Doctor Archive

Thread: I love the new doc profession.

sleekjag
Thu Jun 23, 2005 4:53 am
#27

Well i've read the posts to my own thread and i have taken in the info. I feel for those that lost a lot of money on thier stims and such. I feel for those that enjoyed crafting and can't do that anymore although you can take some BE to fill that need. I have two accounts so my crafting enjoyement is fulfilled with that but i understand that not everyone can have two accounts and that it isn't required to do so so don't flame me for having two accounts just my personal choice. I just notice that when i decide i want to spend some time healing people they are very grateful for my services. Not alot of docs around. Also we are getting some love with next patch. Those timers are killers in combat. Like i said before wasn't doc before respect so i don't know what that is like. I do love being a doc now. Sorry if i insinuated it was an improvement to the way it was before cause i don't know if it was or not. I just know i like what doc is now. Perhaps i would have liked it better pre-cu but well time marches on things change i will never know. So i feel for those that are upset with the changes because you knew what it was like before and i don't.
VemaGara
Thu Jun 23, 2005 6:31 am
#28

I put my master doc tag back up. I've gotten several good offers in the last few days for some great pickup groups. I was in the Deathwatch bunker last night. Five Jedi. Three Rezzers. Great fun.

(We still got p0wned.)



Dr. Vema Gara
Master Doctor, Master Fencer
Imperial Ace (solo), Imperial Inquisition
Valcyn
(Sophitia, Trinidad on Test)
The_Real_Che
Thu Jun 23, 2005 7:35 am
#29






sweeno987 wrote:

haha! i put my master doc tag back on too. i used to keep it off because of all the tells. lol .now no one hardly ever bothers me! wonder why? i guess its because the combat upgrade made us so much more useful!!! lol. i call BS. we are useless. the only time someone even talks to me now is when they want me to heal their wounds or come to the middle of know where to rez them. yea..... thats what im good for now, and i'd me more than happy to do those things to better the star wars galaxies community as a whole. after all... that is my job. customer service. lol. NO WAY!! not this guy. i love the few tells i get because its the only way i can express my displeasure with what has happened to my doc. lol. im not even polite about it anymore. now i just tell people to kiss my @ss and go roll their own doc if they want healing or rez's. i really could care less what any of YOU think about what i do. most everyone left are post CU anyway so most of you dont even know what its like to be a real SWG doc. a noncom!! please someone ask my doc to come heal or rez them today. lol. im in aspecially ornery mood. only way i get my jollies. hope i get to ruin someone else's gameplay experience today. hell. thats the only reason i havent respec'd yet or left the game entirely. im gonna get my pound of flesh first. haha! yea im an A-hole. who cares. screw the galaxy. hehe. im a grumpy turd and happy to be so.






You've got issues man. I hate the changes as much as you do. Theres not a single thing I like about the new doctor role, but you dont see me taking it out on the next guy. I also get annoyed by the tons of tells asking for rez & wound heals (for free none usually tip and when I tell them it'll cost them they say nevermind). Im not going to ruin the next player's game because SOE ruined mine though. The one thing that has not changed though is that I still participate in guild hunts where my role is that of a healer and a rez'er (as was the case pre-cu). You're looking to get banned.






___________[ PURPLE WOOKIEE SHAMAN OF MYST ]_________
C H E B A R Y Y Y K
______________ Kufi Smacker Extraordinaire ______________
STOP THE PIE NERF!!

" Star Wars Galaxies really captured the elusive Star Wars feeling....
with every new publish you instantly think: I've got a bad feeling about this!" -DarthMynock
sweeno987
Thu Jun 23, 2005 7:46 am
#30

if i get banned for roleplaying an A-hole like half of the imps have always done, then ban me! lol. im not griefing a single person. i dont even interact with anyone unless they interact with me. i am of course very disgruntled and i have certainly turned into a non productive jerk, but i would not have turned to this "dark side" if my prof wasnt stripped of all its quality content. but yea...... i enjoy expressing my displeasure. i will adapt or move on once my respec has run out. if i dont find a prof i enjoy as much as i did my doc pre CU then naturally i will join my departed brethren and try a game that hopefully wont suck me into working so hard at perfecting a profession only to have the usefulness of that profession completely stripped away from me. yes i am a jerk, an A-hole, a bitter jackass even. at this point its all i enjoy being in the game though. lol.



I sense the dark side in you.........
Wasz
Thu Jun 23, 2005 8:02 am
#31

I agree with Jazz. Adapt. My unlock is Mdoc/Mcarb. I am a damage dealer and master healer. In group once the skirmish line is set its heal heal heal and I watch the spam xp come in. I get aggro mobs fall down and I watch the spam xp come in. Someone shoots an AoE more xp for both sides of my template. Also, I am climbing in FS and I can heal or buff my jedi toon as well. Works for me.




Wasz Ipo, Jedi, Bustah Boute, Spy, Praise Darkness, Smuggler
Chubbatunde, Trader, Munitions



"I don't have time to bleed", Jesse Ventura, Predator
guyvii
Thu Jun 23, 2005 9:38 am
#32


sweeno987 wrote:


oh. dont anyone be fooled here. every single prof. wants to make as much credits as they possibly can. dont come off as being all high and mighty because "docs want to make money". lol. i have yet to see any toon that didnt need credits to fund his game play.

--------------------------------------------------------------

You say you became a doc to be social in the old days. In my starting days were we were all newbees, I use to help people. I gave stuff away, I did not make lots of money. Heck , when I stopped holo grinding because I liked do and wanted to keep it and with the comming of buffing , I became a merchent. I had to give up TKM to be a merchant. Then I could not get to my house on LOK. ( kept getting capped by the baddies on the way and back to my guild's city). I actully had to leave my guild because the new mayor was not very nice and would not put a merchant traineer in the city even after it was voted on.

The point is, I did not play to make lots of money , in fact I had to get a second account so I could hunt for the expencive avian meat to make buffs that I sold on my vendors. And the prices were very fair and the quility normally over 900. I had +11 for experamentation.

If you really wanted to be a doc so you could be hang out and be social, you are now a very bitter person and that part seems to be over now. If you really think that is why you became a doc then I think you need to look inside of yourself and look for the truth.


You make it sound like you were a doc before buffs. If that was true, what did you do before buffs were put into the game?

I do not see any reason for charging for your services but normally people charge because they need to recup the money they spend on resources. I think it is great we do not have to spend money on resources now ( hurray) . Can you at lease be happy for that?

The doc profession, I think , is for those who what to help people. Sure , there or those Hollywood doc ( maybe you are that type) but I think may are in the profession to ( like you said of your old days ) help people and be nice ( thus getting those dumb, but warm fuzzy feeling inside.


Maybe you should ask the devs to start a new professing, Lawyer. Thus those who start with good intentions can become the evil bain of players everywhere. In the game and in real life.

You pay good money for play a ( fun ) game. Things will change and sometimes they help ( like the 3k buff ability) and some times they byte ( like how you feel now you can not buff, which I agree as well as I can not sell stuff as a master merchant because we do not craft any more basicly but, am happy we do get inate abilities to do your job so you never HAVE to have money to do your job.

The changes to CU made it so you do not HAVE to do hunts go get money to pay for supplies to do your job. I would think that since you do not like combat you would be happy because you are not forced to hunt for resources nor pay someone to hunt them for you. Also you do not have to pay Millions of credits to be UBER just to play the game because the DEVs had to up the MOBs because Maxed out players with UBER loot and Buffs were wineing about how too easy the game was and boring ( gee, i do not know why they just go and play with out buffs). I guess so they can camp good loot stuff and sell them for high prices.

Now I can play without being at the mercy of Loot hounds or having 2 accounts , one for hunting and the other for non combat.

The Devs were nice giving docs combat levels. This helps you not to get killed buy every level 1 newbee mob. Can you truly be upset about that also?

I can see how some can tell others their opions and that is good but to keep harping on how things byte when in reality they are better seems wrong. Are you sure you have not been taking lessions from my little brother when he was a kid? Now you need to fake at lease a little skill to fight instead of just geting full buffs and area attacking quaker lairs. Now people are forming groups and being interactive. NOTE: You do not HAVE to group I was soloing fine with my fighter alt but now that I do not have to feed my doctor's habit I can try for jedi now. So I join groups and have fun. It is hard since I have a wife and I live 3 hours from work but now I can find a group easy and it does not have to be a guild group. It is much better then before CU.



Guious Starconquest
Master Doctor | Master Merchant
Guyous Starconquest
Former TKM | Master Pikeman |Doc 3000| FS
Jedi level 90
Julia-Guyous Starconquest
Bounty Hunter level 50
UWSkeletor
Thu Jun 23, 2005 10:28 am
#33

I didn't play a doc pre-CU, but I like it now. I can see how people are upset over losing crafting, but I don't see what complaining is going to do. They removed crafting, so I doubt they will put it back in. (Or at least not in the near future).


I've always felt like an asset in the PvP groups as a doctor. Granted most of my time is spent /drag /drag /drag /rez, /drag /drag /drag /rez, but I don't mind. I keep the group alive so we can squash the rebels and in PvE I'm a great tank for our group.


Maybe the real issue is that crafted components for doctors now aren't worth much. Why bother buying buff enhancements for the extra 5 minutes or whatever? If they made them slightly more useful, then you docs that truly enjoyed the crafting aspect could still pick up 0004 BE and continue crafting. Perhaps the problem with the old system is that Docs had the best of both worlds, they could make as much money as crafters but could still participate in all of the combat-related content. Armorsmiths are never a wanted profession in a group hunt or pvp session



_________________________________________________________
s postcnt=postcnt+1
Skel Etor
Valcyn
Master Sharpshooter

sweeno987
Thu Jun 23, 2005 11:08 am
#34

guyvii: i know that no one who is left in this game will understand my argument. the people who are left either like the changes for one reason or another, or didnt play pre CU so they dont know any difference. thats understandable and its great you guys enjoy playing your game. what a lot of you fail to realise though is that when a person such as myself first decided to roll a doc toon, they most likely did it for different reasons that people do it for today. when i made my doc, i did occasionally hunt in groups or guild hunts, but that was usually just to gather avian or to break the monotony. i had no desire to be a combat medic. some docs from back then did want to participate much more in combat, but i would say the majority became doctors to buff, rez, heal, and manufacture meds. see. back then, we could go with a group and be their heal/rez monkey and still maitain our dignity. we provided a valuable service to the group and got valuable resources in return. or at least i did. i would hunt with a group and provide them with free buffs, free heals, free rez's and long range combat support. they in turn either let me buy the resources they collected during the hunt at a reduced price or let me just have them all together. most of the time though, i was either crafting, buffing, or just sitting around with other doc buddies shootin the breeze. it was a very social atmosphere for me. that was my chosen play style. it is the reason i invested tons of real life time and money into my account. if there would have been a disclaimer or something that said my time and money would be for nothing when the combat downgrade came into effect, then most likely i would not have wasted all that time and money developing my character, developing relationships, and certainly not manufacturing my now completely worthless meds (meds that i spent millions upon millions to produce by the way)



to me, this combat downgrade has made my PERSONAL gameplay a huge waste of time and money. the reason being is that i invested all this time and money in a character that no longer exists. the shell of the character is still there, but is now totally different. to me it would be like having a master architect and waking up one morning to find that they had removed the architect profession from the game and replaced my skills with brawler or marksmanship skills. skills that were not even comparable to the skill set i had worked so hard to achieve. the doctor profession as it exists now, is NOTHING like the doctor profession that i worked to master. anyone taking up doctor now would be taking it up for completely different reasons. therefore those people would be completely different types of people from myself. more combat and group fighting oriented. now thats great for people who want to play that way, but it really sucks for people like me who never wanted to be that type of doctor. if we did, then we would not have taken up doctor in the first place. perhaps combat medic or just a combat prof with enough medic skills to use good stims.



everyone has different play styles. i have no problem with that and encourage everyone to find one that suits them and enjoy it. the play style that i actually bought this game for in the first place simply has been removed from the game. it does not exist anymore and my hard work and time invested in my toon, i feel, has been wasted. i will respce soon. perhaps i will find something i like and continue to play the game. i really would like to find something that i enjoy as much as i did when i played the pre CU doc template, but i seriously doubt it. from my perspective i feel as though i have been let down and misled. almost robbed even. to me, its like someone stealing my account or erasing my character. sure i have a respec. thats nice i guess, but i never wanted to respec in the first place.





I sense the dark side in you.........
sweeno987
Thu Jun 23, 2005 11:09 am
#35



double posted. edited because i cant find a delete option.

Message Edited by sweeno987 on 06-23-2005 11:10 AM



I sense the dark side in you.........
guyvii
Thu Jun 23, 2005 11:27 am
#36

Sweeno987 ,

I do feel your pain and in reality I understand all that you say. As you I had a good business going and needed 2 accounts to run it.

I even had to have my guild mates run my doctor because I did not have the time. It was a HUGE money loss.

I just want you to have fun in the game. It is like in real life , we loose are jobs ( I am in the Silicon valley here in California , I know) , we get new ones. The game has its good points and we need to find them, just like real life, otherwise we will be depressed and I know I do not play games to be depressed. I have lost lots of weapons for my combat toon. They turn to doo doo. Eh... what will I do. I will look on the bright side. I do not need them any more anyways.

I just want you to have fun and everyone else too. The changes were harsh but in the long run I think they are better.

We can all laught at the TKMs that took the class for the vast knockdown and damage of pre CU. LOL

now they are just tanks. taking it and that is it.



Guious Starconquest
Master Doctor | Master Merchant
Guyous Starconquest
Former TKM | Master Pikeman |Doc 3000| FS
Jedi level 90
Julia-Guyous Starconquest
Bounty Hunter level 50
RofraAgra
Fri Jun 24, 2005 12:01 am
#37

Sweeno987 = Dr. Jekyl / Mr Hyde
sweeno987
Fri Jun 24, 2005 12:21 am
#38

no rofra. at this point im just mr hyde. they took my doctor profession from me. lol.



I sense the dark side in you.........
VemaGara
Fri Jun 24, 2005 12:21 am
#39

The new game is growing on me. I'm starting to realy like it.

At first, everyone saw Doc as useless. Everyone dropped Doc. It was wimpy. No one wanted a Docs around. The respec period ended, and Docs became an endangered species.

As wounds slowly increased, people started missing us. We grew in demand. People also gained a deeper understanding of the new system. They slowly figured out that more healing was better, especially against the end-game mobs. Doc/Tank is a highly effective combination. Those who kept Doc in their template slowly showed the community that Doc *IS* effective. In a three person, level 80 group, my Doc/Fencer tanked and did twice the damage as the two ranged folks combined. And that was with a Ryyk blade and under-effective healing!!! (That, and all those Xris missions taught me how to max my damage output and manage my pools.)

With the next publish, Docs and combat medics will come back into their own again. They will have the oomph that they should have. The SP investment will be more worthwhile. We will be effective wound healers again. Those who dropped Doc and don't have any respec left will kick themselves.



Dr. Vema Gara
Master Doctor, Master Fencer
Imperial Ace (solo), Imperial Inquisition
Valcyn
(Sophitia, Trinidad on Test)
Page 3 of 4