Development Cycle Archive
Thread: Team Comments – Gordon Walton, Studio Manager
Janesica wrote:
isnt the same tyrant who is/was working on ultima online ?
Lol, so much for reading the whole letter ![]()
"Former players of Ultima Online might know me as "Tyrant", and that remains my online handle. "
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smeesh wrote:
Anyone else find it funny that he basically stopped playing after a few months because he wasnt having fun...
/agree
Would you buy a car if the engineers who made it stopped driving it aftera few months?
AgreaAtodlie wrote:
- Feign Death should have a time limit (ie. 2 minute timer). LIke it or not, this special is being abused by a lot of folks.
Nah, Feign Death is good tactics, but yes the timer should be a bit longer, and there should be a roll to see if you fool your attacker
Here's a better idea - don't change feign death at all, just figure out some manner to keep Jedi and bounty hunters from abusing a valid SMUGGLER skill. You know, the smugglers? That class that was released 2 weeks prior to launch with way too little content, have been promised a revamp for 15 months now with no follow through, who have suffered through several nerfs, including one to Feign Death already, and who in the next patch will have to pull their upgrade kits for EACH SLICE manually since we are losing the ability to autopull them, making the time sink for slicing longer? The class that has lost its spice market due to the Chef revamp, and has lost the faction point selling market due to Jedi killing anyone overt, not to mention the dead GCW? Oh, and lets not forget that high ranking Imperials smuggler around the contraband scans better than a master smuggler, and the droid loophole in that?
Remember us? STOP TAKING AWAY WHAT LITTLE WE HAVE.
Civil_CH wrote:
I prefer yourresponse tocheaters/exploiters
Another one word response: "Goodbye!" ![]()
A man who can stay the course. Good to see!
SOETyrant wrote:
Civil_CH wrote:
I prefer yourresponse tocheaters/exploiters
Another one word response: "Goodbye!"