Development Cycle Archive
Thread: AT-ST changes on Test Center
to me it would have made much more sense to give rebels at-st's (or equivalent) rather then hinder imperials. it is much more fun when those get involved. I remember the first time AH got ambushed by 4 at-st's.....man, us Rebels were dead all over the place....THE ABSOLUTE BEST TIME I HAVE EVER HAD IN THIS GAME (which has gotten quite boring lately, and I just came back from a 2 month break and its only my first day back)!!!!
Only a few more months (I believe 4-5 months)until World of Warcraft and SWG can say goodbye to this subscriber....unless they make some serious changes (which I doubt)....and when Lineage 2 comes out (I believe a month or two), I will check it out, if it is better then SWG (which it probably will be), I am gone then!!!!
i got one for you devs. i dont know if this has been mentioned, but i am sick and tired of going to pvp and i get doubled teamed, so i run to a building and go inside to use the walls as a defense. Anyway while im inside they send in the at-st after me. I dont know but if you cant drive a vehicle inside a building why should you be able to bring the at-st inside. This issue really needs to be looked into. Thank you and have a nice day.
Balthasaur Kiray-shadowfire
Hey the Imps want their /Win button and the AT-ST was just that. I mean all they do is type "a" and sit back and watch their AT-ST go to town on someone. And if someone, heaven forbid, gets some damage to the poor little pet, then the owner wil step in and do something. I say good because the Rebels have ZERO for a factional pet and you guys cry over something like this? Get a grip people.
/me_cheers for Devs
NPC AT-STs are way to weak, My Wookie Novice Riflemen with a few rancors was able to take one down solo.
I am allmost master so I will go back in a few weeks and see if I can take one down in 10 seconds.
It took a about 20 min or so but, I have to agree that the current at-st are a complete Nuff,
I would not want to risk one in pvp when the are so easy to take out, I would say there only good for raising the mission level, lol
incresase armor to heavy and raise the resist to 80-100% and only let it be effected by Blast
Also improve there AI, sped them up and increase range to 70 or 80meters and give there attack a cone effect.
Also changing the T-21 form medium to light would balance play out a little.
These shold be very nasty or a least require Ewoks to take them down