Development Cycle Archive
Thread: Holobits?!?!?!
Thunderheart wrote:
Yes, Holobits.
It really is a great tradition for threads and I can't think of a better name, so Holobits it will remain.
Jedi Discussion,
Jedi Profession.
Players: "What the ***!?!? Are you completely insane? We hate you now."
Devs: "Very well, we are compassionate developers. In our admirable generosity, we have decided to increase the number of items to 200!"
Players: "Oh thank you thank you thank you! You are so kind to us."
Devs (to themselves): "Pffft. Suckers."
Joslo wrote:
Thanks for posting in the merchant forum Thunderheart.
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I love yeah Joslo!!!
TH you dont give a rats behind about the community!!!!
Just admit it and we can all cancel our extra accounts !!! ![]()
Then TH you can tell SOE why they are losing MONEY!! ![]()
Iann 11 professions, hero, 75 badges/ zoron MP- Merchant -mayor of Pompeii Lok
aka Reebo (merchant-surveyor)aka Kerr (merchant -novice smuggler) aka Urtho (merchant-surveyor)aka Twika (MM, MA, MArch) and 4 more.... going going soon to be gone...... ![]()
mattpost wrote:
I have5 vendors total
One - has over 250 items with all my resources in it totaling 45 MILLION, that is only at 3 cpu max most is 2 cpu.
Two - has about 165 items with all droid items, batteries, heal packs, droids, paint kits so on.
Three - has about300 items with droid and weapons on it on a different planet.
Four - has over1200 items ALL LOOT ITEMS that sells at least 100 items per day. All for cheap prices.
Five - only 40 back packs, all packs have 50 items in it, this is my storage vendor WITH EVERYTHING I OWN WORTH EASY- 20 MILLION - in armor weapons crystals furniture harvesters loot kits ( ie rugs gongs ya know) Loot galore that is 2000 ITEMS
There is no way i have any room any where for all this stuff. ALMOST 4000 ITEMS
SOE what am I suppose to do? You told us this was an ok policy to use these vendors like this. Now some of us stand to lose Millions of credits worth of items. At the risk of sounding cliche - I have no idea what im going to do and there is a strong possibility of leaving this game do to the nerfing and our personal loss of items.
Here is the ironic part. Where is all this stuff going to go. I'm not talking about the loss now. Who is suppose to take it. Think about it if i sell it someone else has it. That means the totla number of items is still the same just not with me. when you lower the total number of items you bring the product to a lower level..
Supply and demand if supply is up cost is down. OMG simple economics. If supply is low price goes way up.
Please dear God tell me you DEVS covered stuff like this in college.
This is nothing more than an attempt at a COMMUNIST SOCEITY. A small group of rulers do what is best for the people.
WE live in democracy. WE THE PEOPLE pay your salary. DO NOT DO THIS NERF
if you'd read the post it said you won't lose any of this stuff you just won't be able to put more stuff on your vendor.
plz read things before you go on a rant
With the new limit (whatever is it fine-tuned to later), will it be possible to allow every players (even without any merchant skill, ie Business tree in Artisan) to have _One_ vendor in their house?
Assign a very low limit to the vendor say, selling up to 3 items, accepting offer up to 3 items etc..
This will give the players the capability to do off-line trading even when they login at different hours.
Since we already have the precedence of allowing non-CH to have 1 low level pet, I think it won't be too far fetch to allow non-merchant to have 1 limited capability vendor as well.
For your consideration.
Cheers!
hawkbatleader1 wrote:
TheLateAnakinSolo wrote:
NagromNniuq wrote:
TheLateAnakinSolo wrote:
TH,
Can you PLEASE tell me that the sytem to become FS isn't finished? I mean, at this rate 95% of the population will be FS, and probably 75%+ Jedi. With the badge system, you can become FS in around a day and 1/2. Can you PLEASE tell us that the system isn't complete yet?
WTFH are you smoking?? No one has become FS yet at all with the new system. In fact no one even know's how to. Please stop reading the random post of people posting about rumors they heard and assume that it's fact. Either go test it yourself or read from people that actually did it themselves.
I talked to someone on TC, and they said that by getting badges, you can get up to 'you feel the force glow inside you' or something like that. That is aka FS. If it IS finished...
i know a guy...who talked to a guy on tc - who hit left-right-left-right a b a b, and his wookiee turned into a gorax - with 125k hams!
Punj wrote:
mattpost wrote:
I have5 vendors total
One - has over 250 items with all my resources in it totaling 45 MILLION, that is only at 3 cpu max most is 2 cpu.
Two - has about 165 items with all droid items, batteries, heal packs, droids, paint kits so on.
Three - has about300 items with droid and weapons on it on a different planet.
Four - has over1200 items ALL LOOT ITEMS that sells at least 100 items per day. All for cheap prices.
Five - only 40 back packs, all packs have 50 items in it, this is my storage vendor WITH EVERYTHING I OWN WORTH EASY- 20 MILLION - in armor weapons crystals furniture harvesters loot kits ( ie rugs gongs ya know) Loot galore that is 2000 ITEMS
There is no way i have any room any where for all this stuff. ALMOST 4000 ITEMS
SOE what am I suppose to do? You told us this was an ok policy to use these vendors like this. Now some of us stand to lose Millions of credits worth of items. At the risk of sounding cliche - I have no idea what im going to do and there is a strong possibility of leaving this game do to the nerfing and our personal loss of items.
Here is the ironic part. Where is all this stuff going to go. I'm not talking about the loss now. Who is suppose to take it. Think about it if i sell it someone else has it. That means the totla number of items is still the same just not with me. when you lower the total number of items you bring the product to a lower level..
Supply and demand if supply is up cost is down. OMG simple economics. If supply is low price goes way up.
Please dear God tell me you DEVS covered stuff like this in college.
This is nothing more than an attempt at a COMMUNIST SOCEITY. A small group of rulers do what is best for the people.
WE live in democracy. WE THE PEOPLE pay your salary. DO NOT DO THIS NERF
if you'd read the post it said you won't lose any of this stuff you just won't be able to put more stuff on your vendor.
plz read things before you go on a rant
ok cool, time to load thousands of crap on my vendors... ![]()
That’s exactly what everyone is going to do. IF they cant have 6 vendors at their current skill they will consolidate all there crap to 2 vendors with 1200 items on each! YAY!!! Shopping through 1200 items is going to be so much fun for the first couple of months!
How about this? Put a cap on the maximum number of vendors allowed in a structure? Im tired of going into a PA guild hall and having to browse through 20 vendors.
How about creating a merchant house, or store Make it cost 6 lots. Put a max limit of 4 vendors with a cap of 2000 items. If the merchant wants to sell more items than he will have to invest in more lots.
With this change what you are going to see is 40 vendors in a PA guild hall instead of 20 because they will just double up to compensate for the change.
Just leave vendors alone? Why is that not an option TH? The community doesn’t want it, it doesn’t hurt combat or game balance, Why do it? To make up for the shortcomings of your database?
I grow tired of this amateurish crap. Server STILL shutdown every day. HOW ABOUT YOU FIX THAT!!!??? Because that is coming out of my pocket. I pay for a monthly service and im denied about 3 game days due to your server recycles. Hmmm, do you know of ANY other MMORPG that needs to cycle there servers every day? I don’t. How about you fix stuff on your end before nerfing our end?
Unless your telling me this vendor fix will solve the daily reboot problems. If that’s the case, IM ALL FOR IT! But im sure it wont.
Message Edited by Propain666 on 08-10-2004 06:13 AM