Development Cycle Archive
Thread: Jedi Feedback 6-23-04: Core Combat Change
I had two initiates at one point, counted 10 swings, I hit 0/2 once, 1/2 7 times, and 2/2 twice. That's a 11/20 hit ratio at 0404 saber. They seem to hit me more than before, it seems master defense doesn't do much anymore, I got hit about 2/3 of the time.
DarthGhaleon wrote:
Ramona_Garcia wrote:
SOme people don't do it cause they don't like to grind. But you can do many professions while afk... doctor, medic, entertainer, dancer, musician... even combat profs you can afk grind. There are macros for most professions.
Not everyone AFK'd every profession they grinded out. Quit lumping everyone together into the same group. I myself had to do all 32 professions. Took me almost 1 year to do them all and the only 3 I AFK'd were the Entertainer professions (Ent, Dancer, Musician). So thats 29 profession I did without the use of a AFK macro, where I actually had to sit there actively manipulating my toon. Don't tell me I didn't earn or work for my Jedi because I did.
Did I enjoy grinding? No.
I had a goal and I achieved it.It reallypains me to see people like you takingother people'saccomplishments and telling them its garbage because they put no actual effort into getting their slot. Not everyone buys their Jedi on Ebay or AFK's to glory. Their are many of us who put plenty of hard work into getting Jedi.
Message Edited by DarthGhaleon on 06-24-2004 12:44 PM
Hmmmmm....your toon is a wookie, you know up until the recent developments in Star Wars Galaxies i had never heard of a wookie being a jedi
Message Edited by DarthBrundleFLY on 06-25-2004 04:48 PM
WarlordRhawn wrote:
With that said, no one is asking for "God Mode." Being able to take down 5-6 other Masters does not equate to being god. If it detracts from other players, there are other options for them. One such option is to do the jedi trials and unlock your slot for yourself.
There have been many things that is not good for the overall health of the game. Holocrons for instance destabilized guilds many guilds. The Combat Medic is killing any desire to enter the GCW, has been broke from day one, and has nothing to do with Star Wars. The fact remains people worked hard to get their jedi, they were promised a power character and they should have their hard worked honored provided of course they are willing to do the work to have their character masterthe discipilines of the force.
I mean it's easy to want hard caps if you know that you're in it, but if you have any good idea how to manage it, I'd be very interested in hearing it. Think you would agree that excluding most of the players forever to see this part of the game (at least till someone cancels his Jedi account), just because you started some month earlier, would be highly unfair.
People are claiming a 25% miss rate? Now If I am a Novice Whatever and I have a uber weapon, does that mean I have a 25% hit rate?
I know you won't give us hard numbers, but a little more clarification on the system would be appreceated. Such as:
1) I never want to get hit by anything so I have dodge bonus tapes, max defences and max dodge, not only am I capped at 125 but I will always have a about the same flat percentage to get hit as Joe Schmo Fencer if I fight a something that has a really low attack bonus?
2) If I am fighting two or three opponents and one has a low attack and my defences are being lowersd so he has a chance to hit me, will my defences be high for the other two?
3) I have a higher attack than the defence of my opponent, from your description my attack is being lowered so I have a chance to miss, also, my defence is being lowered or raised so my opponent allways has a chance to miss, if the same thing is happening to my opponent, how do we know that everyone isn't being pulled into a statistical average where there are large gaps high and low in the probabilities of missing? AS in did you keep the range but shifted it? or did you reduce the range that could be generated?
4)I have an example to illustrate my last idea. I see the bonus and a randomizing value (for arguement say 1-100) of my attack vs. the bonus and the randomizing value of my opponent's defense. Say a defence stacker vs. a novice brawler. The defence stacker's range in my example would be: 126-225 for defence vs. 6-105 for attack.
This would mean the Novice brawler cannot hit the defence stacker. So you guys bring down the defence of the defence stacker so where there is a 5 point overlap so the novice brawler has a chace to hit the defence stacker. Now the range is: 100-125 for defence vs. 6-105 for attack. That isn't a 5% chance for the novice brawler to hit, because the defence roll has to be considered too, so the probability of the defence roll low enough and the attack roll high enough would make the 5 point overlap make it 0.25% llikely to miss, to avoid this low of a percentage, did you overcompensate with the overlap? In my example to get a 5% overlap (1 on a 20 sided die) the overlap would have to be about 23 points. But to shift the overlap to 23 points where the bonuses aren't as high, would mean possible negative numbers and all kinds of lunacy.
Am I going off the deep end here? I hope not, can you please elaborate on the system used to keep the chance of misisng reasonable? A TKM shouldn't miss often, neither should a Jedi (HELLO! the Force?
Message Edited by DarthGhaleon on 06-24-2004 12:20 PM
Ramona_Garcia wrote:
Grinding is not earning. A trained monkey can grind a profession. The simple fact that anyone was willing to spend x amount of time grinding - sometimes afk - does not mean he has earned the right to be much more powerful than other characters.
WarlordRhawn wrote:
1. Everyone who is a jedi now had to earn their jedi, whereas all you had to do was level your character.
2. After EARNING their unlock, they have to level their character. Leveling their jedi isn't as easy as leveling to Master Bounty Hunter. It takes alot more experience and it involved alot more risk. Because of those points they deserve to be MUCH more powerful then any one class especially when they master being a jedi.
Message Edited by WarlordRhawn on 06-24-2004 12:33 PM