Doctor Archive
Thread: Strike! Strike! Strike!
I could just see hundreds of Doc tags running around coronet, all with the afk message " [insert date] is Doctor's Day! You are encouraged to give /hugs and /thanks. In appreciation for us Docs, no buffing will be done until server reset
Message Edited by weshutch on 08-25-2004 12:58 PM
Please let me know when the strike is so I can buff all day on that day for 50k and afford to retire from public buffing.
What is with all the Whiney Doctors? I think being a doctor is great! Sure buffing in public is the ultimate in boredom and there are always a few impatient and selfish customers but that is to be expected when dealing with the public. But hey you don’t have to buff if you don’t want to! You don’t even have to wear the tag!
It seems like some doctors are like the kid that owns the only ball that gets upset when the other kids ask him to come out and play when he’s not in the mood.
yebach wrote:This is absolutely pathetic. 50k for buffs is ridiculous. Break down the actual cost of the pack at say 20cpu -50cpu on average to produce one buffpack. You are looking at 156 total resources for an Enhance Health D. This equates to 3120 - 7800 per pack to actually make. At 15k per 6 buffs that's 2500c per buff you are making. At worst most buff packs will run around 20-30 charges netting you 50k - 75k income. So your average cost to make a pack is 5460c with a net profit of 45k-70k per pack if you make your packs. If you buy packs already made for 15k each you still make a profit of 35k - 60k per pack depending on the amount of charges you have in the pack. After your first round of buffing you will more than have paid for your investment in BE clothes. Depending on your server, Bivoli won't be that expensive to buy either. I usually get a crate of 25x3 +25 at 125k each that last for 14 min. That comes to roughly 1667c per Bivoli but since it lasts for several buffs worth, that cost is nearly negligible.So after your initial investments have been paid for:110+ Droid 75kBE Clothes +25 WT 50kYour main costs of investment are:Crate of +25 Bivoli (back to back will last you about 17.5 hours at 14 min each) 125kSet of 18 Buffpacks (Made/Bought with 20 charges per pack) 98k/270kSay you use up 20 seconds per application of buffs those 3 packs would last you 2 hours before you would run out and use a total of 9 Bivoli in that time running you 15k for the Bivoli.Your total net profit if you make your packs(15k charge x 20 charges for 3 sets): 787kYour total net profit if you buy your packs (15k charge x 20 charges for 3 sets): 615kSo you are telling me that charging 50k is reasonable why? So the above figures can come out like this?Total net profit if you make your packs(50k x 20 charges for 3 sets): 2.887 milTotal net profit if you buy your packs (50k x 20 charges for 3 sets): 2.715 milThe reason most players treat us Doctors so rudely is because of price gouging like this. It starts with the resource sellers and filters down because everyone wants a big piece of the pie. There are doctors out there who are unwilling to settle for less than 900+ meat and they pay ANYTHING to get it. You are the ones who drive the prices up. Players will sell the meat at what the most desperate person is willing to pay.Message Edited by yebach on 08-25-2004 08:18 PM
You Have No idea what you are talking about!You have no idea what doc resources cost do you?
Although i am Not for raising prices to 50k, i feel they do need to be raised to some degree, What most of you People dont realize is that Buffing is OUR only means of Income!(not everyone can sell meds)All of you fighting class or Multiclass players can go run off and do Mokk missions at a whopping 30k a pop, Doctors cannot do this!We get the pleasure of Running around finding resources , craftiung items, running items in Factories, and then sitting hours on end in a place we really dont want to be in the first place..all trying to make a Credit or 2.The advice i can give is this: Charge what you think is fair for your time spent in SWG, if someone dont like it, i am sure there is another doctor 50 meters away that would be happy to buff for cheaper(what he/she Feels is faor for thier time).
Flame away
GloriaGaynor wrote:
I think it's time we showed these whining SOB's what it would be like to hunt without buffs period. Buff your guild, buff yourself, but keep it in the family. No more Doctor services, no more lines for buffs, no more buffing for creds at all.
Give it 2 days and people will be begging us to give them buffs for 50k a set.
Who's with me?!
Kateel Kuhlvult - Flurry - Master Doctor - Fed up with the whiners
I've been doing this for 9 months now.... I honestly believe it's less than half of us that actually sit in starports to make cash. The rest run Janta/Mokk missions with their combat skills.
I don't do it to show people how hard life is without buffs, I do it because I can't stand sitting in one place buffing for hours.. kinda boring if you ask me.
yebach wrote:This is absolutely pathetic. 50k for buffs is ridiculous. Break down the actual cost of the pack at say 20cpu -50cpu on average to produce one buffpack. You are looking at 156 total resources for an Enhance Health D. This equates to 3120 - 7800 per pack to actually make. At 15k per 6 buffs that's 2500c per buff you are making. At worst most buff packs will run around 20-30 charges netting you 50k - 75k income. So your average cost to make a pack is 5460c with a net profit of 45k-70k per pack if you make your packs. If you buy packs already made for 15k each you still make a profit of 35k - 60k per pack depending on the amount of charges you have in the pack. After your first round of buffing you will more than have paid for your investment in BE clothes. Depending on your server, Bivoli won't be that expensive to buy either. I usually get a crate of 25x3 +25 at 125k each that last for 14 min. That comes to roughly 1667c per Bivoli but since it lasts for several buffs worth, that cost is nearly negligible.So after your initial investments have been paid for:110+ Droid 75kBE Clothes +25 WT 50kYour main costs of investment are:Crate of +25 Bivoli (back to back will last you about 17.5 hours at 14 min each) 125kSet of 18 Buffpacks (Made/Bought with 20 charges per pack) 98k/270kSay you use up 20 seconds per application of buffs those 3 packs would last you 2 hours before you would run out and use a total of 9 Bivoli in that time running you 15k for the Bivoli.Your total net profit if you make your packs(15k charge x 20 charges for 3 sets): 787kYour total net profit if you buy your packs (15k charge x 20 charges for 3 sets): 615kSo you are telling me that charging 50k is reasonable why? So the above figures can come out like this?Total net profit if you make your packs(50k x 20 charges for 3 sets): 2.887 milTotal net profit if you buy your packs (50k x 20 charges for 3 sets): 2.715 milThe reason most players treat us Doctors so rudely is because of price gouging like this. It starts with the resource sellers and filters down because everyone wants a big piece of the pie. There are doctors out there who are unwilling to settle for less than 900+ meat and they pay ANYTHING to get it. You are the ones who drive the prices up. Players will sell the meat at what the most desperate person is willing to pay.Message Edited by yebach on 08-25-2004 08:18 PM
Credits isn't the point that most of us are trying to make. It's more about the respect. We get treated like crap and stiffed on payments for services that we provide. I don't believe in raising buffs to 50K each, but I do believe that we are undervalued and underappreciated and by selling buffs for 10K only propogates that. If buffs are incredibly cheap, then our services and time spent making buffs must be pretty small and easy. Absolutely not the case. My time and effort are worth much more than that. Anyway, that's my opinion of the matter...
LordVisivius wrote:
Credits isn't the point that most of us are trying to make. It's more about the respect. We get treated like crap and stiffed on payments for services that we provide. I don't believe in raising buffs to 50K each, but I do believe that we are undervalued and underappreciated and by selling buffs for 10K only propogates that. If buffs are incredibly cheap, then our services and time spent making buffs must be pretty small and easy. Absolutely not the case. My time and effort are worth much more than that. Anyway, that's my opinion of the matter...
For you and Doctors like you I suggest having a core-group of people you are willing to buff instead of a core-group to ignore. You know most of your regular customers and you know who treats you well.
I agree it's annoying as hell when I forget to turn off my Master Doctor tag. I also agree that a lot of people are rude (thats a large percentage of customers in SWG as well as Real-Life). But, this is a game. You pay to play and I assume you play to have fun. If something/someone is not fun anymore cut them off.
I hardly sell buffs ever so it's not as big a deal to me but I agree it can get annoying. Personally I believe that it's up to the individual doctor to change the attitude's out there. Someone disrespect's you, put them on a do not buff list for yourself. Or for that matter /adddignore. If a particular ranger/scout is jacking up his prices find someone better/cheaper or go pick up scout yourselves.
In other words, if someone else is affecting your prices/game-play in a negative way find a way to remove that problem. Instead of buffing at Theed/Coronet maybe try someplace like Dathomir or Endor or any of the other hunting grounds that hardly ever have doctors there.
If you are willing to buy a couple of factories and spend the time to gather your own resources and craft your own buffs you can set your prices as high/low as you want and turn almost pure profit.