Development Cycle Archive
Thread: Publish 7 Update for the FWG5, Scatter Pistol, and Launcher Pistol
Re-stating my prevoius question seeing as it seems to have been glossed over: Does anyone have a link to a thread containing a comprehensive list of all or at least most of the changes taking place in this patch? Really all I find out is what I hear through the grapevine, and those rumours are never 100% relaible because there's always someone stating the exact opposite of what the other person is saying.
A little help please.
Ytsniea-culsin wrote:
I have a simple question for TH. If you never had any experience with CH when the nerf for that was issued and you have no crafting experience currently, what exactly have you done while playing this game?
Crafting professions
Artisan
Architect
Armorsmith
Bio-Engineer
Chef
Doctor
Medic
Combat Medic
Droid Engineer
Merchant
Smuggler
Tailor
Weaponsmith
That's 14 professions you admit you have no first hand experience using when you factor in CH. What exactly do you have experience with in the game, running around killing things with various weapons?
Good luck getting an answer! I've been asking that for ages.
Padre
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C'mon SoE, you actually think this is a fix ... ? Give me a break. In the same breath you encourage people to stockpile, you discourage it by 'fixes' such as these.
Can we apply this logic to BE-CH pets too? I invested several million credits on Super10 pets who after their nerf are worth 10k-50k maybe.
-Indene-
P.S. I did offer to and refund all of my customers that had bought and were able to return their CL Super10's.
Have the devs even said why? I've been using a pistol since day 1 of this game. I have seen it progressively suck more for reasons unknown. Am I uber an not know it? Last duel I had involved a doctor who dropped a mind poison on me and just sat there healing himself. Did I not die fast enough or something?
Broken specials, useless guns, and high HAM costs are a plague to anyone who chooses a ranged weapon in this game. Melee spanks everyone in PvE, BH spanks everyone in PvP, and the weak guy gets screwed even more. Why not just paint the muzzles of the guns red so they look as useless as they really are? Can I at least have a board with a nail in it, or will you nerf the nail??
Crap like this makes me want to spend time with my wife.
KzinKiller wrote:Can we apply this logic to BE-CH pets too? I invested several million credits on Super10 pets who after their nerf are worth 10k-50k maybe.
-Indene-
P.S. I did offer to and refund all of my customers that had bought and were able to return their CL Super10's.For me that's a tougher case, because almost from the start everyone recognized the Super10's as an unintended exploit that gave disproportionate creature weaponry to non-CH's ... I would never have purchased one for this exact reason. I don't think that these particular FWG's are by any means in the same category. But there is the same level of "taking" going on there, I agree with that.
I did observe that my CLSuper10 was noticably better than my nerfed tamed pets. Before they nerfed the Super10's that is. Had they just raised his level to (28) then it would be tolerable but he is not as good as he was either. Then again as a MCH I am rather used to this.
-Indene-
Funny question, but am I also going to be able to use my flameout chef food that I cant get out of crates as well?
thanks
zzDAVEzz
I found in during the middle of going through the Warren, that I couldnt pull out anymore
of the stimBs or the flameouts.
I've got limited inventory space, I can not afford to try to pull an item per every crate
I have to find out if very expensive items are still usable.
Is anything being done to address this?