Development Cycle Archive

Thread: Friday Feature Pt 2 May 7th 2004 Jedi Archives Volume II

Grimhand
Fri May 07, 2004 1:57 pm
#66

A couple follow-up questions -


1) What will the lightsaber damage type be? (of course)


2) Will Jedi be able to get a modest home? Or all 10 lots? Or nothing?


3) Currently, Jedi mostly are human or Zaback (sp) because of race bonuses - anything done to give a more even distribution to thespeciesused asJedi?


4) Will lightning attacks do electric damage? Will mind attacks bypass helmet protections?


5) Will you still be able to easily identify Jedi from theabsence of mastery badges?


6) Willa bounty hunter still distinguish a PC and NPC through /tells and /tips?


7) Will Light and Dark Jedi have different skills and powers?


8) What does "tuning" a Crystal or Pearl do other than set the ownership to the Jedi and reveal the damage? I feel like there's more to this than is evident. Will Crystal/Pearls now have different damage types (blast, heat, kinetic, etc)?


9) Can the new Robes take clothing attachments?


10) Do Jedi still need to have Doc buffs all the time?


11) Will there be Jedi skills to leap, unarm, and hide?


12) Is there any skill fordismemberment? Say, a skill that has a chance to instantly incap an opponent (as a way to simulate limb loss)


By the way, great stuff. How much of it was influenced by the In-concept forum post?




Izu - Master Scounter


arith0n
Fri May 07, 2004 1:58 pm
#67

i am just wondering if in the new system my pearls will be useable. i have 20 odd pearls just sitting in my house and not in sabers at the momment should i place all my pearls into sabers or just leave them in my house as is ?
osskno
Fri May 07, 2004 1:58 pm
#68

Could you please give us an idea as to what we need to do to acquire the Pearls and Crystals to tune? Do we still have to spend millions to get required components

Gillgalid
Fri May 07, 2004 1:58 pm
#69

Seems the question that everyone is starting to ask before I could get to it is...how will crystals and pearls be obtained?


CurrentlyI go to the Krayt Dragon graveyard and all I see isfoul language that would make a sailor blush because of all the kill stealing. This just seems wrong in a family game. Please tell us there will be a more personalized/random method for obtaining these artifacts that doesn't lead such negativity.


I'd love to see us banding together on instancedmissions to hunt for our crystals together.




Jedi Initiate Eriik : Starsider
Riflemen/Doc Eddard Stark : Test Center
Woodmanseee
Fri May 07, 2004 1:58 pm
#70

TH can you give us some info on the robes. Willtheybelike very high qua comp, or have any defense?


Does hidden mean your not going to tell us? lol




Woodman - Krayt Hunter
Master Rifleman - Combat Medic 3004 - Doctor 0440
Wood - Dread Lord
Dark Jedi Guardian 4444 (Farstars First)(Always Overt)
_______________________________

Seomon
Fri May 07, 2004 1:59 pm
#71

I love how everything's going to be except 1 thing. Crystals and Pearls. Pearls should be rare, and hard to come by, yes, but crystals shouldn't be as hard to get as they are now. I've killed countless numbers of NPCs, but since I don't camp the Meatlumps like some people, I never get any.


Is there any way that you can up the drop rate on Crystals for only Jedi Characters? Or if not, give us an ability to go survey around in the mountains looking for crystals? The going rate for a cruddy crystal on Lowca is about 350k,a normal crystal is 500k, and the good ones are 750k+.


Also, I have a question regarding the 2-handed/polearm Lightsabers. Are they keeping the same Twin Force Crystals or is all going to be just Crystals?





§eomon/§eo §nowlock

Large House-o-Crap located at 1175 -6143 outside the Agro Outpost on Dant

Grey Haven

Forever in remembrance of Tirza. May she rest in peace.

AudioOrgana
Fri May 07, 2004 2:01 pm
#72

"As they advance through the different Force Discipline skills, a Jedi will have to revoke their standard skills."



The whole hope of this new system for me was that you wouldn't have to rip apart your main.


Guess that was wishful thinking.


AO

Kantaro
Fri May 07, 2004 2:02 pm
#73

Does this mean that my jedi will be abit screwed since my hologrinding char is a trandoshan?



-----------------------------------------------------------------------

The Master (Smuggler) box improves slicing, but the tool quality and other things do not. - GreenMarine

Professions are *not* created equal in terms of combat - Thunderheart
^Take note
Daniellus
Fri May 07, 2004 2:03 pm
#74

Awesome!! Cant wait for this to go live Havent unlocked yet, but only 6 more to go... this info makes me want to grind even faster



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Icaruz
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Retired grinder - 30 down - FSCS opened


BZMonster
Fri May 07, 2004 2:03 pm
#75

I am in complete awe!! Nice job gentleman.


P.S. Make sure we can put our hoods on our cloak!biwan:


Djferio
Fri May 07, 2004 2:04 pm
#76






Kantaro wrote:
Does this mean that my jedi will be abit screwed since my hologrinding char is a trandoshan?







Current jedi will be Padawan and can advance in the number of skill boxes they had in the old system


Your main will still be your Main character


You unlocked slot will be padawan







For the new people who unlock after publish 10



Your main will be granted force sensitive and will be allowed to advance to jedi


Your unlocked slot will not be force sensitive but will be like your main was before you unlocked.




iOziss Zirzosski

Where ever there is Light Darkness will shine

iiDark Jedi Knightii
Phazorn
Fri May 07, 2004 2:05 pm
#77

is the tef system still gonna be the same?


do we got the skill credits on our current FS characters or our non-FS ones?



Spuds McKenzie
"Barking around a golf course near you"
woot kitties!
Bosr
Fri May 07, 2004 2:05 pm
#78

Just read this all. and i got to say "wow" i'm impressed, it looks really good on paper, Hope it will be as much fun for real as it is on paper , they sure got my vote on this one



IGN:Elander/ Mushi / Chi-Chi
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