Development Cycle Archive
Thread: Live Issues Publish 8.2
Issue: Game continuall crashing/Excessively sized swap files
Server: Ahazi
Planet: Corellia and Naboo
Location (x,y): Coronet Spaceport Naboo Spaceport
Your profession: Armoursmith/Teras Kasi Master
Instructionson how to recreate the bug:
IMO The servers are being overloaded by sheer volumes of people and AFK spammers. My swap file reached 1.6Gb at one point - and my game has crashed countless times since publish 8 went live. Just go to Coronet Spaceport and hang around for a while. While enjoying the 1 frame per 10 seconds performance wait and see your game crash out ruining your buffs. IMO the problem is density of poeple in one area. Place an area outside where doctors can go to buff, not in the port with queues of poeple. Kick AFK spammers. Move the public crafting centre and the bank away from the starport to further lessen the population density. If you want proof this would work run next to another character while outside the spaceport and watch in delight as the server fights to see who has ownership of that part of the disk.
Issue: Missions not completing and payouts not awarded
Server: Bria
Planet: Dantooine
Location (x,y): Mining Outpost and places South and West
Your profession: Rifleman/Doc
Instructionson how to recreate the bug: Take piket plains walker missions, destroy lair and all defenders. Mission does not complete, wp remains, no payout is awarded.
Dant also seems to have a very large amount of lag. Heals, speech,and pet commands often take several seconds to issue, more so that should be there for the FPS and number of objects loaded to cause lag (mobs, players, etc). It's worse than Coronet for me.
raz1337 wrote:
Issue: Super Battle Droids != balance.
Server: Every server.
Planet: Endor
Location (x,y): -4680 4330
Your profession: Rifleman.
Instructionson how to recreate the bug: Enter the bunker.
Seconded, and same goes for the Corvette. Hard content is VERY good, but your answer to dificulty issues should NOT be toss in more "uber" battle droids. I think a handful should be enough.
Your profession: Fencer/Doctor
Instructions to recreate bug: Fight an NPC (Gurks usually do the trick) and wait until they start fleeing from you. At this point sometimes when you try to get in the finishing blow they will warp away from you suddenly. Anywhere up toaround 40-90m away. This often ends up with the NPC floating in mid-air as they have just warped off a hill (though it is amusing to see).
Issue: Completed lairs not taking extra damage
Server: Bria
Planet: Dantooine
Location (x,y): Mining oupost missions
Your profession: Rifleman/Doc
Instructionson how to recreate the bug: Destroy lair defenders, attack lair
ffserona wrote:
Issue: NPC Warping up to 90m away while fleeing
Server: Chimaera
Planet: So far experienced it on Lok and Dantooine.
Location: Wilderness
Your profession: Fencer/Doctor
Instructions to recreate bug: Fight an NPC (Gurks usually do the trick) and wait until they start fleeing from you. At this point sometimes when you try to get in the finishing blow they will warp away from you suddenly. Anywhere up toaround 40-90m away. This often ends up with the NPC floating in mid-air as they have just warped off a hill (though it is amusing to see).
Same seen Bria.Dantooine on Pikets and Bol missions.
Issue: Group Readout
out of range quite frequently, group members names will either disappear, or switch to another group members name. Without the name of group members it is quite hard to locate where they are by the little arrow... especially so when you think they are somebody else. Have you devs tried to group up on a server and travel about? The group readout is about the most annoying problem when running a large hunting group.
Server: Bloodfin
Planet: All
Location (x,y): NA
Your profession: NA
- Kervee
Server:Any
Planet:Any
Location (x,y):Any
Your profession:Rifleman
Instructionson how to recreate the bug: Just repair any piece of armor with a kit, even a good one, and the armor's condition 95% of the time gets reduced big time. Same for weapon repair kits. For a tool that good, this should not be - condition loss should be minimal.
Also, on the subject of a previous poster and GDK scales - he just had bad luck, I got 3 so far, about 1 a month. Good for an epic armor quest. However, what is the point of getting RIS if when you repair it, its gone in a month? An armor that takes more than a year to get should not take a month to use up - then the armor is pointless.
My Suggestion? Make the AS that does the quest for Player AS's to get RIS certified able to repair RIS armor to within 10 points of its previous condition, 100% of the time, for a fee of 10k per piece. Thus, to get the epic armor repaired, the wearer can go on a quest, and guarentee that they will have the armor they worked forever to get for a long time to come...
Waypoints not working right. Can't create one, when I do I relog and I have duplicates on screen but not in datapad. I have had goast wp on scrteen since last patch. Each time I hop planets I get another ghost waypoint. Nearest WP moniter has never worked for me. My Waypont system is completely FUBARED
Issue: Missions failing to complete after target is destroyed, no payout, waypoint remains
Server: Lowca
Planet: Dantooine
Location (x,y): Any
Your profession: Fencer, but happens to all professions
Instructions on how to recreate the bug:
Take missions on Dantooine during a busy part of the day (Weekday evenings or weekends). Approximately 20% of missions will "fail" to complete after the mission target is destroyed. The waypoint will remain both in the datapad and in the world, and no payout will be received. Waiting extended periods of time does no good, neither does leaving the area and returning later - The lair is destroyed but the mission still exists. The only way to get rid of the mission is to abort it without payment.
ch pets take vit hit in pvp making pvp unavailable for ch
Server:
any
Planet:
any
Location (x,y):
any
Your profession:
mch, and others
Instructions on how to recreate the bug:
have a ch pet fight pvp. when he is incapped & dbed by another player, you get a vitality hit. considering be pets cost 100k+ for high level, this makes pvp a non starter. was the intention to block ch from pvp by punishing us like this?
Server: All
Planet: All
Location (x,y): n/a
Your profession: Novice Entertainer
Instructions on how to recreate the bug:
Create a wookiee character, learn novice entertainer, attempt to do the image design tree of entertainer.
1. Wookiees are unable to image design themselves until they get to level 3 I believe. They rely upon finding either a willing victim to practice on, or actual customers.
2. At such a low level one cannot do any image design work that people actually want. They mostly want flourescent red mohawks, or their skin dyed white, an enhanced chest, or holographic kitties orbiting their head. It is rare to find someone who just wants their makeup changed or a different default hairstyle. This rules out finding actual customers to get XP on.
3. Before the Image designer change, one could simply ask around in the cantina to find a willing victim to ID on. Usually one could find another entertainer to practice on, but this is much harder as well since the process is so incredibly tedious now.
These design problems essentially gate wookiees from being master entertainers or image designers.
Server: Eclipse
Planet: All (I think)
Location (x,y): Unknown
Your profession: Master Pikeman/Doctor
Instructions on how to recreate the bug: Allow yourself to be logged out due to time-out and then try to log back in.