Doctor Archive
Thread: New Doc Buff changes
Skuzz wrote:
Hey guys i see loads of overly complex ideas for how doc buffs should be handled post combat revamp/nerf. Buffs and armor are getting nerfed, resistance is futile.I dont think it needs to be complex at all. Here's my 2 cents...
It should be just like a master dancer or musician buff and double the original stats. The quality of the buff would only affect the duration that the buff lasts. Piece o' cake, end o' story. Then it would actually matter once again what your stat mix is. *gasp!* =)
Apples and Oranges.
I just wanted to see where all the forum docs heads were in regard to the upcoming changes. I have gotten a very very clear picture of that now. Lets just say its very dark there...
Skuzz wrote:
Then perhaps the requirements to make the Buffs need to be slacked a bit so its more fair. The bottom line is that buffs at present are having too drastic and effective impact on the game, thats what im gathering from dev statements at least. So i dont think the answer would be to keep them as is or better just cuz they are hard to make, thats backwards thinking. Fix them on the crafting side so that they can be balanced on the user side. Besides guys, do you have any idea how many itens in this game are a pain in the neck to make and have no real use (ie; master architect furniture, loads of high end tailor goods, etc, etc). I just think folks need to look at the big picture more and focus less on them just wanting super mega leet planet shattering stats on their toon for selfish reasons.
I know this isnt a popular topic but its something that needs to be addressed asap cuz the nerfbat is coming... =/
Must... Not... Give In... To Darkside...
Must... Not... Ridicule... Original poster.
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*whew* Ok, Here are my reasons why Skuzz is wrong:
Going into hyper game geek mode... Please forgive me.
Doctor buffs are drugs, giving a chemical-physiological boost to the user. It would be natural to expect that those drugs would give much more of an effect to the end user than merely watching or listening passively to an entertainer.
Does that make any sense or am I just smoking crack again?
/holds hands in the air
/backs away from the frenzied docs
Thanks for the reply vort. My first post here started with me saying "here's my 2 cents on how this could be", and that didnt go over too well. I think i got everything but "Kill the heretic!!!" lol, seriously tho, i think i'll cut my losses and head elsewhere where discussion is more likely to be had.
/tips hat to all the docs and wishes them well with the coming changes...
Skuzz wrote:
Hey guys i see loads of overly complex ideas for how doc buffs should be handled post combat revamp/nerf. Buffs and armor are getting nerfed, resistance is futile.I dont think it needs to be complex at all. Here's my 2 cents...
It should be just like a master dancer or musician buff and double the original stats. The quality of the buff would only affect the duration that the buff lasts. Piece o' cake, end o' story. Then it would actually matter once again what your stat mix is. *gasp!* =)
This guy equals one word - Idiot!
How about this....While your add it - Make all weapons do the same amount of damage and have the specials for each profession have the same damage multiplier to keep that balanced....
Or how about this one - All weaponsmiths and armorsmiths can only craft the same exact items with exactly the same damage and %'s stats and quality of resources only afftect the condition.
I should give you the benefit of the doubt since accourding to your avator your just a big ol harry fur ball - but man....wake up for a min and realize how stupid your suggestion sounds...
Skuzz wrote:
Rolassk, I can see you arent willing to budge on your feelings about this. I can respect that. But you can throw numbers, examples or comparisons all you want bro, its NOT going to change the fact that buffs and armor are geting nerfed very soon. So you might as well start trying to think ahead and being constructive. You are struggling against inevitability my friend.
I'll worry about the combat rebalence after pub 10 ............OF JTL!!!!!!
HAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!!!