Development Cycle Archive

Thread: Publish 7 Feedback: Droid & Droid Engineer Enhancements

Akkori
Tue Mar 16, 2004 8:42 pm
#66

Sad to say, but I expected this, and its why I dropped MDE about a month ago. I knew there was no way SOE was gonna do DE right anytime until AFTER the Space Expansion. DOnt get me wrong, I like the droid stims and more reasonable battery consumption. But thats all. I wont even bother getting any "combat" droids. I made myself a suite of droids that will serve me till June or July when DE is closer to getting fixed. They all have storage modules, medical modules, and a variety of crafting modules. I even have a couple crates of batteries left over, which indicates how oftenI actually use them.


There will be no more credits going to any DE from me for a few months, silly "combat" abilities or not. But it doesn't matter. So few of us actually watch and respond to these boards that they really dont have to listen to us. THey know the 80% or so who play the game blindly (..ooooh, I think there is a new patch today! I wonder whats in it?....) wont bother them. THose 80% will be excited by what they see or not, will keep paying or not, and SOE wont hear a peep from them either way.


But just to be helpful, here is my suggestion: F-O-R-G-E-T C-O-M-B-A-T


Forget combat when you think about droids. GIVE US UTILITY. Enough of this game is focused on Combat and PvP. Forget Combat! Leave it alone. Fix the BROKEN and/or USELESSprofessions.


Squad Leaders, Rangers, Politicians, DE.


You ought to devote a whole patch to nothing else. Get everyone in the game playing a useful and working profession and THEN start to add stuff for them to do.




Odano Akkori
First Mayor of Tempest
Jaxian Bay
Elder DE, Rifleman, Swordsman

Jedi will never be a starting profession...Looted items and quest items will never be better then crafted items, this is not a loot based game...CH will return shortly...CH and BE will not be back in game...Rangers are getting their revamp next!...The stealth system will not be changing in the spy expertise...Need any more examples of things the devs said that did not hold true?
ArkonPhoenix
Tue Mar 16, 2004 8:47 pm
#67

I've never replied like this before, but what the hey, lets give it a try :-)



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Now, as always, we cannot vent at TH. He's just the messenger. Getting that out of the way, TH, you do a fantastic job. I wouldn't want it, but you do a good job.
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I dont blame TH either, I blame Sony's Execs



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-"Droid Invasion" should be renamed "The Adventures of Sideshow Bob." Why? Because that's a more fitting title for one.
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Hilarious



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-Make this game work. This is STAR WARS, not some crappy fantasy title that's like every other fantasy title out there (And yes, this was a jab at EQ.) For a massively successful phenomenon such as STAR WARS, the Development Team is not living up to our expectations. We, as paying customers, deserve to have a better game than this.
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True



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-This new Publish blows ass. Instead of adding one new dungeon per publish, how about half a dozen? Instead of fixing a half dozen things, how about fixing everything. If you want this game to be successful, I suggest you start churning out the fixes and the content. You can deny all you want, but everyone knows that you're losing customers and you're not receiving new ones to replace those leaving.
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Im almost done with this game myself



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It seems to me that you people are just trying to keep this puppy afloat for as long as possible, in order to bring in the cash. Then, you'll let it go, just like Ultima Online. And yes, we all know Raph Koster's history.
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I highly agree with this. Sony will just write this off as a Loss on there taxes to give the Execs more pocket change for Booze and Trix. Maybe we should call the Feds as we seem to have another Enron case here. LOL, but true.





I just hit a bunch of buttons and hope everything works out.

Click here for "Arkon’s Ideas and Suggestions for SWG".
SWGartisan
Tue Mar 16, 2004 8:56 pm
#68






Tarne_Monter wrote:
On the non-complaining side of things.
When a droid with combat modules is finished being crafted all you get is the HAM and Combat Module Rating in the examine window, and in the final crafing window. It would be nice to be able to see the damage range, to-hit, and attack speed so that customers know what they're buying before they buy it and put it in their data pad, and so DE's can label the droid deeds so people know what they are.






PLEASE!


It's a guessing game as to what I've made now....


Make the stats visiblein the deeds!


How could you have missed this?



- signature unavailable
Fromme
Tue Mar 16, 2004 9:02 pm
#69

I have just spent the last 2 weeks grinding, grinding and grinding though Droid Engineer. I still have a couple of boxes to fill then I will be Master Droid Engineer.


Bob - Hey, let's go hunting.


Me - I can't right now. I'm grinding through DE.


Bob - You've been grinding DE for 2 weeks straight. What for?


Me - /smile I'm getting ready for the "Droid Invasion" patch 7!


Bob - Oh! I hear that there will be new combat droids and there gonna make them like pets and you can fight stuff with'em.


Me - Ya, it's gonna be great. I can't wait to be able to finally craft a droid that has a purpose. There finally gonna fix the droids and the game is gonna be that much better. I'll be able to sell them to and finally make some money doind what I like to do.


Bob - Hey, I saw the DE Invasion wallpaper. Are those droids gonna be added. That's going to be totally awsome.


Me - I think so to. Thanks SOE and all the power's that be for making this a great game.



Now, I haven't been able to log on yet to craft any new droids after the publish so I came to the forums. I started reading and I wasn't happy anymore. A few questions came to mind.


Why am I wasting 20 bucks a month on this game when it doesn't even play properly?


Why did I waste 2 1/2 weeks of my life grinding through DE on the promise that we would have more droids and they would be able to be crafted better.


Why did I waste 60 bucks buying the game in the first place?


Why don't I just quite the game, wait 6 to 12 months then maybe come back to see if it actually is worth paying for?




You see, when I first started playing this game the only other real game I played was Diablo II LOD. So when my brother told me about this game and the fact that it was "Star Wars" and you could play online and be in a world just like the movies was very appealing to me. As someone on a previous post put it 'Star Wars"should be the game of all game. It should have to live up to it's Saga.

Well for me it does not. This game is quickly going down hill.


All this game has been for me so far is a big waste of time. I am very disapointed in it. But I am loyal and will stick around for a bit longer to see if the Developers actually listen to anyone and fix the stuff that the actual players of these professions explain to you so thoroughly.


I'll I wanted to do was to make some cool droids to give to my friends and sell to others. Now i fear I will not be able to sell these droids to others or even give them to my friends.


Pondering with no hope and no toilet


Fromme


AshleyHumes
Tue Mar 16, 2004 9:04 pm
#70


Well, my day started off just peachy. I came home from a long hard day at work and logged on to SWG to relax.



It didn't happen.



Five minutes after I logged on, the tells began. "That advanced Probot you sold me that was advertised with the Medium Armor and 40% resists, doesn't have it anymore as of today. Either replace it with what you told me was on it, or refund my money. And I am going to tell everyone that you are a scammer.". I had about ten of those tells in the first hour from people that had bought droids from me from as far back as the game launch. Then the game mails started rolling in, telling me about the same thing as the /tells.



Finally I had to log out to get away from all of the pissed off and angry customers. My customers, and many of them were my friends until SOE pulled this crap. They are not just my customers SOE, but they are yours as well. And they are mad as hell. I logged out to get away from the angry people, and I dont know if I have the energy or willpower to come back. Thank you very much SOE.



You said it was a 'Droid Invasion', but I think that was a misnomer. It was a 'DE Invasion', and the least you could have done was lubed us up and kissedus first.






- Alliance Colonel Vixyn Renault. Wanderhome @ Ragnarok. Apocalyptic-Vision (A-V)

* - Master Droid Engineer (Mastered 8/22/03), Master Shipwright, Master Merchant, Master Rebel Pilot
*- 12 pt Droid Engineer, FS Crafting 4444
* - Ex Master Professions : Brawler, Scout, Marksman, Medic, Entertainer, Doctor, Combat Medic, Armorsmith, Weaponsmith, Tailor, Chef, Commando, Carbineer, Architect, Merchant, Creature Handler, Pistoleer, Bounty Hunter, Dancer, Musician, Image Designer, Swordsman, Teras Kasi Master
AudioOrgana
Tue Mar 16, 2004 9:44 pm
#71






Neehivi wrote:





Smurfwalker wrote:
Whilst I'm not weighing into the actual argument over what are good/bad changes (I don't have an opinion yet), these changes have been on the test center for quite some time, and it would not have taken a whole lot to read the release notes or hop onto the test center to discover these things for yourself while there was still time to be involved in the development process.

Complaining about things that have been known for some time (ie. no droidekas etc.) is counter-productive, and contributes to a whole lot of emotional wind that the developers have to sort through to actually find any bugs.

If the changes affect you so much, you should have read the notes and checked out the test center, and the test center forums before it went live.






/agree


/agree


/agree








WE DID.


The responses in this thread are pretty much what we said when it was on TC - however, they want feedback based on it in live play, and they are getting it.


Don't presume that we didn't see this coming - we did; being uninformed and accusing others of being uninformed is just bad form.


Audio

NovaSpice
Tue Mar 16, 2004 9:46 pm
#72






AudioOrgana wrote:





Neehivi wrote:





Smurfwalker wrote:
Whilst I'm not weighing into the actual argument over what are good/bad changes (I don't have an opinion yet), these changes have been on the test center for quite some time, and it would not have taken a whole lot to read the release notes or hop onto the test center to discover these things for yourself while there was still time to be involved in the development process.

Complaining about things that have been known for some time (ie. no droidekas etc.) is counter-productive, and contributes to a whole lot of emotional wind that the developers have to sort through to actually find any bugs.

If the changes affect you so much, you should have read the notes and checked out the test center, and the test center forums before it went live.






/agree


/agree


/agree








WE DID.


The responses in this thread are pretty much what we said when it was on TC - however, they want feedback based on it in live play, and they are getting it.


Don't presume that we didn't see this coming - we did; being uninformed and accusing others of being uninformed is just bad form.


Audio








/agree


Nicely put Audio.

Burning_Tyger
Tue Mar 16, 2004 9:59 pm
#73




Oh man!


I'm a master DE and I just want one question answered:


WHY CANT I COLOR MY DROID CHASSIZ'S ANYMORE DURING CRAFTING!!!??


Are all furniture/decoration droids going to have to be the same color from here on out? You're going to kill creativity in droid shops if this was an intended change. I REALLY, REALLY hope it is just a bug that will be fixed very quickly. I was in the process of making a Droid Superstore with lots of variously shaded display models when this patch hit , andit has caused a MAJOR problem for me.



And since I'm on the subject, can we have some furniture versions of our other droids so we can display them too.


Please TH or some other dev respond to this. I really need to know if I have to trash my big plans. My heart will be broken if that is the case.


As for the other stuff, I havn't really tried it, but no matter how good it is, if I can never color display droids again, then I will have nothing but negative feelings for this publish.I hope that is not the case.





2nd Lt. Tygo Noscixximi
Master Artisan
Master Merchant
Master Droid Engineer
Eclipse Server

"It matters not...he is still your Emperor."
LadyLeala
Tue Mar 16, 2004 10:18 pm
#74

Well, after perusing this thread, I see that the overall tone is rather negative.


I'm going to list out some issues and concerns that I experienced after a few hours of playing with the new droid changes:


COMBAT CLUSTERS vs GENERAL CLUSTERS


I would like to see this changed around a bit. There are several models that accept the new combat clusters, and a few other models that accept the general clusters. The problem here comes into play for people who have pre-built general clusters. They cannot be used in the combat-oriented droid models.


I realize that you can put the same components into the combat clusters... but it seems silly to suddenly have to supply an extra Droid Brain in order to make an R2 unit that has some storage compartments, a medical mod, and a couple craft stations. Can you please make it so that the droids that accept COMBAT CLUSTERS will ALSO accept the general clusters again? (This is an actual change to what the schematic accepts on creating those particular droid models)


Why is my r3 the best combat droid in the galaxy??


Who ever saw an R3 (or an R2, for that matter) out there fighting? I don't get it... to date, the main two "combat droids" have been the Probot and the DZ70. I was really hoping/expecting those two to have the same schematic layout PLUS some additional combat module slots.


Originalprobot schematic:


2 Droid Service Module Harnesses (meaning 2 modules total)

(now this reads: Droid Combat Module Harness)


Proposed probot schematic:


2 Droid Service Module Harnesses

4 Droid Combat Module harnesses


This way, a probot could be as powerful as an r3 in combat, but it could never be the utility droid that an R3 can be. Allow us to fill the first 2 "general" slots with EITHER a utility mod, OR a combat mod... and then make the additional 4 COMBAT MOD ONLY.


Ok, next issue...


Droid wound/damage packs:


Well, these look really pretty. The subcomponents are neat to scroll through. I didn't spend the time to make any of these yet. But the problem I see here is this... these items are too difficult to make compared to the benefit that you get from having them. Granted, people will need them. But these have a level of complexity that rivals a master medic's potions. It seems that you were trying to make these along the same lines as Bio-Engineers making pet stims. But for a 1.6k HAM robot that will hardly get used, this is a heck of a lot of work to make a repair kit.


1.6k-1.8k (maybe 2k?) HAM is not configurable at all...


I see Bio-E pets all the time that have huge Health bars, at the expense of mind and action. Why can't we have the same experimental options for our combat droids? 1.6k-2k on all 3 bars is fine. Just let us take that maximum (let's say 6k) and spread it out between the 3. I'd like a 3k/2k/1k robot.



I think that's about all I've noted so far. I won't be playing with these anymore until the crafting system reverts to "normal". Of everything that I wrote, my biggest gripe with droids now is the fact that I just don't like the idea of seeing a bunch of R3 droids as the best combat droids on the market.


Hope this helps make it a better profession before it's too late.





Wayfarer's Designs

Relocating on CHILASTRA

CLOSED UNTIL FURTHER NOTICE


Dronayus
Tue Mar 16, 2004 10:27 pm
#75

Yes i feel for you DE's. This was no droid invasion TH, this was nothing but a DE nerf. You advertised combat droids as if they were going to be the new form of combat yet you strip the of everything needed to withstand in combat (armor and resist). That's like promoting a Carbineer Invasion just to log in and find out you can't weild a Carbine anymore. What in hell where you devs thinking? This is the 2nd screwed up patch in a row. Only worth while thing is the up commandwe have nowin ourhouses. The DE's have been screwed from Day 1. You go and tease them with some mock up droid on the wall paper only to give them probots that they have been swollowing since launch. You strip the droids of anything that can allow it to survive 30 seconds of combat and you call that an invasion?! Only invasion i think needs here is an invasion of new devs walking into your offices and kicking you all out. What you bascially did was turn DE's intoJunk Bot creators. These Droids are close to worthless in their state. This really is a foul patch, you basically spit on the whole DE profession with this garbage and now i suspect it will take months to give DE's something to actually sell in terms of combat droids. Wow, you guys really dropped the ball on this one, my goodness. Makes you think if the devs know what in hell combat actually isto give hunters stripped defenced robots and call that an invasion? Give me a break here, this is total BS!




ABDronayus BA
Dronayus Resources: Twilight's End, Naboo -3021, 5206
KingBanjo
Tue Mar 16, 2004 10:53 pm
#76




Animi wrote:

I'm not sure if that stuff works or not, but thanks for stealth-nerfing my prenerf probot.


Prior to the publish my probot was:



  • 40% Resists to All

  • Medium Armor

Now, my probot is:



  • 12% Resists to All

  • No Armor

I don't think it's right for you guys to retroactively nerf legacy items.






I agree with this statement. My probot was no fearsome warrior before the driod invasion, but he was a very good tanker, drawing baddies off me when I was inced. Now it's 40% resist and no armor, coupled with it's pathetic HAMs, andvirtually no damagesend one message to me.


Droids are for item storage, nothing more.


Ironic that the patch that was to fix droids wrecked mine.





"People demand freedom of speech to make up for the freedom of thought which they avoid" ~Kierkegaard
TheWolfen
Tue Mar 16, 2004 11:01 pm
#77


I'm a fairly new droid engineer (don't ask me why), and this patch is the biggest sham I've seen yet in the game. There simply is no droid invasion. Between the artwork and that title, you've completely deceived the average player, and they're pissed off, as am I. I have always tried to think of the bigger picture and give you guys the benefit of the doubt with questionable stuff in the past, but I've pretty much lost all hope droids will ever be implemented properly, sensibly, or even implemented in a manner that remotely resembles Star Wars.


Combat droids are not helpful to non-combat and new characters. Why? They aren't powerful enough by a long shot. I keep hearing "But combat droids are illegal in the Star Wars universe." Are you going to tell me that grauls, rancors, kimos and a host of other creatures are legal? Sure they are. Besides, you've often stated that continuity will suffer for the sake of gameplay. It's easy to conclude that real droids, combat and otherwise, are more important to gameplay in the Star Wars universe than pets. Period. But they are not in this game. I understand you want to make droids as capable as a non-CH BE pet (and I don't think you've accomplished that even), but there are a lot of CH's out there, and therefore more powerful pets. Why do we not have droid equivalents??? This is Star Wars supposedly. They are also not helpful to new players because they are very complex and, therefore, expensive. I don't mind complexity, but no new player is going to be able to afford a droid, such as they are.


The new bug of not being able to customize the appearance of a droid chassis completely eliminates the only real use of droids in this game - furniture. Perhaps not only.. medical modules and portable crafting stations are useful. However,droids as decoration area big part of our market. This is now broken.


The removing of armor was a very flawed decision. This takes a marginally useful droid and makes it even worse. Nerfing this profession is not a good idea. It has suffered from lack of attention, design flaws, andpoor implementationlong enough. Anything you do to weaken droids further will only serve to eliminate droids from this game, and therefore make the game less Star Wars.


On the plus side, combat modules do seem to stack. Repair and wound kits seem to work from my experience, although that is limited.


There were some good things with publish 7, but droids aren't one of them. Yet, every average player is goingto think that's what this patch was all about.




Elas Acko, Enigma Collective
Master Artisan, Master Droid Engineer
Theed, Naboo Kettemoor Server
Wayticus
Tue Mar 16, 2004 11:08 pm
#78

My opinion on this, well TH you once again lied to the players, about the droids, no surprise there really.


I think who ever was in charge of this needs to be fired immediatly.

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