Development Cycle Archive

Thread: Publish 7 Feedback: Droid & Droid Engineer Enhancements

Burning_Tyger
Tue Mar 16, 2004 11:33 pm
#79


I'm not a dev-basher, and I hate to see the devs get maimed like they often do for minor things. For the most part I feel like the devs try their best.


That being said, I think this is the most disappointing publish that I have experienced so far on SWG, a big-time let down on multiple fronts. The up/down command for furniture and the lighting lamps (if they work, havn't seen one yet) are good. Other than that, I am really disappointed and it has me bummed. Itfeelsnothing like the excitement I felt when the announcement of this publish was first released. If you go back an look at the evolution of this publish...what was originally promised and thrown around...very little of it has actually come to be. Of the few things that DID come in this publish, almost nothing has manifest itself in the way we had all hoped, or in some instances, had been promised.


Any backlash you devs are getting on this one might be deserved.


I hope the next publish is more acceptable and lives up to its potential, and I wish the devs good luck on it.




2nd Lt. Tygo Noscixximi
Master Artisan
Master Merchant
Master Droid Engineer
Eclipse Server

"It matters not...he is still your Emperor."
Troth
Wed Mar 17, 2004 2:15 am
#80

I was one of the first DEs on Eclipse and have enjoyed it for the most part. As of today, i for the first time have considered giving up DE. My 2 biggest sellers lately have been BH probes and droid storage compartments. Sure, i sell a few droids here and there, but these 2 items are the meat and potatoes.


I logged in today excited to see the new changes. I made a few combat modules, stuck 'em in some droids and began to play. While new ADV probots are better than last weeks, they still aren't anything great. I had about 100 tells asking for info, but made only 5-6 sales. I made aan ADV Probot and R3 maxed out. Got a friend to go buy a bio-e pet and let the two of them fight it out. It was no contest. In 30 seconds the droid was a smoking pile of garbage.


Calling this publish the 'Droid Invasion" is an insult to all the wonderful DEs that play here. I don't care if you call it a base to add more droid items later, it's still rubbish anyway you look at it.


By the way, at the end of the day guess what my biggest sellers were. You guessed it, ol' meat and potatoes.





Troth - Eclipse First Master DE
Troth Droidwerks
only86
Wed Mar 17, 2004 2:18 am
#81

Hello - This is my First time writing in a feedback forum -

I am A Master De, Artisan, and Architect

I was the Second or Third Master DE on the Eclipse Server - I started Day 2


Why have I kept DE for this long? I Liked the idea of Droids, what they could, and should,,, represent in this Futuristic society that is SWG


I Write this to express my dissapointment with this most recent patch

I saw it coming, I read the posts and realized that this would happen - but nothing could be done about it...

I will not hash out what all the other DE's on this board have said, but I do agree with them whole heartedly


This patch was illconcieved in my opinion, and new chassis should have been introduced before different droid combat modules -


I just wanted to bring something up --- In the movies..and the books...

Howmany times do you see or hear someone Using a Pet to kill things or attack?

I have read all the books..and Seen the movies..as most of us have... I can think of.... only a few instances..Rancor.. The Pets in EP2 Colleseam*sp*

Now> Howmany times have you Seen or read - about droids being used - I think...Almost every book? Almost every movie?

I think the Devs had their priority skewed to begin with and should have made DE a lot more in depth than even the BE ...

as it stands now, I only sell 2 types of Droids on my vendor... because thats all there is to the class.... its empty..hollow

this new patch only puts another twig on the fire that is DE...nothing


I am truely dissapointed with DE in general, and what I Read for publish 8 is only slightly heartening...

I wont discuss that here... time will tell


but if publish 8 doesnt work out..this is one.. master DE.. that will find something better to do...

sad

sad


Enkidu - Eclipse




Enkidu - Mayor of
Junction


Coronet Mall 887 -4684

The only maker of perfect 45 FR Crafting Stations


AudioOrgana
Wed Mar 17, 2004 2:46 am
#82


Well, at the end of the day - my opinion is largely where it was this afternoon. Here are the answers to the original questions, which I waited to answer untill I tested everything as fully as I could :



Are all of these working correctly?


Yes, but with lots of unexpected side effects, as listed above (like the inability to put a general utility module in a utility droid - seemingly intended but a unexpected new pain). I made each of the droid stim packs (but not the reconstruct packs) - they work.


Are combat droids helpful to non-combat and new characters?


They were more useful before the armor nerf. The point of a non-combat person using a droid is to distract the attacker so they can run away. These new droids don't take much damage before they need tending in the form of stim-packs - and you can either stay there, repeatedly stim the droid and pray something else doesn't aggro you, or run away and have the droid last 10 seconds, and the attacker gets you anyway. If the intention was to allow a non-combat person to experience content, like a themepark, again, no, it's not filling that need either.


The increased power is nice, but it came at the expense of the greatest asset droids had - the armor.


Are combat modules stacking?


Yes, but it's unclear how the combat rating is achieved - we seem to have differing reports. So yes, they seem to stack, but we don't know if the system for generating the individual ratings is working as intended as we do not know what is intended.


Are your droids no longer susceptible to poisons, bleeds, /warcry or /intimidate


Tested poison and bleed, and no, they aren't; not sure about the other two. This is a good, logical change, btw.


Are the Droid Damage Repair Kits and Droid Wound Repair Kits working properly?


Yes, but again, as I said above, they work but the cost and the need for constant use means they are out of reach for the "new" player crowd, and the little/no combat person will go through them like water. This sounds good on the surface, but won't be if people don't think the high cost (due to so many named rare resources and subcomponents) is worth the limited benefit of a CL-10 droid with no armor.


AO



Kempec
Wed Mar 17, 2004 3:58 am
#83

They are still totally clueless. Pathetic and misleading. Just once, you think you guys could do something right, ya know? Guess not.... /sigh



-----------------------------------------------
-Kempec
Feardreamer
Wed Mar 17, 2004 4:08 am
#84

SOE, what in the galaxie is this?


HOW can you sit there and type up the patch notes for this patch and be PROUD of yourselves?


Someone in your company must be the DEVIL!


Im starting to hate you now... used to like you, but there is no trust now.


**edit** was that desktop **edit** about grrrrrr this aint no invasion this is a illusion----



we are still screwed,my DE on chimeara cant do **edit**. my vendor shop is still a ghost house and i lose money every day to keep the maintanance up, YOU KNOW HOW I MAKE MY CASH? well i can tell you its not by selling droids. I make my money by selling resources next to my droid vendor, and iv been doing that since start, i started doing that to fund myself to DE master, but i still make more cash on the resources...


Seriously this hurt, like a dagger in my heart!


/Oscar Bergh



"I dont believe in Jedi"
The Malevolent XiNLOOM
Retired Master Bounty Hunter -
DEATHBLOW -
"If you stand in the light, you are bound to cast shadows"
-I LOVE YOU ALL AND HATE THE REST OF YOU-

DisLeXia
Wed Mar 17, 2004 5:07 am
#85

Sorry 4 my terrible spelling mesa DisLexic


Im Master DE on Europe Farstar Master Artisan and Master Merchant.


I have a Costumor having a Lot of funn with a 1600 Ham R3 with a combatrating of 525 or si i think.

So thatz a good one,.. Thanx for making one of my costumors happy


Ive spent a long time reading thrugh this Thred 2 not repeat wat has been said...

I will press the issue on a few things that realy Hurting me.


Coloring Droid Chaises was a Verry nice thing, there is NO need 2 remove it, you ar just taking away Posibilitys and Funn for all.


General Module Clusters ar now Usless. Plese give us thease modules back,... or at least remove them if U dont intend 2.


It now takes me mutch longer crafting,... cows of the mess in the shematics... PLEZ have Droid Medics in a seprate menu


Itz a nice idear 2 give us DE's a extra income in form of Repairpaks.. but they ar hell 2 make.

Then again all the ADVANCED thingys 2 make Stims ar not jused in enny of the Shematics ?

Adv. Capicator Discharge unit

Adv. Diagnostic unit

Adv. redundant Power Suply

Adv. Repair unit chaising

Adv. Unit delivery chartridge

All thease things ar not used in enny shematic ?




hehe just Bla bla from here on... u can skip 2 next post

And here a Tip 2 all DE's one that saved me vrom loosing my sanity.

Change your AFK message (contr + O) and explain there..


No new droids

The Invasion comes in form of Droid ennemys in the new dungeon.

No the new dungeon is not Live jet.

Dont ask me I just work here

Jes there is something good about this patch.

We now have candels and can move them up and down.


I actualy enjoid being a DE

The last weeks have realy depressd me...

Reading the Testcenter forums...

Ive stopped reading, hoping it was all just the first Test runn.

Im Verry sad the Droids came out so bugged.

Speaking of wich..


Pleez fix this while your at it:

Powerdroids consume Baterys

Le- Repairdroid can not hold a repairmodule and does not repair without ne

Surgical droid is nothing spechial

Surgical droid has inventory Problem (i have not tested this since publ 7)

BLL is way 2 expensive 2 be a regular droid with 2 modules, and no other purpos

- BLL culd be the onley droid with stakable Inventory stations alowing him 2 carry 20 items



FAZIT from Harley Q'inn

DE is no more funn, ive waited around a long time for something 2 happen 2 improve this Profession.

Im either going 2 start other Professions,.. or quit entirely

Im a bit dissapointed in this, spechialy since Droids is wat makes this game Difrent from all other MMORPG

SW is the Only Fiction where DRIDS play a real Big DEAL 2 adding 2 the entire world.

Ive Playd DAoC 4 a long time,... and the Company suplying the European servers dont have theresh** 2 gether.

Wat i Like about SWG is being right at the sorce.. wen Sony Patches.... my server is Up 2 date.

I'm not shure,.. but i think SWG is live over 3/4 a Jear,... but still the Droids ar Bugged dating back 2 beta.

The Official Post announcing this Publish sayd a lot of things we culd look 4ward 2.

Lot of PPl complayned.. we dont want new dreids.

We do not want DE 2 be a combat Class.

We do not neeed Droid COmander

the cry was Plees fix droids as they ar b 4 starting something new and having that bugged as well.

It seams 2 me the devs did just that...

the prosponed a lot of nifty things we culd do with droids...

But they did not fix enny old bugs.. exept Battery consumption


We HAve a big Comunications Problem here

and i dont just mean my spelling /blush


I know wat itz like sitting in a COmpany working a projekt in a Team not working 2 gether.

And a big respekt 2 TH who realy has the most **edit**ty job at SWG

You ar the puffer between angry upset disapointed Gamers... and the devs.

But this can not be presd enuf,..

You ar the onley one we can rely on 2 get the devs Hed out of that dark hole they ar in and get them 2 see the things the comunity wnats.

And then Kick em in the but 2 find solutions evan 2 the No funn 2 work on Problems.


Endtransmission:

Love

Harley Q'inn
DrummerX
Wed Mar 17, 2004 5:12 am
#86

I think the changes are fine, and everything seemed to be working correctly. But guys, seriously, you've gotta stop putting up pictures of battle droids, like the one im lookin at at the top of my screen here, if we're not gonna get em! It's killin me, just tease me some more why dont ya. ITS EATING MY BRAIN.......But anyhow,I think the LE Reapir Droid is funny as hell, put in a slang chip or a geeky chip and have himinvade a gnort nest or somethin, instant entertainment.



-- Drummer Carze, Master Commando/TKM --


The Avengean Guard {TaG}


DataSmuggler
Wed Mar 17, 2004 5:14 am
#87

I agree with what everyone else is saying, this sure isnt a droid invasion. sigh, oh well at least this will help me kick my addiction to this game,

Zabe Ejov

Master Droid Engineer, Valcyn

Reddman
Wed Mar 17, 2004 5:17 am
#88

The final slap in the face

http://forums.station.sony.com/swg/board/message?board.id=tailor&message.id=29694


Tailors can't even craft the droidsmiths toolbelt with these new Droid repair Kits




Droid Invansion...lol
Xix13
Wed Mar 17, 2004 6:22 am
#89

Having a Doc alt, I know that you can substitute advanced versions of components for normal ones. So someday, when all the esoteric stuf spawns, I'll test out the repair kits. But some of those resources I don't remember EVER having seen! I'm not crafting anyway until the temp-nerf crafting stuf is removed. I haven't been around long enough to have a horde of 1K OQ resources. I tried making one blaster power handler, and it came out worse with better stuf than my mfg schematic, so I'm glad y'all are nerfing the nerf.

TH/Devs -- You DID say this was just phase I of the droid stuf, right? You're still trying to figure out how to get the upper level droids into the game without repeating the original creature mistake of letting new chars take on rancors thanx to their pets. Right? This isn't IT for droids. Right? There's a Part II coming with Droidekas, Roger Rogers, Blastermechs and stuf. Right? I'm starting to rethink my whole take on the DC mini-profession. If it isn't a full-blown profession, then I could add DC to my commando, keep some harvesting, and have a nice, useful combat char. Maybe I could even keep enough to SPs to use stims!

I'm really glad I never SOLD any probots (just gave 'em to Guildies who wanted cool looking med/item storage droids), or the disappearance of the armour/resists woulda been a nightmare.

Was disappointed to see my pretty surgical droid still can't find his item storage module or datapad. Guess I'll just have to replace him with an R3.

One of these days (particulary with Space Expansion and Piloting coming) you're really gonna have to admit that we don't get enough Skill Pts to function effectively. Not with only one char per server anyway (I have 3 accounts and could use more -- I know, that's what SOE wants; I'm a dummy but I really like this game).

Other than those comments, I'm not unhappy at all with Part I (RIGHT?) of the Droid Invasion. Would like to see a power meter on the droids though. And the entertainment module. And some of the other stuf that I'm confident will be here in the next patch.



-- Xixor (FS Master Doc/Master Pistoleer -- CANCELLED) "I know what you're thinking: Why, oh why, didn't I take the BLUE pill?"
-- Xixasaurus (Padawanasaurus/Privateer) "Green is Good"
-- Xixette (12pt-Master Artisan/12pt-Master DE/12pt-Master WS) "Think Pink!"
-- Xixell (FS Master Pikeman/Master Swordsman/Rebel Pilot) -- "Anybody for some ants?"
-- Xixdoggie Dawg (Master Rifledogg/Master Ranger) "Woof"
-- XixTheFish (12-pt Master Chef)
venger007
Wed Mar 17, 2004 6:38 am
#90

The whole system is just wrong. Just one level of combat droids for everyone is wrong. Combat professions should be able to control larger and more powerful combat droids. Maybe a droid control skill is what is needed. Combat droidsare for people who fight and protectthose who do not.Let everyone control level 10 droids, but as people advance in combat professions raise the level to like 20 for master marksman and brawler and 30 for the elite combat professions. This will at least let the higher level profeesions have some help, because a level 10 combat droid is usless against a rancor. That would give some help to those of us who can only play at odd hour and make it hard to find doc's to buff or hunting parties.If you read this thanks for your time


Vesan

Master TKA/Pistoleer/Fencer


Venger

Master Weaponsmith/Smuggler



Vesan
Sergeant 47th IEF Imperial Army
Neroir
Wed Mar 17, 2004 6:58 am
#91



Xix13 wrote:
There's a Part II coming with Droidekas, Roger Rogers, Blastermechs and stuf. Right?




Wrong. Depsite of the multiple options we DEs and non-DEs gave them here in the forum, Devs didnt find any way to implement high level droids apart from the Droid Commander, and majority of us were against that option.
So: next Droid Invasion Part just come with a few utility modules (I think none of them sugested by us DEs) that add very few real utility to our droids.

Ellesa - Master Droid Engineer - Mos Nox, Tatooine
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