Development Cycle Archive

Thread: Publish 6 Feedback: New Visual Buff system

MoridinTheSick
Fri Feb 13, 2004 6:21 pm
#105

Havent read any of the other post just gonna put in here what ive seen.


1. If your game crashes the buff meter box is blank even though you still have your buff.


2. If you are rezzed you lose the buff but the buff meter still showing the buff. I would think that this is like when before we had the meter that you something would happen and you would lose your buff but the docs wouldnt be able to buff you cause you "did" still have the buff BUT i did not try to get buffed again after that happened so i dont know if this was the case.
OriginalWushu
Fri Feb 13, 2004 9:50 pm
#106

Buff window is nice to have...... but would be perfect if it was displayed like in EQ.


Players need group commands enabled, you wont see players grouping untill other players in said group can see exactly what player A has looted from the mob.


Also buff ions disapere if you lose the game down, but the buff remains when logging back in, only no visual aid to see that they are still in effect.


When the servers re-fresh/re-boot you dont maintain the buffs, I.E player A buffs player B 20mins before server goes down, player B logs back in after the re-boot to find no buffs, problem here is that when Player A tries to re-buff player B a message stating "that person already has a enhancment of that type" or words simular to that, but player B hasnt got ANY of the buffs and has to wait till the original ghost buffs are due to wearout.


ObiwanMcCartney
Fri Feb 13, 2004 10:40 pm
#107

How about a visual indicator for the person doing the buffing, target, time left to completetion, amount buffed, etc?
kahiko
Fri Feb 13, 2004 11:02 pm
#108

I like the new feature....ample time to plan accordingly. Would be nice to see the buffs when grouped, again, to plan accordingly.



Hu'eu Ano =HERO= ~Ahazi~
Wango Tango ~Bria~
Tagich ~Bria~






hasibert
Sat Feb 14, 2004 1:32 am
#109

It is a very good idea and it works well.


I suggest that you add all other time based things into this. Mask Scent, Burst Run and so on (including revovery time).


But if you can't to this please add at least normal stat buff food.




Character Names:

Janom Mosak on Gorath | Eve'line Mosak on Starsider

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AKawolski
Sat Feb 14, 2004 1:32 am
#110

It's an ok feature. Being able to see my whole HAM bar while buffed would be preferable.
MayDay
Sat Feb 14, 2004 3:48 am
#111

Can you please make it os you can set the size of it, even at its smallest its to high, why does it need to be so high, can it just get as small in height as it can get in width?


Thanks


snipaho
Sat Feb 14, 2004 4:43 am
#112

Good idea, but it doesn't **edit**ing work.


When you die and clone, the buffs are gone, the icons are not.


Make it so we can close the stupid box if we want to, and let us debuff ourselves.





- Anakis Seska -
Urgsqueem
Sat Feb 14, 2004 5:13 pm
#113

I love it, thanks



Gruntees
Master Rifleman, Master Creature Handler
Braglor
Sat Feb 14, 2004 8:33 pm
#114

it s bugged...
AldrakSWG
Sun Feb 15, 2004 8:42 am
#115

Well now that I've gotten to use it, I like it, it's a good start.


I would like to see the blinking icon about-to-expire feature that EQ had tho. Maybe have it start blinking with 30 seconds left or something.



Issogi'ka Itydo

~Original Attention W**** Extraordinaire~
Jimbo and Asa's Egotistical Snobby Bish

...and occassionally Asaekai

just-wondering
Sun Feb 15, 2004 3:58 pm
#116

Debuffing of doctor buffs would just end up as another exploit for doctors to get xp Perhaps a consent feature for all doctor buffs and only to allow the one granted consent to buff.. That would stop the ninja buffers as they are affectingly called.



Onix Coldstone/Eclipse
The-Crow /Ahazi
KojiYax
Mon Feb 16, 2004 4:46 pm
#117

The only thing is if they allow people to take off buffs then people could take spice off before it expires so they wouldn't get the negative effect afterwards. Great job with this though. I just discovered buffs yesterday and i love them!




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