Development Cycle Archive

Thread: Friday Feature Jan 23rd Jedi Revamp

NemsisJedi
Wed Feb 18, 2004 5:51 pm
#833

Lol i dont know any Jedi's who start as Dancer's or Musicians so its right do abttle ones OR YOU NEVER WILL BE JEDI !








Lehob/Pasmo
Jedi Elder/ Spy
Leader & Mayor Of
Rats Guild / New Koba City
Farstar Corellia



MillusPhalanx
Thu Feb 19, 2004 6:39 am
#834

Well, Luke Skywalker was a farmer...




Alab
Thu Feb 19, 2004 8:44 pm
#835

Do the devs even read this? Is there a better way to voice all of this stuff? Someone needs to sum up the top 15 issues that players want to see changed, added, or dropped and put it in the form of a survey that the devs will actually get to see. This forum is so jarbled with some really good ideas, and some really crappy ones... none the less they are all ideas that should be heard. I want this game to evolve for the better... not just be something that tides me over until world of warcraft is released... DEV'S PLEASE MAKE THIS GAME DEEPER, and please acknowledge that you HEAR us!




DawnTreader777
Fri Feb 20, 2004 1:55 am
#836

The whole jedi system is screwed. luke, leia, vader, emperor. those were in the movies. joruus, luke, leia, vader, emperor, are all the ones i know of from the books that should be alive at this time. you could count mara jade.


i really wish that the game would more accurately portray the times concerning jedi. i really dont care for the jedi grind. and it bothers me that the devs have allowed this to go on for so long. Bria's economy is screwed. i dont know about the other galaxies but i assume that they are all in sad shape. 25cpu. i was offered 25cpu for reactive gas yesterday, that is highly inflated, couldnt have costed me more than 10cpu to get it out of the ground and that is including all my harvester and vendor and housing and stuff. quite honestly i sold it to him for around 17cpu, way more than i would have put it on my vendor for.


i feel that its the hologrind that has cause things to be so inflated because so many people have left thier true professions. this needs to stop. jedi should not be running around lightsabers out, getting free reign on anything they do. jedi, if they exist at all in this time should be rare, in hiding all the time, secretive about thier identity, and not able to "train" a skill as easily as a commando. the true nature of jedi during this time should be more thought out and the game made to reflect that.


if you want lots of player jedi then move the time frame of this game to either some time long after the battle of endor where you cant ruin continuity, or a long long long long time ago, way before the events of KOTOR.


if i want to play a good jedi game i'll go play jedi knight 2.



Understanding is a three edged sword, your side, thier side and the TRUTH
- Captain John Sheridan, Babylon 5

So much for a Smuggler revamp, maybe they should just rename us, it would take less time and be easy to do.
"Useless" would be my first choice as a name suggestion.


of course at this point there is no reason to revamp anything. SOE should just shut the game off.

Owen-Lars
Fri Feb 20, 2004 6:05 am
#837

I dont like this plan at all. Give this new system 2 months and the game will only have jedis running around with no risk.


Keep perma-death or atleast loose the whole tree you are working on per death, that sounds better.





THORTAC BALCOR
The Lost Ranger
RANGER
R2DADROID
Sat Feb 21, 2004 9:59 am
#838

I would like to see a monthly update of how many Jedi there are on each server.




R2



"Oh JarJar, everyone hates you but me" - Comicbook Guy
Z28
Sat Feb 21, 2004 12:51 pm
#839

alot of people want to play the game and be a jedi...but they didn't want to spend all that time and money to be a jadi..then die ......than have to start all over again.



you have brought back alot of costomers.


jace1982
Sun Feb 22, 2004 8:13 am
#840

Personaly I think that Krayte and Perls should be removed from the saber crafting. The the gap between a Kraytr sabel and a cystal saber is just to big. It makes it imposible to balance Jedi.


I think it also wold be cool if Jedi was unable to wear armor, and rahter got defenses as skill when you level up. Im so tired of runing around in Composit with my firends.

Britzy
Tue Mar 02, 2004 2:59 am
#841

cool apart from one thing loosing a skill for dieing thats a bit unfair, i know it places my skill on not dieing but a hell of a come down if you do, and from what i hear it takes a long time to gain enough XP for a new skill that to loose it straight away would be rather disheartening
DarthDominus
Tue Mar 02, 2004 10:18 am
#842

My proposal for keeping Jedi relatively rare but acheivable by other means than grinding:


1. People that have done the hologrind should be rewarded in some way. I won't make any suggestions on how because that isn't the purpose of this message.


2. Keep the grind option open to those that wish to go that route.


New Quest Option...


Two NPCs (a Jedi and Sith)will appear on each planet at restart each day.


The placethey will appear will always be randomized and be at least1000maway from a city.


Through these NPCs you can get a quest to open your FSS. The quest should be hard, but not impossible for a solo player - so that there is a chance for people to retain anonymity.In fact, perhaps make it a multi-part quest that will take no less than a week to finish regardless of how much time you spend online.


IE: You go to waypoint one, do what you have to do.Upon completion, this sets a timer on the appearance of the next waypoint - automatically put into your datapad when time expires. This isjust a general idea, but you get thepoint.


Once the first person to findone hasconversed and received thequest - the NPC disappears - reappearing at another randomlocation aftersix to eighthours. This will prevent campers and sudden guild/PA surges ofJedi as friends tell friends where one can be found. Further, it will be impossible for anyone to know if/when they have been found in any given day.


I fear if you folks put in a quest system where the NPC is static - it will be a terrible mess.


Nothing special will mark the NPCs as Jedi in terms of appearance,but they will show up on the HUD as bright green dots or some other outstanding color apart from those already used.


I thought of this as I was riding around trying to find the barrels/disks for the current Scavenger Hunt going on. As hard as these are to find, it is not impossible if you stick with it.


Of course this idea could use further fleshing out ...but here is at least the skeleton for you to work with.






Xayn Geist - Dark Jedi Padawan & Imperial Navy Ace
Aezyn Khell - Master Shipwright & Co-Owner of Dark Side Technologies
(gnn[[[[[[[[[[]nnnWX9ggggggggggggggggggggggggggggg)

Riam
Thu Mar 04, 2004 2:01 pm
#843

All of you that are screaming and cussing that your hologrind is for naught, need to remember something...



The Devs have consistently referred tounlocking an FSCSas "Gaining your Force Sensitive character" not becoming a jedi. Becoming a Jedi has always referred to the climb up the Jedi skill trees. My bet is that the hologrind will still be in effect.



If they do change it and all of your time hologrinding has been wasted, what are you going to do? Quit? Yeah right, I've heard that before. hahaha. You'll just do what ever they make you do. Because you want it that badly.


Rodie
Fri Mar 05, 2004 11:15 am
#844

When can we expect the multiple profession system to unlock FSslot and holocrons be removed and taken out? These two things here are the main problems which need to go before anymore leave the game!
Rodie
Fri Mar 05, 2004 5:56 pm
#845

I wrote a long post but the damn forums timed out when I submitted it and lost it all.. grrrr..


Whose idea was it to implement more mind food/drinks? This has caused entertainers even more heartache trying to make a living. Since the publish I have not once sold a mind buff. No one tips. Let me say this again, NO ONE TIPS. I used to tip medics constantly for their heals while dancing. And I cant even do that now due to no income from people. A Social class? Ummmm, yeah ok right. Holos and Hologrinders have destroyed our profession to the point ofloosing any kind of income that we could make. The offer freely mind buffs simply they dont care because they are dropping it. I dont want any other profession other than what I have.Dont even say mission terminals. Ive never once had a music or dance mission work. Not to mention the shuttle trip you have to take to complete those. Your spending more credits than what its worth! The same with delivery. When you fix or add one thing to where is hurts other professions, there is something wrong.


Do away with the freely battle fatigue and mind heals! Anyone can run up to a entertainer and /watch or /listen. Hey thats great to see their toon clapping their hands for ya. BUT let the entertainers/dancers/musician toggle ON the healing! Just like the mind buff with /setperform. This will help us out greatly!! And will do away with alot of the AFK'ers simply it makes them be active for the healing expericence. And income for that healing will come as well. We're treated like dogs so throw us some bones!!!


How can a novice scout train explore I, then turn around and teach it to another? Thats kinda crappy too. Shouldnt you be a master before you apprentice someone? Buying another profession for 100cr? Thatsa crazy idea too. Why not make it to where you have to be a master to purchase another profession?? Quit having corportate meetings about gameplay and take some of these suggestions to heart!

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