Development Cycle Archive

Thread: Jedi Revamp Phase I

Lotussutol
Fri Apr 16, 2004 3:34 pm
#92






Thunderheart wrote:





Bogak wrote:





Advancing down the path of Jedi will start with basic force sensitivity which will be open to all players to create a sense of the force.



?? Does this mean. Everyone will have two slots per server as well? And be FS? creating thousands of Jedi running around? Still kind of confused about this.



Successful Jedi Knights will have the opportunity for two slots (in the current design), but it will be difficult to attain.





VQT wrote:

well, so far it's looking good, but we need more information on how this will affect current jedi before we can put our views in.




Some translation to the new system will be part of the process and current Jedi will not lose their second slot.





prettysic wrote:

What happens to the holo grinders that haven't unlocked?



They get to play through the new quest system in Publish 10.











answer in plain answers please...jesus...people are confused and frustrated and you further confuse it by answering stuff like this...not ONE of those answers really answered anything as much as they cause more confusion...
DarthSevarity
Fri Apr 16, 2004 3:35 pm
#93

The 2 big things that really worry me are:


1. What is going to happen to those people working on the silent holocron, I'd like to know what formthe compensation we were promisedwill take.


2. Why are jedi wearing armor? Is this going to be fixed? Seeing ahoard of tin cans with lightsabers is just not right.



"To be honest I find myself frequently baffled as to how you extremely pesimistic people go on day by day and manage to enjoy your selves." - JEST3R
SpaceCobra
Fri Apr 16, 2004 3:36 pm
#94

So, let me get this straight...


I can do the quest and become a jedi with my current character...and throw away anything else I have accomplished on that character in order to open a second character slot for...what? So, I can create an all new character that I can make into the jedi that I want to make, so that I can return my main character back to what he was before. Or maybe I should just delete my main character, start from scratch with the Jedi I want to make, and wait until I open my second character slot to play my non-force sensitive character again.


I hate you one and all. Damn your eyes.



Cortez Sparo
Master Adventurer
Intrepid
RamhornSWG
Fri Apr 16, 2004 3:36 pm
#95

"You feel the force of confusion"


When is a question an answer and an answer to a question another question?


Answer this riddle young padawan.....


Exclarion
Fri Apr 16, 2004 3:39 pm
#96

So... Do players get to start working on Force Sensitivity and becoming a Jedi come publish 9....? Or do we need to wait till publish 10 to start the new "QUesting System" (or is this jsut to unlock that extra slot)... god damn im confused
RonsterA
Fri Apr 16, 2004 3:40 pm
#97

If we hologrind up to publish 10 and still *NOT* unlock..will we be compensated for the professions completed?


Circle YES or Circle NO





Zedig - 9 Squadrons Master Pilot/Jedi * 191 Badges & counting!
Porta - ex-Master Doctor

xnnnnn79*n*e*r*f*e*d*u*n*t*i*l*f*u*r*t*h*u*r*n*o*t*i*c*e*
electricnomad
Fri Apr 16, 2004 3:40 pm
#98




SpaceCobra wrote:


So, let me get this straight...


I can do the quest and become a jedi with my current character...and throw away anything else I have accomplished on that character in order to open a second character slot for...what? So, I can create an all new character that I can make into the jedi that I want to make, so that I can return my main character back to what he was before. Or maybe I should just delete my main character, start from scratch with the Jedi I want to make, and wait until I open my second character slot to play my non-force sensitive character again.




Yeah, that's a good point.


Why award an extra character slot to someone who's ALREADY a Jedi Knight? They're ALREADY decided togo down the Jedi path. In your eyes, Devs, what practical purpose does it serve to give them an extra character slot at that point?





"We're dedicating a designer (Green Marine) next week to looking into fixing some of the bigger issues of the smuggler. (Yes, we are also looking at issues with the other professions, the smuggler just seems to be the one needing the most love at this moment)." Q-3PO - September 16, 2003
Great Threads in Smuggler History, Vol. I / Vol. II / Vol. III - Collected Posts by the Devs Concerning Smugglers
***ELECTRICNOMAD RETIRED FROM SWG ON 7 MAY 2004***

Janina
Fri Apr 16, 2004 3:45 pm
#99

Too little and WAY too damn late.






:: Jani'na De'Vir
::
Imperial Army Colonel


Tathir
Fri Apr 16, 2004 3:46 pm
#100

SOME translation? Forced PvP in the revamp. I'll be burned if I'm giving up a single experience point because you guys didn't do things right the first time. I'm out. Seeya.



You will find...that it is you who are mistaken--about a great many things. -Palpatine
KenObi1
Fri Apr 16, 2004 3:47 pm
#101

It dont matter how the man answers, people will still find a way to make it vague.



Ibonek Bloodvayne-Jedi
Bloodvayne-Doctor/Rifleman
RamhornSWG
Fri Apr 16, 2004 3:48 pm
#102

Perhaps clear, simple, straight forward answers in SPANISH is the ticket.


I could translate those.....


Eryk
Fri Apr 16, 2004 3:52 pm
#103

Please, just cancel the Jedi class. You guys are gonna screw it up, and make it worse than it already is. Its already Jedi Wars Galaxies, please don't make it worse.



SOE Applicant: Here is my resume.
SOE Interviewer: It's half finished.
SOE Applicant: So are your products.
SOE Interviewer: You're hired.

- I support killing your Jedi, over and over.
LuthianP
Fri Apr 16, 2004 3:55 pm
#104

The best possible thing the devs can do is stop thinking for themselves and actually listen to what the players want instead of trying to think for themselves what the players want.
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