Development Cycle Archive
Thread: Cries of Alderaan Status
LazarusAndSleub wrote:
Here's a thought, if you'd like to do that:This is a great idea. I would love to be able to redo some old missions in the future.
Training Missions.
You could add an additional tab to faction terminals, or recruiter options. After the arc is over, these stories would still be available, but as historic missions used as training scenarios. Maybe even when you kill all the Storm Troopers and would get the badge, they all get up again, take their helmets off, and say, "Good work, trainee." lol
Lazarus Long
mmm...ether.
Pex wrote:
,so it's a shame to let that effort disapper into the ether.
or as each whole arc closes it becomes available on the recuiter to "re-do" for faction point awards. but you will have to re-think the junk loot drops you need for some of the arcs.
Pex...
Would it be possible to create a framework where players could make their own story arcs? Or even have a place for people to write and submit fictional events that the developers could create using the existing systems?
I know you say that there is alot of work behind these arcs, and I believe you... but is it possible to off load some of that work to willing players that actually find it fun to contribute?
Skep
Bryan1138 wrote:
Pex,
Would it be possible to use the story arcs to build new permanent features?
LazarusAndSleub wrote:
Here's a thought, if you'd like to do that:
Training Missions.
You could add an additional tab to faction terminals, or recruiter options. After the arc is over, these stories would still be available, but as historic missions used as training scenarios. Maybe even when you kill all the Storm Troopers and would get the badge, they all get up again, take their helmets off, and say, "Good work, trainee." lol
Lazarus Long
This is a great idea! Not all the arcs would necessarily work in this framework, but Act 3 could. You would have to take the Flora the schematic out, but the player could get a faction point reward for completing the training.
Nyree-Celesta wrote:
I'm having probs withthe second part of act 3. I get a waypoint from the coordinator in Corellia to find Princess Leia on Yavin IV. When I get to the waypoint there is nothing there. I've gona back to the coordinator and got the waypoint 3 times and the waypoint is empty everytime...
Any suggestions?
Here are the static spawn points for Princess Leia. You can go to any of them for your Act III quest.
Small Base for Leia - Lok (-4753, 3516)
Small Base for Leia - Dantooine ( 6877, -2253 )
Small Base for Leia - Endor ( 4021, 2970 )
Small Base for Leia - Dathomir (-48, 86 )
Small Base for Leia - Yavin 4 (-4238, 2277)
Not Applicable
palladiumleader wrote:
Bryan1138 wrote:
Pex,
Would it be possible to use the story arcs to build new permanent features?
The rebel reward for COA 1 is already permanent, isn't 10% extra faction points enough for you?
I was talking content-wise. If you read my original post somewhere above, I was talking about using the story arcs to introduce new factions that you could join such as the Hutt faction or CorrSec/Rogue CorrSec. Unfortunately my quote has been taken comepletely out of context. ![]()
Since you mention the faction perks of an extra 10% of faction points for Rebels, didn't the cost of purchasing items drop a certain amount of faction for the Imperials? Also, I thought that if the Imps ever won a round of the story arc, they would get the extra 10% of faction points and the Rebels would be able to by things cheaper with faction points? I'm not sure how this ended up being implemented - with the Imperial Crackdown I've completely left the the whole Rebel/Imperial faction debacle. Maybe Pex would know.
While I appreciate the concern that there is a lot of effort put into something that dissapears over a short period of time, monthly story arcs that actually affect the world in some way are an important part of what makes a MMORPG feel alive. Maybe it would be possible to do things that require less coding in terms of quests, but still advance a story? Like say have Darth Vader and a squad of crack Imperial Stormtroppers appearing in towns looking for Jedi for a month or Leia and Han and Luke seen in places on a mission, and adding targets people can attack or capture? I know that is probably hard programming wise, I just hate the thought of these going away.