Doctor Archive

Thread: I love the new doc profession.

Marrow1
Mon Jun 20, 2005 10:53 am
#14






sweeno987 wrote:

exactly! everyone used to moan and groan about docs making money. everyone cried for a nerf to "even" things out. how are things even now? what doctor is really poor? i cant figure out how to make money now. my freakin house is about to collapse. lol. i have a ton of resources i saved from a year ago when i was crafting. luckily a lot of them back then were in very high demand. i have no idea if they are even useful anymore though. it also enrages me that the 2mil+ that i had invested in just buff paks has now been turned into what appears to be stims. whats up with that? we docs were robbed of everything. our income potential, our assets, and our value. why on earth would i feel compelled to do anything helpful for anyone else in the game? more than ever, i have to look out for myself just so i can make enough money to pay for my house! i dont have time, patience or incentive to worry about anyone else. sure. ill cure your wounds..... for 50k a pop! otherwise i just want to be left alone to fester in my own misery. think ill become a doctor hermit. lol.





I feel you pain when it comes to the converted meds. I estimate that I lost over 300 mil worth of stuff. I just had to restock my vendor with the stuff that got converted. It was a rather painful reminder.


All I can tell ya is that the income potential of doc is no different than most any other combat prof. So you are not alone. Believe it or not running missions now is not all that bad a way to make cash. In an hour you can make enough solo hunting to pay your house bills for the next month.


Sure it is not as fast as the old solo days but if you are in a good group you can grind through missions quickly and since everyone gets paid the full mission value it is not to bad. Even if you want to run mission solo Doc is a very good prof to have to make those missions go fast and since you dont need stims the work is cheaper than any other template as well.


I dont want to sound like I am blowing sun shine up your... I am just trying to toss out some options.


We will not be getting crafting back. Buffs will never be as demanded as they were. Those are two things that I have been made sure of with regard to the CU. Now, with that in mind I am more than happy to puch the Devs were I can to bring Doc as high as it can go.






__________[Marrow]__________
____[*aka Fringing, Babwe, Hurtz *]____

__/\_/\___/\_____[last of the known Doctor Correspondents]/\___/\_/\__
guyvii
Mon Jun 20, 2005 2:54 pm
#15

I had a long post about how life as a doc was before we got the 3k buffing.( the login wiped it out)

This was actully as short period of time that we were the buff masters. I have been playing since the game came out. I did the profession grind but when I mastered Doc. I liked helping people. There were no buffs then. You sound like a vet. What were you before you were a doc?

I was a TKM/Master Doc and my job was to revive my guild mates in the GCW. Thats what we did. we helped people . It has always been that way. Maybe now some people have forgotten that. after the age of buffing. That is sad. I guess if you grined doc for the buff money it is time to grind another profession. That is how it has been also. FOTM grinding. Time for a new one. Maybe Jedi?


I like the CU I had to get an alt account just to hunt from my avian meat. He is the one that sold his first 10 million credit deal selling extra meat. and bought my doc the stuff needed to make super buff packs with 11 expermantal points. In the old game you had to have big bucks to play in the big leagues. Now with CU a person can play for fun and not have to run lots of solo missions for money and pay for 12k buffs every time you longed on and every 2 or 3 hours you were on.

Heck , with TKM on my alt. I do not even have to buy or fix armor. I can grind jedi ( when I am on ) and not worry about money . It comes to me in the generous pay outs of the groups I grind with.

Just has you changed when the buff docs can, you can change when the buff docs go. I must say that with respec it is way easier , is it not?

Say thank you for something.

IMHO


Be a doc and be nice. I guess all the docs that use to hate being buff bi*ches are happy eh.... ( maybe not) LOL



Guious Starconquest
Master Doctor | Master Merchant
Guyous Starconquest
Former TKM | Master Pikeman |Doc 3000| FS
Jedi level 90
Julia-Guyous Starconquest
Bounty Hunter level 50
sweeno987
Mon Jun 20, 2005 9:59 pm
#16

well. if this is the way it is going to be, then yea..... im greatful for the respec. but! i didnt want to have to respec my doc in the first place. i didnt grind doc so i could eventually respec him after he is nerfed into uselessness. i made my doc because i wanted to play my doc. not because i wanted to eventually respec him into something useful. once again, it defeats the whole purpose of being a doc. i wanted to be a doc. plain and simple. i did not want to fight with this character unless it was in an occasional group hunt. i didnt want to ever be an uber combat class. i wanted to buff my guild mates, sit back and heal them, and shoot an occasional rancor. the rest of the time i wanted to be a doctor. to me and most other docs back then, that meant actually being like a real doctor. real doctors do not grab a gun and head for the front lines to pvp. they stay in the hospitals or make house calls (buffing and healing at star ports). making a doc be a combat class completely takes away the whole roleplay aspect of being a doctor. thats what combat medics are for. if you want to be a combat medic then you would grind that prof. i had another toon that i would fight with. i never wanted to be faced with the decision to either be a fighting doctor or respec into another prof. i really and truely did enjoy playing a doctor. it was the most fun and social prof. i have ever played. i made so many friends and gave away much more money and buffs than i actually made just buffing. i made most of my actual income selling meds. kinda like a doc toon would do in a game. we heal, enhance, and sell meds. we were not and should not be forced into a combat role. once again..... i want to be a doctor. i dont want to have to be thankful that im allowed to respec because my chosen proffesion has been nurfed into oblivion.



I sense the dark side in you.........
JazzJaeda
Tue Jun 21, 2005 4:03 am
#17

You do realize, that there aren't any invisible walls preventing you from hanging out inside a medcenter, right?

You wanted to be rich. You wanted easy money, and admit it... pre-CU docs were easy money. AFK-buff for hours, and come back to more cash than you can count. Well, those days are gone. I, for one, am glad. Do doctors belong on the front lines of combat? That's something that's answered with an opinion. But I'll tell you what, I've had more fun being Mdoc/Mpikes post-CU, than I've ever had in this game. (And they just nerfed lunge, so don't assume Pikes is why I have the fun, lol).

Doc is playing differently now. Do we make players uber? No. Are we required for group hunts? For the most part, no, though high-end stuff we probably are. Do docs make hunting groups go faster? Yep.

Just a different playstyle. Wanna craft and get rich? Be an Armorsmith.

Want to sit in a building and just be social with whoever walks in? Be a Dancer/Musician.

Want people to pay your for the time you spent fixing them up? Be an Image Designer.

Basically.... adapt.



Kasu'mi Cho
Master Pikewoman
Master Doctor


My opinions are mine, and shared by nobody I know
sweeno987
Tue Jun 21, 2005 7:10 am
#18

"
Just a different playstyle. Wanna craft and get rich? Be an Armorsmith.

Want to sit in a building and just be social with whoever walks in? Be a Dancer/Musician.

Want people to pay your for the time you spent fixing them up? Be an Image Designer.

Basically.... adapt. "



see. that mentallity right there is the problem i have with the entire revamp. what i hear is "if you dont like it, tough. do something else." well jackass, i dont want to do something else. i was a doc long before docs were considered a combat profession. as i have said till im blue in the face: if i wanted to be a combat prof., then i would of spec'd as a combat prof. i did not want to though.


sure there is nothing preventing me from hanging around med centers still. i do want to actually play the game still though. no one even comes to towns anymore like they used to. what am i, as a doctor, who does not want to participate in combat (which by the way is the doctor thing to do), do to make a living? how can i support my doc toon without rolling a combat toon to provide him with money, or dropping everything else so i can be a pure crafter. once again..... i dont now, nor have i ever wanted to become a crafter. what some of you dont understand is that what has happened to docs is wrong to those of us who ground out doc WAY before this whole combat crap was even a thought in anyones minds. we worked hard and earned our master doc title. and for what??? to be told that we now need to try something different or addapt? by addaptation, what everyone really means is: do something completely different but still hold the doc title. bottom line- doc's suck now. they are greatly devalued and not class correct. they should not be forced into battle. they should be allowed to remain as they always have...... a purely support profession.


it just sickens me when moron's response to legitimate complaints is : " if you dont like it, change. adapt" let me ask you this: if suddenly the doc proffesion was made to do nothing but be a political toon (like politicians) and you were granted no doc or combat abilities, would you feel the same? would you just adapt and run for office and give up all the fun you used to have playing a doc??? of course not!! you would be madder than hell, because you made a doc with the intentions of being a combat profession whom you though was uber to the rest. you would be complaining just like all the old timer docs are now. some times, i swear you guys just arent being realistic and only look at things from your personal point of view. im trying to look at things from the point of view of the doctor profession as a whole.





I sense the dark side in you.........
PurpleWarrior
Tue Jun 21, 2005 7:22 am
#19






sweeno987 wrote:


see. that mentallity right there is the problem i have with the entire revamp. what i hear is "if you dont like it, tough. do something else." well jackass, i dont want to do something else. i was a doc long before docs were considered a combat profession. as i have said till im blue in the face: if i wanted to be a combat prof., then i would of spec'd as a combat prof. i did not want to though.






I'm calling Shennannigans on that line of bull right there.


Doc was a combat profession from the start - buffs came much later. I learned my trade from a combat Doc back when we had no buffs and depended on him to keep us alive in combat!


Go crawl back under your rock...



Ex-Combat Healer from Hell, FistFighter, Pokemon Trainer and Guntoter
Trying out Commando
Marrow1
Tue Jun 21, 2005 8:51 am
#20






sweeno987 wrote:

i was a doc long before docs were considered a combat profession.



Hmmm. Not sure that I buy that statement.


Doc was intended to be a support role in combat from the get go. Before armor and buffs Docs in the Pre-CU played nearly exactly the same role as they play today in the CU.


I, for example, was a doc/CH. I would send my pet in to tank and then run around and try to heal people before they got squashed. No one had buffs or armor with resists over 30%. If you went to Dath without a tank and a doc your team was eaten alive. No question about it.






__________[Marrow]__________
____[*aka Fringing, Babwe, Hurtz *]____

__/\_/\___/\_____[last of the known Doctor Correspondents]/\___/\_/\__
The_Real_Che
Tue Jun 21, 2005 9:08 am
#21

I must've been playing doc wrong all that time then. I gained my master medic title in the med center. The only time I was on the field was when I was out of organics and went on hunts. I would heal group members, wounds. When I worked on Doc it was pretty much the same up until I was able to buff (I started in 12/03 dont know when buffs were added). Once the med center was filled with tumblers I moved to the starport (since I was doing mostly buffs), but would ocassionally go back to the med center since the tumblers never healed wounds (and I would buff the tumbler )


I never considered Doc a combat profession since I was hardly ever on the field...but hey everyone had different play styles...this new one is just forced on everyone.





___________[ PURPLE WOOKIEE SHAMAN OF MYST ]_________
C H E B A R Y Y Y K
______________ Kufi Smacker Extraordinaire ______________
STOP THE PIE NERF!!

" Star Wars Galaxies really captured the elusive Star Wars feeling....
with every new publish you instantly think: I've got a bad feeling about this!" -DarthMynock
sweeno987
Tue Jun 21, 2005 10:23 am
#22


yea. what he said. lol. i NEVER took up doc to be a combatant. i took up doc to be a support character, a social character, and to make a living selling buffs and meds. whats wrong wtih that? doesnt every prof. use their percs to make money? why does everyone expect docs to use our only remaining perc for free? i for one will never heal wounds or damage for free. in fact, since my only source of income has been nerfed, i charge about a billion times more than i used to for the only services i can provide as a non combat prof. uber BH wants a rez? fine. i will make a house call to your location and rez you. only after i see your 500k tip in my bank. want me to heal your wounds. ok. no prob. my time is money. and lots of it. since i cant make a legitimate income anymore as i used to, you will have to pay for the inflation that has been forced on me by the nerf bat. where wound and damage heals used to be free, you better be prepared to tip me anywhere from 50k-500k per healing session. sure my business isnt great, but there are next to no other doctors on flurry. want my services? the rest of the profs whined and moaned until they got their way. they got us nerfed to hell. now YOU must pay for this nerf. by your persistence to take out our only source of income, you have inadvertantly cut your own throat. YOU ran off all the docs. now the few docs that are left have the market cornered. i will NEVER heal for free. its the only perc i have. either wait an hour in the med center or pay me a ridiculous price to do this service for you. that is the only way i can make money being a true doctor anymore. combat is not an option for me. i am a doctor and i will play a doctor. i will charge just like real doctors do in real life though. out the nose!!



hopefully everyone will remember this next time they pay me a few hundred k for a rez. dontb!tch and moan so much about the percs that other profs have. if you like their percs you can do one of three things- pay for their percs, work your butt off to master their proffesion, or cry nerf and suffer the eventual consequences.





I sense the dark side in you.........
FFNogoodnik
Tue Jun 21, 2005 11:43 am
#23






JazzJaeda wrote:
You do realize, that there aren't any invisible walls preventing you from hanging out inside a medcenter, right?

You wanted to be rich. You wanted easy money, and admit it... pre-CU docs were easy money. AFK-buff for hours, and come back to more cash than you can count. Well, those days are gone. I, for one, am glad. Do doctors belong on the front lines of combat? That's something that's answered with an opinion. But I'll tell you what, I've had more fun being Mdoc/Mpikes post-CU, than I've ever had in this game. (And they just nerfed lunge, so don't assume Pikes is why I have the fun, lol).

Doc is playing differently now. Do we make players uber? No. Are we required for group hunts? For the most part, no, though high-end stuff we probably are. Do docs make hunting groups go faster? Yep.

Just a different playstyle. Wanna craft and get rich? Be an Armorsmith.

Want to sit in a building and just be social with whoever walks in? Be a Dancer/Musician.

Want people to pay your for the time you spent fixing them up? Be an Image Designer.

Basically.... adapt.




Jazz,


Where was the invisible wall that prevented Docs from going out with a group and healing before? Answer: The was none. Pre CU Docs could do both. Now we can not.


Who wanted to be rich? You say "You wanted to be rich." Who are you taling about, stop assuming all Docs are in it for the money and that is the reason we do not like the CU.


I have adjusted to the CU and If it is all about money then I am good because with no expenses all the money I make is profit. As a doc with a group I get athe same amount of cash from the missions plus the leader usually tips me in addition to that. Very nicely i may add.


The difference for me pre and post CU is pre cu i could help 30 to 40 people have fun in a game I have come to love (SWG is my 1st MMORPG) where as post CU i am limited to helping 7 players at a time.


When I 1st started I wanted to be a combat medic but while running around trying to heal the other players becausetheywould not stop to let me heal them anddying once or twice an hourI basically realized Iwas not a good combat medic so I became a doc.


Dr. Frostbite Nnogoodnik



Dr. Frostbite Nogoodnik
Even though in the NGE I am a medic I did not spend
6 years in Evil Medical School to be called Mister,
Thank you very much.
sweeno987
Tue Jun 21, 2005 8:01 pm
#24

oh. dont anyone be fooled here. every single prof. wants to make as much credits as they possibly can. dont come off as being all high and mighty because "docs want to make money". lol. i have yet to see any toon that didnt need credits to fund his game play.



I sense the dark side in you.........
havenite
Wed Jun 22, 2005 11:00 pm
#25


Ahh the old days


when people hunted in groups without buffs and armour it was a usefull prof aswell as some medic skills needed for hunts on dath


and yes it took away the instant $$$ and explosion of docs from buffs





hmm ¿

horder of rare items

Courtesy of Watcha & Co Ltd
Vendors -5196 2384
New Haven
LOK
SpunkyKuma
Wed Jun 22, 2005 11:18 pm
#26

Personally, I found being a doctor pre-CU was alot of fun, I liked crafting med supplies alot. Now being a doctor isn't all that useful in PVP, but healing wounds and giving action/mind/speed buffs in cities is what people like, and the CMs usually do the rezzing as they seem to be more useful in PVP/group PVE. Doctor seems to compliment much better with a melee combat class rather than being a support role which a CM excells better at.

I miss the old school dcotor profession, making money as a doc wasn't exactly that easy- sure I could make 3 mil in a couple hours but then it comes down to buying 500K-750K worth of gas/iron/avian/herb, then buying more 200K-225K crate of bivoli, I probably averaged a net gross of 300K for a set of buffpacks I had and I made MUCH better cr doing solo missions on dantooine in those days and still can today.

Message Edited by SpunkyKuma on 06-22-2005 11:22 PM



Vicci A'Tivo - Elder "in your face" Bounty Hunter
Ekinn A'Tivo - NGE Jedi
XProdigy - Pre-24 Squad Leader
Chac Baal - Elder Jedi (Omen's first Mon Cal Jedi)
Page 2 of 4