Development Cycle Archive
Thread: Publish 6 Feedback: New Visual Buff system
Buff window is nice to have...... but would be perfect if it was displayed like in EQ.
Players need group commands enabled, you wont see players grouping untill other players in said group can see exactly what player A has looted from the mob.
Also buff ions disapere if you lose the game down, but the buff remains when logging back in, only no visual aid to see that they are still in effect.
When the servers re-fresh/re-boot you dont maintain the buffs, I.E player A buffs player B 20mins before server goes down, player B logs back in after the re-boot to find no buffs, problem here is that when Player A tries to re-buff player B a message stating "that person already has a enhancment of that type" or words simular to that, but player B hasnt got ANY of the buffs and has to wait till the original ghost buffs are due to wearout.
Can you please make it os you can set the size of it, even at its smallest its to high, why does it need to be so high, can it just get as small in height as it can get in width?
Thanks
Good idea, but it doesn't **edit**ing work. ![]()
When you die and clone, the buffs are gone, the icons are not.
Make it so we can close the stupid box if we want to, and let us debuff ourselves.
The only thing is if they allow people to take off buffs then people could take spice off before it expires so they wouldn't get the negative effect afterwards. Great job with this though. I just discovered buffs yesterday and i love them!![]()