulate.


I'll buff my friends up and I'll go with them to Lord Nyax's lair, or the various Night Sister POI's, or Endor, or Yavin, or a host of other places. Lok, The droid cave, I've watched them hunt Kimo's with my buffs. 90% of the stuff they fight they just 'roll' over. TheirHAM doesn't 'move'. The harder stuff, Like Night sisters, force sensitives, etc...I often only have to heal their mind bars. I mean, 2000+ buff stats are popular among soloists, and groups that are fighting stuff that will often kill you in one hit 'anyway'.


I actually used 'every' buff pack type I made from a to d. Frankly, I find C's to be a good compromise. Keep the team 'buffed', and still allows 'some' damage to get through so they're needed to be healed by you. And it's a challenge, as my group had gotten a little bored at times, fighting things with no 'chance' of being killed really with my D buffs. I can't imagine how bored they'd be if I was making 2000+ stat buffs.


Healing people in combat, and buffing them, and healing wounds in a hunting party, the experience just tumbles in to use a pun. And it comes 'fast'. And frankly it's a lot more interesting and fun to actually play. IMO. [admits] They used the buffs I could make at the time as I climbed the tree. I made the best buffs I could mamange with the materials I had. They thanked me. They didn't yell at me, call me names, or tell me my buffs were 'garbage'. They did that because they were my friends, and they liked me. I don't know if you're just grouping with strangers (still no 'excuse' for them to abuse you), or are actually grouping with friends that are saying this, but either way, I wouldn't stick around people that called my help 'garbage'. [shakes her head]



Just my opinion.


Scoooter
Tue Jun 08, 2004 11:45 am
#39

What does it really matter


I have been a master doc since october and learned by going on missions and healing people in battle. That makes me a better doc.


So what of people get xp by tumbling. Until they truly learn the profession I will be a better doctor than they would.


Doing doc the way I did was tough because I went through weeks of torment because no one pays for anything.


Let them be, if they are holo grinding fine, if afterwards they choose not to learn the profession in how it should be played that just makes good doctors more sought after






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