Doctor Archive
Thread: How much will people pay for a BUFF?
STLpMpNu
Thu Dec 23, 2004 6:59 pm
#15
There is supply and demand. But whats to happen when you piss off the wrong person by price gouging and that is what its doing. To charge that much in this economy i see them as being a crook. I don't see the effects of this since i do my own buffs but i see the majority of the community getting riped off and i don't like it. Makeing your own buffs and buffing people for money is a huge markup and for the record most avian meat is 60-150 cpu and herb meat is 30cpu + depending on planet and quality. So your prices are a lil fibed. If you harvest your self the value of the meat is still the same so you have to calculate it at the proper value not that you harvested for free.
Marssk
Thu Dec 23, 2004 7:27 pm
#16
They arent being a crook if people willingly pay that much... If they dont want a 30k buff, they dont have to pay it, tey can go somewhere else and pay less if they really want to... but they dont, so they pay 30k
Legende
Thu Dec 23, 2004 7:34 pm
#17
STLpMpNu wrote:There is supply and demand. But whats to happen when you piss off the wrong person by price gouging and that is what its doing. To charge that much in this economy i see them as being a crook. I don't see the effects of this since i do my own buffs but i see the majority of the community getting riped off and i don't like it. Makeing your own buffs and buffing people for money is a huge markup and for the record most avian meat is 60-150 cpu and herb meat is 30cpu + depending on planet and quality. So your prices are a lil fibed. If you harvest your self the value of the meat is still the same so you have to calculate it at the proper value not that you harvested for free.
This isn't a measure of value/time, it's a measure of cost vs. profit for me. Obviously this will be different for others, but even paying out the ass for avian/herbi, the cost per round is still under 1000cr. And taking what I said further out than just buffs, you could say people are ripping others off with the price they are charging for Avian. But then, no one would debate the price of avian... why? B/c it's supply vs. demand, just like buffing is.
If you categorize Doctors charging what they can get for buffing as ripping people off, then you have to include every crafting person in the game that charges what they can get for their products. But you wouldn't do that, would you? B/c they are just making their profit... how is a Doctor buffing any different?
EDIT: Taking my own advice... nvm j00.
Message Edited by Legende on 12-23-2004 05:41 PM
austin816
Fri Dec 24, 2004 1:40 am
#18
STLpMpNu wrote:
rember what goes around comes around people rember the crook
I can't agree more. They have every right to tax me anyway they can.
nothiuaih
Fri Dec 24, 2004 2:04 am
#19
my standard price is 12k... if someone pays more, as happens on occasion... its thank you because you dont have to do that... i dont buff for free but sometimes i will drop to 10k if the chick has nice ta-tas
BraindG
Fri Dec 24, 2004 3:00 am
#20
Thats fine if you collect all your own resources.
Legende wrote:
If we really wanna take this subject in this direction, then let's take a look at some numbers.
Assuming 2cpu for all resources, because I collect my own and build my own packs, the cost for me to create one set of 6 packs [1 for each stat, of course] is a mere 2856cr. With 32 charges on these packs, the total cost per round of buffs is a whopping 89cr. The packs I have now are 912/3:15, a buff strength of +2508 in front of the good'ol Cnet starport. On Shadowfire I can easily charge 15k per round and that's a "good" price. That is a 17441% profit margin, and considering that machine harvested resources cost less than 1cpu really, the profit margin is actually even higher.
However, 2CPU for avian, and herb is kinda low, im a large large large believer in time is money.. You pay people for their time.. however ill get into this next, cos you collect your own meats. (from what i understand)
However if your a crafting Doc, things change.. you pay people to buy avian/herb for you.
I set out a base rate of 5CPU for all my mined resources. This covers, travel time, maint on miners/factories and power..
Lets say, in this example i buy my Avian for 100CPU - and 25CPU for Herb. Each pack would cost me 3970, 23820 for a full set... and 124 per stat 804 per Set. I like to work on a 80-100% profit margin,because the market as it stands, allows for it. so, lets pick 100% profit.. that then makes each stat 248cr and for a full set 1488. Yet these Packs, will go to some cnet Doc who will charge 10k for a set. thats over 500% profit.. wow.
End prices of Buffs can be so much lower.. They really can.. However.. and this is the main issue regarding buff pack prices. People need Buffs to play, they can't do high end mobs without them.. They are a fundamental part of the game. without it, people would struggle (i use this word very loosly). So, because people need them, Docs can charge what they want.
In an ideal world. A full set of buffs would cost 1488cr from a crafting doc, and3k if you were a cnet doc.
In an ideal world. A full set of buffs would cost 1488cr from a crafting doc, and3k if you were a cnet doc.
Legende
Fri Dec 24, 2004 4:41 am
#21
BraindG wrote:Thats fine if you collect all your own resources.
Legende wrote:
If we really wanna take this subject in this direction, then let's take a look at some numbers.
Assuming 2cpu for all resources, because I collect my own and build my own packs, the cost for me to create one set of 6 packs [1 for each stat, of course] is a mere 2856cr. With 32 charges on these packs, the total cost per round of buffs is a whopping 89cr. The packs I have now are 912/3:15, a buff strength of +2508 in front of the good'ol Cnet starport. On Shadowfire I can easily charge 15k per round and that's a "good" price. That is a 17441% profit margin, and considering that machine harvested resources cost less than 1cpu really, the profit margin is actually even higher.
However, 2CPU for avian, and herb is kinda low, im a large large large believer in time is money.. You pay people for their time.. however ill get into this next, cos you collect your own meats. (from what i understand)
However if your a crafting Doc, things change.. you pay people to buy avian/herb for you.
I set out a base rate of 5CPU for all my mined resources. This covers, travel time, maint on miners/factories and power..
Lets say, in this example i buy my Avian for 100CPU - and 25CPU for Herb. Each pack would cost me 3970, 23820 for a full set... and 124 per stat 804 per Set. I like to work on a 80-100% profit margin, because the market as it stands, allows for it. so, lets pick 100% profit.. that then makes each stat 248cr and for a full set 1488. Yet these Packs, will go to some cnet Doc who will charge 10k for a set. thats over 500% profit.. wow.End prices of Buffs can be so much lower.. They really can.. However.. and this is the main issue regarding buff pack prices. People need Buffs to play, they can't do high end mobs without them.. They are a fundamental part of the game. without it, people would struggle (i use this word very loosly). So, because people need them, Docs can charge what they want.
In an ideal world. A full set of buffs would cost 1488cr from a crafting doc, and 3k if you were a cnet doc.
That's actually exactly where I was gonna go next, value based eval of buff prices... I didn't elaborate on that before, and you are right, time is money. Even paying a remarkable 300CPU for Avian and 50CPU for Herbi, buff per round prices still fall below 2000 easily for a crafter, which could translate into ~4-5k for a buyer. But, as you stated, there is incredible demand for them, so the golden rule governs the prices to what they are today. I stand by the thought that a Doctor charging what people will pay is no different than a Weaponsmith charging what he can get for an elite weapon of your choosing.
ShinjoKazuki
Fri Dec 24, 2004 6:07 am
#22
austin816 wrote:I was at Coronet the other day buffing. I had about a 30 min line going...and someone sent me a /tell saying they wanted to cut in line and get a quick buff. I told him that I dont usually do that but I would for one million credits (i was joking...but he took it serious). He then bank tipped me one million credits and I let him cut and then I buffed him. Has anyone else had this happen? 1 million creds?So since then I have been charging alittle more...and have found when buff demands are high people will pay up to 30k per buff. (I buffed 13 in a row @ 30k when I was the only Doctor at Coronet) So my question is "How do you feel about price changing on the fly?" Example: I was charging 30k as the only Doc there....then 2 more Docs show up....so I lower my prices to 8k on the fly. The people in my line got pissed...as they saw what I did. I feel as if I can charge whatever I want to whoever I want. Is this wrong?I'm not in this profession to help people...I'm in it to make money. I'm a roleplayer in-game...my character is a A-HOLE. I'm not all lovey-dovey, in fact I like my character to stir up arugument. He's kind of like that "Seinfeld soup nazi".....if I dont like you then "NO BUFF FOR YOU" even if you have waited 30 min in line, I will kick you out of it. I take no grief from anyone and I dish alot of grief out. I'm not this way in real life...but I like to roleplay. People seem to take it very personal...Im just roleplaying though. I play a different charater ingame than I do in real life. I guess thats why I play the game...to roleplay a A-HOLE Mon Cal. Is this wrong?
Unless there is a new credit dupe around I highly doubt someone tipped you 1 mil for a buff, and about your "roleplaying" anyone could be a griefer and just say its because they are roleplaying. charectors like your griefer is probably the reason so many people are quitting
Marssk
Fri Dec 24, 2004 7:50 am
#23
ShinjoKazuki wrote:
austin816 wrote:
I was at Coronet the other day buffing. I had about a 30 min line going...and someone sent me a /tell saying they wanted to cut in line and get a quick buff. I told him that I dont usually do that but I would for one million credits (i was joking...but he took it serious). He then bank tipped me one million credits and I let him cut and then I buffed him. Has anyone else had this happen? 1 million creds?
So since then I have been charging alittle more...and have found when buff demands are high people will pay up to 30k per buff. (I buffed 13 in a row @ 30k when I was the only Doctor at Coronet) So my question is "How do you feel about price changing on the fly?" Example: I was charging 30k as the only Doc there....then 2 more Docs show up....so I lower my prices to 8k on the fly. The people in my line got pissed...as they saw what I did. I feel as if I can charge whatever I want to whoever I want. Is this wrong?
I'm not in this profession to help people...I'm in it to make money. I'm a roleplayer in-game...my character is a A-HOLE. I'm not all lovey-dovey, in fact I like my character to stir up arugument. He's kind of like that "Seinfeld soup nazi".....if I dont like you then "NO BUFF FOR YOU" even if you have waited 30 min in line, I will kick you out of it. I take no grief from anyone and I dish alot of grief out. I'm not this way in real life...but I like to roleplay. People seem to take it very personal...Im just roleplaying though. I play a different charater ingame than I do in real life. I guess thats why I play the game...to roleplay a A-HOLE Mon Cal. Is this wrong?
Unless there is a new credit dupe around I highly doubt someone tipped you 1 mil for a buff, and about your "roleplaying" anyone could be a griefer and just say its because they are roleplaying. charectors like your griefer is probably the reason so many people are quitting
He doesnt grief, he's just a b*tch in game lol
but yeah i find 1mill hard to believe
THAAC
Fri Dec 24, 2004 8:23 am
#24
To go back to a point raised earlier, there are some genuinely greedy Doctors out there. Prices are set by what people pay for them. As soon as 1 person pays 15k for a buff, then 15k becomes the norm.
Greedy doctors push this by testing the water, and hiking up the prices when they find themselves alone in Coro.
Supply and demand, of course. Making a profit, absolutely.
However, the greediness I'm talking about is when a Doc like myself comes into Coro, and sets up my stall, and starts charging 9k for a buff (and I still make a very good profit on that), and I am berated out of Coro with numerous rude /tells from the other Docs telling me to start charging more because "I" am apparently ruining the economy by charging so little. Ruining their economy more like!
I am certainly no noob, and I help new players whenever I can. I'm one of the most senior members on my server (been there since a few days after it started) I've seen Coro when buffs were 5k, and I'm there now that 15-20k is the norm. I've seen people propelledup the food chain through cross-server credit and lot transfers. And I see a lot of new player struggling to get a foothold in the game. Anyone who claims that Docs (BEs, Chefs, AFK macro (3rd party program using) looters, etc) aren't ripping people off, are probably one of the offenders trying to justify their rip-off prices under the "supply and demand" statement.
A lot of Docs don't charge 15k for a buff because of supply and demand, they charge it because they can.
Marssk
Fri Dec 24, 2004 9:36 am
#25
THAAC wrote:
A lot of Docs don't charge 15k for a buff because of supply and demand, they charge it because they can.
And they can, because people will pay that much, because there is a DEMAND for buffs...
EnnaV
Fri Dec 24, 2004 10:45 am
#26
i am a master doc on valycn so i speak from experience. people do pay 15k, 30k or 50k for a buff...BUT perhaps i can throw something in the equation. willany doctorpay40 cpu for tat fiberplast... maybe 50 cpu.... or maybe the hunters will start charging 300 or 400 cpu for avian meat. we would have to pay that much if all the artisans started charging that - unless you have a alt or have artisan skills yourself as a doc we rely on others as well. my point is this. its not a matter of supply and demand, prices are usually set without a formula.supply and demand has a part in it... - if there are no buff lines, we wouldnt be charing so much.
as for being a greedy doc etc... hey its your 14.99 a month. i guess it would be okay.... as long as you stay within the terms of service.... but think about it. i know i can name people that helped me a lot in the begining before i made master doc. one time a doc gave me 2 cases of stim bs to help me grind. another time some one gave me a swoop. etc etc... the list goes on. i've actually kept in touch with some of these people and they are good friends in game. so, i guess what goes around comes around.
enna