Development Cycle Archive
Thread: Team Comments – Gordon Walton, Studio Manager
nolan007 wrote:"Thirty-four days later... acheived Master Doctor"Gordon,You could have gone to the medical center... there is always 3 or 4 tumblers or warcry'ers there (in Coronet or Theed) ready to help you get to Doctor in a few short hours.
There weren't any tumblers in the beginning, and nobody had boatloads of resources to grind, all the stims were weak, and no one had money to buy them anyway. If he mastered doctor 34 days after launch he was probably one of the 1st on the server.
SOETyrant wrote:
Yes, in fact, I do.
MrBulwark wrote:
yes, but does he have a rocket launcher?
...
oh, nevermind
Yeah, I remember seeing it at Origin.
Bohdi-Tzu wrote:
nolan007 wrote:
"Thirty-four days later... acheived Master Doctor"
Gordon,
You could have gone to the medical center... there is always 3 or 4 tumblers or warcry'ers there (in Coronet or Theed) ready to help you get to Doctor in a few short hours.
There weren't any tumblers in the beginning, and nobody had boatloads of resources to grind, all the stims were weak, and no one had money to buy them anyway. If he mastered doctor 34 days after launch he was probably one of the 1st on the server.
Hehe, I love the people who can't believe we used to actually have to work to master a profession and that it used to take weeks and months instead of hours or days like it does now. When I first did BH, I had to walk to the Lok volcano to kill marks, then walk back to the starport. No shuttling to a player city and swooping the last 1k, no one afk tumbling for dollars in the med centers. Hunting groups used to form in front of the starport in Coronet and advertise what holes they needed filled (medic, entertainer, heavy weapons guy), instead of just more bodies for a solo group. In fact, now that I think back, it was so much more fun that way. More like playing and less like grinding, and mastering one elite profession meant you were hardcore. Now you have to practically master two a day before anyone would find your accomplishment remotely interesting, and still only so they can find out what macro you used to do it.
SOETyrant wrote:
Civil_CH wrote:
I prefer yourresponse tocheaters/exploiters
Another one word response: "Goodbye!"
Maybe I'm confused...wth does "Goodbye!" mean...since you keep responding...wth is up with the vendor changes?...vague answers suck...give specifics...its not rocket science...nerf vendors limits = MANY cancellations, and hate pms...as they are...I get it your database has problems, hook it up with a nice understanding counselor, and give it a sedative...works for Mothers should work for the database as well...
SOETyrant wrote:
Civil_CH wrote:
I prefer yourresponse tocheaters/exploiters
Another one word response: "Goodbye!"
Yeah Right!!!! There is a cheater/exploiter on Intrepid that has scammed over 5 people and noting has been done. Get with it people.
SOETyrant wrote:
Civil_CH wrote:
I prefer yourresponse tocheaters/exploiters
Another one word response: "Goodbye!"
Tyrant, eh? I've worked with many like you, they get things done. They definitley don't walk on eggshells around you, and when change is needed it's much easier to just shove it down the customer's throat, let it sink in and a few weeks later theycome to the realization that it was neededandthe overall processis much better that way. In my opinion, much better than baby-stepping a process trying to make everyone happy. It never works; always go with the smartest, fastest and by all means best solution...a solution that has the lowest probability of arising in the future as something in need of attention again.
While this process doesn't always work, the truth of the matter is, most of the time the customer may think they know what they want, but in reality they don't have a clue.
Bad_Bad_Leroy wrote:
smeesh wrote:
Anyone else find it funny that he basically stopped playing after a few months because he wasnt having fun...
/agree
Would you buy a car if the engineers who made it stopped driving it aftera few months?
Another post from someone who didn't read the bio fully and obviously hasn't read all the posts in the thread...
He wasn't involved in the development of SWG. He just recently joined the development team.
AgreaAtodlie wrote:
I was wondering that myself.
If the "manager" isn't playing SWG that much, no wonder a lot of things are not getting addressed and balanced ASAP.
This is a good point, though later in his letter he stated he started playing again, which makes this point mute.
Just for the record, a moot point makes no differance, a mute point is just very quiet. ![]()
As for the team letter, all I would ask Tyrant for is to make SWG in to a gamethat he won't get board playing. I think that a game developer saying he got board playing SWG says loads about it.
My 2cr: Progression should be linar, not circular. Getting a brownie button for mastering a profession totally and utterly blows. How exactly can you lose skills you trained in? Massive head injury?
Then again, Raph was never real big on logic.
(My apologies to the Koster fanbois... He turned what should have been an epic in MMOs in to a game that developers get board with... Hardly a fitting tribute to the movies.)
So Tyrant, don't be a Raph... Unless you want to get a promotion...
Message Edited by EricTheAwful on 08-12-2004 05:21 PM
EricTheAwful wrote:
AgreaAtodlie wrote:
I was wondering that myself.
If the "manager" isn't playing SWG that much, no wonder a lot of things are not getting addressed and balanced ASAP.
This is a good point, though later in his letter he stated he started playing again, which makes this point mute.
Just for the record, a moot point makes no differance, a mute point is just very quiet.
As for the team letter, all I would ask Tyrant for is to make SWG in to a gamethat he won't get board playing. I think that a game developer saying he got board playing SWG says loads about it.
My 2cr: Progression should be linar, not circular. Getting a brownie button for mastering a profession totally and utterly blows. How exactly can you lose skills you trained in? Massive head injury?
Then again, Raph was never real big on logic.
(My apologies to the Koster fanbois... He turned what should have been an epic in MMOs in to a game that developers get board with... Hardly a fitting tribute to the movies.)
So Tyrant, don't be a Raph... Unless you want to get a promotion...
Message Edited by EricTheAwful on 08-12-2004 05:21 PM
Just for the record,it's borednot board. ![]()
Raph did a good job in some people's eyes, and not so much in others. A key thing to remember here is that Raph did get promoted, which means he must have been doing something right.