Development Cycle Archive
Thread: IC4: Path of the Jedi
As well can you go ahead and lock this thread. It appears pretty pointless at the moment. If you read the last correspondant post in the Jedi forums the new system was already explained to Arjun 2 WEEKS ago. Why have a discussion if things are already in the works. Clue us in as to what this new system is so we can really discuss what is going on. Lets not have another last minute heart attack like we did with the previous crafting changes.
i like having a FSCS, having to pick between jedi and normal would be something i would hate
I thought originally we were supposed to grind out professions over two years? Some are grinding slow using the current method and enjoying the classes for a brief time. Brief being a day, a week or a month. Most professional grinders dump them asap and start the next class.Non-speed grindersare going to have the system changed midstream out from under them. Has any thought been put into place as to how current holo-grinders are going to be rewarded if at all? If the currentcompleted professioncompletedis going to be thrown out with the bath water, I will more than likely cancel that being the last straw.
With that being said I would love a quest system for a NEW character in place. If I loose a force sensative slot and am forced to use my current character I will also probably cancel my subscription. A quest system from the beginning is what should have been in place. Little late now to shaft us. But nothing you all decide surprises me any longer.
Ren
AnXdiety wrote:
Hey TH in the meantime while you guys attempt to do whatever it is you are doing to the FSCS system can we get some attention towards the gamebreaking bugs in our class currently. As it stands right now we can suffer from clone camping and griefing galore. But talking with the musicians and image designers about things that are months away for them appear more important than those of us that can suffer extreme grief in the present time.
As well can you go ahead and lock this thread. It appears pretty pointless at the moment. If you read the last correspondant post in the Jedi forums the new system was already explained to Arjun 2 WEEKS ago. Why have a discussion if things are already in the works. Clue us in as to what this new system is so we can really discuss what is going on. Lets not have another last minute heart attack like we did with the previous crafting changes.
amen
Look, the bottom line is this.
The DEV team has proven itself unable to come up with a system that will not be able to be exploited, and be balanced.
I am sorry but it is the truth.
Holocron grinding may be a problem to many, but it also makes people try things that they wouldn't normally try or everyone would be having the exact same template as everyone else with the same sets of skills. (Not that it does not happen already).
Any quest system will immediately be abused with newb #1 rounding up 10 leet template of the month buddies and blowing through the quests in a day, just standing back while everyone else does the work and then it is the next persons turn.
The DEV team has already thrown the game into chaos with half assed quotes and information, and they keep doing it.
And now I hear that it will not open a new slot but change your current character....What if I WANT a different char to be a jedi?
What about the people who already had that choice made for them?
There is no Jedi that can finance their training without a second toon to make money....so I guess that is the point?
Make people have to use a second account?
I myself am on my last Holocron, what about us?
Once you make the step with the Jedi system there is no return, and that is what has to be understood.
And I myself have no faith whatso ever in the dev team making a system that can not be abused for something as important as this.
It needs to be left alone.
Renairdor wrote:
Additional Concept idea:
Privacy.
Many playersI know keep a 'friends list' of player jedi, and some even harass them, resulting in addignore- however, the BH/players still know the Jedi players are 'on' without having to use the normal ingame means of terminals etc. This is not correct. A jedi is to live privately, and that means the ingame system should not allow others to include a Jedi on their friends list without consent.
Technically, this should be an option open to all players. I may or may not want some players to know my Imperial army is currently online when I decide to raid their base. Players should have the option to be 'private' which enforces a new system where they can 'offer' friendship to other players to add to their private friends list.
Heck, some crafters I know will not log on their crafter char due to a barrage of /tells and requests.
Please review a method to allowing players to restrict who can add them to their friends lists OR simpler to not show up on anyones friends lists (playing truly 'covert') OR showing up only on private 'consented' friends lists. A toggle switch in the options would be ideal.
Thanks,
Ren
Nicely said. Jedi being added to the friends list by anyone is something that irks me too. If a BH wants to know if I'm online on my Jedi they should check the terminals to see if there's a mission for me, and grab one if there is (which will be extremely uber rare/never =p ) and launch thier droids.
'course that doesn't help the old 'send a tell and see if they're online' way of checking.. cause if the tell goes through they're online.