Development Cycle Archive
Thread: Live Issues Publish 8.2
Server: Chimaera(All)
Planet: Somewhere in Space & Endor
Location: DWB & Corvette
Your Profession: mfencer/mtka/pistoleer1040/medic1030
Instructions on how to recreate the bug:
The Super Battle Droids are so stupidly tough and hard hitting that attempting to do either of these dungeons results in players having bad feelings rather than good ones. My guild sent a full team of Elite combat professions consisting of stacked smugglers, doctors, CMs, tanks, riflemen etc. We lasted 5mins against an immediate agro from 6 SBDs. This was after spending an hour preparing with food, travel, buffs, mind buffs, tactics etc. We are all very experienced players, with most of us considering our selves power players - we spend 7hrs+ on SWG everday. I hate to say this, as I love swg, but the conversation afterwards for next half hour was about how a very dedicated team of players will be going over to World of Warcraft if balance issues like this don't get fixed.
Issue: Defence skills not working on high level mobs
Server: Chimaera(All)
Planet: All
Location: Anywhere with 'uber' mobs
Your Profession: mfencer/mtka/pistoleer1040/medic1030
Instructions on how to recreate the bug: Attack something like a SBD. All defensive skills such as dodge appear not to work. All grinding suddenly seems to have been worthless.
Issue: Warning emails of structure getting destroyed is sent out too late (and only once AND without a confirmed destruction of said structure)
Server: FarStar
Planet: Have had to deal with this prob on multiple planets but last time it happened it was to a factory guild park on Dantooine
Location (x,y): Near Skarta (3300 1750)... Since multiple factories met with the same fate i have no clue of exact location
Your profession:
Instructionson how to recreate the bug:
Issue: Non-mission payouts and extreme lag
Server:Starsider
Planet
antooine
Location (x,y):anywhere
Your profession:Bounty Hunter
Instructionson how to recreate the bug: Get mission in "solo group", complete and get no payout or waypoint does not disappear. Happens about 80% of the time.
Also have issues with the vehicle repair bug (had 10 repairs one time, stored and called vehicle and it was back to the damage it was at. Seems to go away if i let it take damage then store it. vehicle autostore bug, creatures running away when low ham and warping 100meters if i don't kill them quick enough.
Issue: Warning emails of structure getting destroyed is sent out too late (and only once AND without a confirmed destruction of said structure)
(My guild lost a great number of resources/sub componentsand lootitems this way)
Server: FarStar
Planet: Have had to deal with this prob on multiple planets but last time it happened it was to a factory guild park on Dantooine
Location (x,y): Near Skarta (3300 1750)... Since multiple factories met with the same fate i have no clue of exact location
Your profession: MCH / MSL / NRF
Instructionson how to recreate the bug: Just put down a random number of structures (factories preferred since they dont seem to
startsmoking when in peril of destruction). Put lots of valuable stuff in them since the use of houses
for storage is madness where number of lots / spaces is concerned. Wait a few days... go offline for a couple more... Gone will be the factories... Only a single email of the last day before u returned saying the structure is on 25%... The first 75% took a week or so to decay... the last 25% percent is gone within hours.
Issue: Vehicle Dismount Warping still occurring most often when moving but sometimes even when still if you come to a stop too soon. the bug does not reproduce 100% of the time
Server: Bloodfin
Planet: All
Location (x,y): All
Your profession: Mrifle/MCM Jedi Initiate
Issue: Mob Warping. When nearly killed, a vast majority of high level mobs will run away from their attackers (assuming they have enough hp to do so) and very often instead of running will teleport ~50-70m away in the direction they would run. exceptionally annoying
Server: Bloodfin
Planet: All
Location (x,y): All
Your profession: Mrifle/MCM Jedi Initiate
Issue: Video Hardware Crash. When playing in windowed mode, anything which causes a program icon on the programtaskbar at the bottom to flash an orange alert will cause my video card to crash and function only in software vga mode. Any chat services are major culprits such as msn or aim, but internet explorer popups are also guilty of causing this crash. my laptop uses an ati card however with some kind of anti crash driver protection which recovers from the attempted hardware lock quickly and swg never files a crash report as a result. i'm not sure if this is related to ati cards only but a friend of mine has a 9700 pro on a desktop as well and she experiences the same exact problem. the card in my laptop is a 9000. rest of the system is IBM Thinkpad p4 2.4, 1gig ram, 80gig seagate hdd, onboard sound, windows XP pro. my friend's setup is Athlon 2800, ASUS motherboard (nforce 2 chipset methinks), R9700 Pro, 1 gig ram, 240gig raid 0 hard drive, onboard sound, windows xp pro. try playing swg in windowed mode and chatting on aim or msn and you'll prolly get this crash within 10 minutes of play, its not 100%, but still quite repeatable.
Server: Bloodfin
Planet: All
Location (x,y): All
Your profession: Mrifle/MCM Jedi Initiate
Denizen Nightstalker
This warp was implemented as a change in the ai to prevent people to get large mobs like krayts stuck on objects. But it's so weird that they now only seem to warp when they are fleeing in open terrain.
ffserona wrote:
Issue: NPC Warping up to 90m away while fleeing
Server: Chimaera
Planet: So far experienced it on Lok and Dantooine.
Location: Wilderness
Your profession: Fencer/Doctor
Instructions to recreate bug: Fight an NPC (Gurks usually do the trick) and wait until they start fleeing from you. At this point sometimes when you try to get in the finishing blow they will warp away from you suddenly. Anywhere up toaround 40-90m away. This often ends up with the NPC floating in mid-air as they have just warped off a hill (though it is amusing to see).
Issue: Warping 50-100 m from vehicle when dismounting a moving vehicle
Server: Starsider
Planet: All
Location (x,y): All
Your profession: Master Fencer
Instructions on how to recreate the bug:
Get a Swoop.
Mount Swoop and go full speed in a direction.
Dismount Swoop when vehicle is moving.
Instructions on how to recreate the bug:
Server: Starsider
Planet: ALL
Instructions on how to recreate the bug:
Issue: CM + Havla food = 1 second poison/diseasecombat medicscreating a need for a doctor for every 1-2 combatants in group.
Server: All
Planet:All
Location (x,y): All
Your profession: TKA/Smuggler
Instructionson how to recreate the bug: Master Combat medic + high end havla food + 2 equally sized groupsin battle =Ability to stackevery level of poison and disease in 14 seconds which when combined with 2-3 combat medics results in a biological warfare being the determining factor of EVERY SINGLE LARGESCALE CONFRONTATION.
If you add in the ability to create mind nukes with loot components the results are600 damage ticks ending a 30-30 battle in 40 seconds.
Issue: Intro Message Outdated
\Server: All
Planet: None (Starting game, on ship)
Location (x,y): ALL
Your profession: N/A
Instructions on how to recreate the bug:
1. Create a new character.
2. Skip the tutorial.
3. When you load into the ship, a VERY nice voice explains, in great detail, how the Stat Migration works. Only 1 problem.... IT no longer works that wayThe script was written before the change to Image Designer Only Stat Migration...