Doctor Archive
Thread: Help Needed: Testing our skills in the CU
Tasmania wrote:Ok I was finally able to get on w/o crashing in the first 5 min got some factories running on all the componets and made a Stim-D came out 845 with 15 uses. I also made a nutrient Injection Enhancer came out 545 Tested using this to buff as well as using advanced nutrient injection....both buffs were for 40 min and %10.....dont understand why we even need to craft these.I am thinking with much better resources we could make Frog like stims but never will seem to hit anywhere close to the 150 use he gives out.I crashed soon after that and got fed up after crashing 4 more times right after logging in.Once it seems a bit more stable Ill post more resultsForgot to add I am master Doc on TC with 0004 BEMessage Edited by Tasmania on 04-19-2005 03:53 PM
In one of the Dev posts, one of the devs said they bumped charges up on Frog stims to let them last longer for testing purposes. Crafted stims are not meant to get that many charges.
-T
Message Edited by Tasmania on 04-19-2005 03:53 PM
Message Edited by Jubilee64 on 04-20-2005 06:19 PM
Message Edited by Amosxe on 04-20-2005 04:27 PM
Traigus wrote:
In one of the Dev posts, one of the devs said they bumped charges up on Frog stims to let them last longer for testing purposes. Crafted stims are not meant to get that many charges.
-T
The frog buffs are really going to mess people up in live because I think most are going to get a false sense fo their ability.
The frogs five out 50% health and 75% action regen.
The best we are to actually get is suppose to be 20% even though I have yet to ever acheive anything higher then 10% with well crafted enhancers, even after todays fix.
Message Edited by Trynian1 on 04-21-2005 02:35 AM
Trynian1 wrote:
Traigus wrote:
In one of the Dev posts, one of the devs said they bumped charges up on Frog stims to let them last longer for testing purposes. Crafted stims are not meant to get that many charges.
-T
The frog buffs are really going to mess people up in live because I think most are going to get a false sense fo their ability.
The frogs five out 50% health and 75% action regen.
The best we are to actually get is suppose to be 20% even though I have yet to ever acheive anything higher then 10% with well crafted enhancers, even after todays fix.
Message Edited by Trynian1 on 04-21-2005 02:35 AM
Couldn't agree more, I can see lots of people getting a shock from this, the frogs really need adjusting so our actual buffs can be tested by as broader spectrum of players as possible.
And I'm still hoping for a certs window!
Will you mention it for us please Marrow? I'm sure it'll be useful for everyone in the long run.
[EDIT] Oh and I forgot about this, I noticed the otherday I couldn't seem to cure an intimitate state, is that intended?
Gift.
Message Edited by Giftmacher on 04-21-2005 03:50 AM
what's with the short term 20% buffs? i even get asked when on TC when i buff someone with the 10% health buff. does anyone know what's happening to this feature. have i missed it or did it never get implemented?
Giftmacher wrote:
Trynian1 wrote:
Traigus wrote:
In one of the Dev posts, one of the devs said they bumped charges up on Frog stims to let them last longer for testing purposes. Crafted stims are not meant to get that many charges.
-T
The frog buffs are really going to mess people up in live because I think most are going to get a false sense fo their ability.
The frogs five out 50% health and 75% action regen.
The best we are to actually get is suppose to be 20% even though I have yet to ever acheive anything higher then 10% with well crafted enhancers, even after todays fix.
Message Edited by Trynian1 on 04-21-2005 02:35 AM
Couldn't agree more, I can see lots of people getting a shock from this, the frogs really need adjusting so our actual buffs can be tested by as broader spectrum of players as possible.
And I'm still hoping for a certs window!
Will you mention it for us please Marrow? I'm sure it'll be useful for everyone in the long run.
[EDIT] Oh and I forgot about this, I noticed the otherday I couldn't seem to cure an intimitate state, is that intended?
Gift.
Message Edited by Giftmacher on 04-21-2005 03:50 AM
Only tested as Master Doctor so far, but it is very much worse than on live. With a half-decent wound pack on live, I can heal 1000 wounds in a single shot, and then do it again 4 or 5 seconds later. In testing in the CU, my best wound heal has been 150 wounds so far, and then a wait of about 15 seconds before I can do it again.
/cry
This, combined with our ridiculously inferior healing capabilities (500-700 every 6 or 7 seconds in test, as opposed to 2000+ heals every 3 or 4 seconds in Live) seal our fate as not only being a healing only prof (no longer being able to craft) but being a rubbish healing prof at that.
AlariFairlyn wrote:
Wound Healing:
Only tested as Master Doctor so far, but it is very much worse than on live. With a half-decent wound pack on live, I can heal 1000 wounds in a single shot, and then do it again 4 or 5 seconds later. In testing in the CU, my best wound heal has been 150 wounds so far, and then a wait of about 15 seconds before I can do it again.
/cry
This, combined with our ridiculously inferior healing capabilities (500-700 every 6 or 7 seconds in test, as opposed to 2000+ heals every 3 or 4 seconds in Live) seal our fate as not only being a healing only prof (no longer being able to craft) but being a rubbish healing prof at that.
Marrow1 wrote:
AlariFairlyn wrote:
Wound Healing:
Only tested as Master Doctor so far, but it is very much worse than on live. With a half-decent wound pack on live, I can heal 1000 wounds in a single shot, and then do it again 4 or 5 seconds later. In testing in the CU, my best wound heal has been 150 wounds so far, and then a wait of about 15 seconds before I can do it again.
/cry
This, combined with our ridiculously inferior healing capabilities (500-700 every 6 or 7 seconds in test, as opposed to 2000+ heals every 3 or 4 seconds in Live) seal our fate as not only being a healing only prof (no longer being able to craft) but being a rubbish healing prof at that.I believe both of these are bugs and will be fixed.
A reply from a correspondent! I feel kinda famous