Development Cycle Archive
Thread: Publish 7 Feedback: Lighting Objects
Pawlin wrote:
I have a lot of customers interested in them but I fear their interest will die out quickly when they get tired of placing candles every week.
I have been selling them on my vendor and on bazaar all week. They have been selling very quickly, especially the Bestine candles and the Tallbirch lamps. My personal favorites are the Azeron and Razorcoil lamps.
Unfortunately there is already too much light in the Corellian homes to use lamps. Those plain grey walls glare so much, it's painful to add to it. The candles work better because they aren't as bright.
I especially love the Bestine candles because you can do so much with them. Stack several on top of each other and rotate some of them to make a candelabra. Hang them on the walls, but turn them perpendicular so that only one candle is sticking out of the wall.
Fivo Asia
Additional player lights are all well and good, but they also light up the already lighted walls, making them so blinding that you can't even see the pattern on the wall! Its just blazingly blank whiteness. So basically you either get weird contrast or end up living too close to the sun or something
Obviously the effects would look much nicer if the static lighting was taken away from the house interiors, but I don't know if a change like that would affect already existing houses (probably not...).
I do like the lights though. Just takes some fiddling to make them work right with the already bright white walls.
I noticed that the crate decays over time, however when I pulled a lampfrom the crate 2 days into the decay it pulled as if it was freshly crafted, with a reset timer....not sure if that is intended or not or what happens if the crate gets down to zero on the decay timer... However rest a little easier since you get a fresh counter when you pull it from the decaying crate.
Agree with the post that see's the lamps going the way of the vehicle customization kits....
I have to echo the sentiments of those who have posted and liked the idea of lighting, but not the implementation.
I found some very cheap crates and finally picked up some candles.
They are pretty, but I am NOT redecorating my house every two weeks.
For many of us, it takes weeks and months to get our homes exactly the way we want - and these candles would be a nice addition. However, there are two problems :
- Decay times on items we put in our home is not fun - it takes a long time for some of us to get things placed just right, and to spend an hour every two weeks repositioning a dozen or more candles isn't worth it.
- House item limits limit decorating already - and as nice as the candles are, they are very small and largely not worth the item space in my house, which isata premium. This is especially true for Large Homes and PA Halls - when was the last time you saw a PA Hall that wasn't 1/2 full of empty rooms?
In order to make decay happen but not be so obnoxious, some type of "refill" needs to be available. I wouldn't even mind having to buy "wax" refills weekly - as long as I don't have to move the base fixture. That's the issue - not that it needs to be repalced, but the method of replacement.
Second, a much larger game issue, is that you guys need to look at house item storage limits in general before we start filling our houses with your new creations.
So, in closing, a great idea - but not-so-great implementation and the current item storage limitations make them niche items when they have the potential to be pretty cool.
AO
AudioOrgana wrote:I have to echo the sentiments of those who have posted and liked the idea of lighting, but not the implementation.
I found some very cheap crates and finally picked up some candles.
They are pretty, but I am NOT redecorating my house every two weeks.
For many of us, it takes weeks and months to get our homes exactly the way we want - and these candles would be a nice addition. However, there are two problems :
- Decay times on items we put in our home is not fun - it takes a long time for some of us to get things placed just right, and to spend an hour every two weeks repositioning a dozen or more candles isn't worth it.
- House item limits limit decorating already - and as nice as the candles are, they are very small and largely not worth the item space in my house, which is at a premium. This is especially true for Large Homes and PA Halls - when was the last time you saw a PA Hall that wasn't 1/2 full of empty rooms?
In order to make decay happen but not be so obnoxious, some type of "refill" needs to be available. I wouldn't even mind having to buy "wax" refills weekly - as long as I don't have to move the base fixture. That's the issue - not that it needs to be repalced, but the method of replacement.
Second, a much larger game issue, is that you guys need to look at house item storage limits in general before we start filling our houses with your new creations.
So, in closing, a great idea - but not-so-great implementation and the current item storage limitations make them niche items when they have the potential to be pretty cool.
AO
My feelings exactly.
New items are always nice, however with the current storage limits and annoying decay rates... the new items are just too much of a hassle and people with just ignore them after the novelty wears off, much like the vehical customization.
AudioOrgana wrote:
I have to echo the sentiments of those who have posted and liked the idea of lighting, but not the implementation.
I found some very cheap crates and finally picked up some candles.
They are pretty, but I am NOT redecorating my house every two weeks.
For many of us, it takes weeks and months to get our homes exactly the way we want - and these candles would be a nice addition. However, there are two problems :
- Decay times on items we put in our home is not fun - it takes a long time for some of us to get things placed just right, and to spend an hour every two weeks repositioning a dozen or more candles isn't worth it.
- House item limits limit decorating already - and as nice as the candles are, they are very small and largely not worth the item space in my house, which isata premium. This is especially true for Large Homes and PA Halls - when was the last time you saw a PA Hall that wasn't 1/2 full of empty rooms?
In order to make decay happen but not be so obnoxious, some type of "refill" needs to be available. I wouldn't even mind having to buy "wax" refills weekly - as long as I don't have to move the base fixture. That's the issue - not that it needs to be repalced, but the method of replacement.
Second, a much larger game issue, is that you guys need to look at house item storage limits in general before we start filling our houses with your new creations.
So, in closing, a great idea - but not-so-great implementation and the current item storage limitations make them niche items when they have the potential to be pretty cool.
AO