Development Cycle Archive
Thread: AT-ST changes on Test Center
Devs have really screwed faction pets all together. I wish the following changes were made:
You can have only 1 AT-ST out at a time. You can have 3 of any other faction pet out at a time.
AT-ST's should not burn period. Common sense.
AT-ST's should not be knocked down period. Unless you have about 20 huge logs in your inventory to deploy.
If ordered, your AT-ST's should be able to attack anything, but one should not be able to loot or gain XP for the kill.
AT-ST's should be repairable. As of now they are just too expensive to buy just to let a rebel commando kill it in 15 seconds. I spent a month getting enough FP to buy it. What gives?
I do agree on blast damage for the AT-ST. Blast damage is about the only thing that should put a dent in it.
If this is a repeat I Apoligize but I read about 20 pages and my Eyes popped.
Im a rebel camando on Kauri and I will have to agree with the problems with ATST Fire Damage ok It can Happen Fire will Damage Metal and Blasts will too But It drives me nuts when I see a TKA run in and Knock them Over.. Get a grip They should get a Broken Hand Penality and Incapped for stupity. Yes they should be able to repair their ATSTs Since your revamping the droid Section why not add a repair droid to your list. Make a r2 unit or what ever that can go in and repair the ATST while in battle It could be a target just like everything else but at least they will have a fighting chance to repair their equipment.
Im not going to harp on the Faction pet thing enough has been said about that.
Just my 2 cents worth
Thunderheart,
This I believe is my first ever response to you. I currently play on Intrepid as an Imperial TKM/CM (CM is currently in progress to 4/4/0/4). After last weeks patch I and the PvP which ensued (the loss of decay in pvp is fantastic btw!) I saw the New and Improved AT-ST, owned by a friend, in action. Honestly it wasn't worth bringing out. This AT-ST was SOLOED BY A TK!!! It was the standard Warcry/KD2/Dizzy/Dizzy then a stack of UH3's and that was all she wrote. The AT-ST never even had a chance.
Please don't get me wrong on this, I am assuming you will more than likely nerf some professions rather than change the AT-ST. Honestly though, please make it stronger and in the sense of balancing make it plain'ol harder to get! These AT-STs used to be impressive during the first month or so, nowdays players destroy them just togrief other players.
In all fairness, theseAT-STs are pretty useless.
I still think its silly having an ATST as a pet.
The fp for one should be upped immensly, and it should be turned into a vehicle now you have the vehicles patch out and the code to do such things.
It really looks silly having 1 trooper running about having this giant ATST behind him bouncing to his/her every whim. How many times did you see it in ST?
Turn it into a vehicle, make it destroyed if the rebels take it out (the pilot clones back to the CF without it), and make it only useable in faction fights (so they cant grind with it or exploit it) and then only be allowed to use it when teamed with # number of players (say 8? or maybe 10?) so it only ever gets used in big big invasion raids instead of being used by a pvper on his own looking for easy victories
I'm not sure if anyone has mentioned this, but is there anyway to simply add a counter faction pet to the ATST on the reb side, rather then just nerfing the AT-ST all the time. Hardcore rebs and imps will have them to defend themselves and the battle is leveled a little more. If u don't have one and he does, your death will be an incentive to get on those rebel/imp missions and get one. ![]()
Another idea! What about introducing Ion weapons or some sort of rust dot rather then fire dot doesn't seem realistic against metal. E-web cannons or maybe several different types of weapons that could counter the ATST during battles rather then nerfing it.
I get killed by ATST's in one shot without buffs everytime, but then again I'm a defenseless BH ![]()
IMO they need to be strong and hard to kill unless you have something else that's hard to acquire too and not just a simple commando.
Although I would like to last longer against them. I swear it's like like blast blows up in my face against them without buffs. I hit the attack button and it incapts me
Lower there firepower half way but beaf up there armor, at least I have a chance to burst run then
One last thing, make lightsabers hack them up, so if you have a jedi with ya, mr. imp better run and hope his pet is a good boy and follows.