Development Cycle Archive

Thread: Publish 6 Feedback: Vehicle Customization and Ownership

Fladrif
Thu Feb 12, 2004 9:25 am
#66

Colors are nice, could be a little brighter, but still nice.


I think the Landspeeded looks the best....


The only issue is my landspeeder lost its color after I stored it......


As far as the Droid Storage Compartments, at first I was a little upset, but DE depend on us MA's for stuff so why can't it go both ways. If you are getting over charged for them you need to find better contacts.......






-Ninautik and Fladrif Cloudrider-


Cloudrider Motors located in the SOS mall
-3972 3315 Theed, Naboo

CyberFett
Thu Feb 12, 2004 9:28 am
#67

Awesome.


Just need better selection of Frame Colors.


Just give the same selection as clothing and Armor and everything will be perfect.



General Vultan Blackstar

<DwV> Dark Warriors of Valor
Commanding Officer
Imperial Counter-Terrorist Unit
Imperial Headquarters (IHQ), Naboo
CyberFett
Thu Feb 12, 2004 9:35 am
#68

Oh also the trim color does not change the color of the seat on the swoop bike. That would be nice as well. I would think of the seat as parts of the trim.




General Vultan Blackstar

<DwV> Dark Warriors of Valor
Commanding Officer
Imperial Counter-Terrorist Unit
Imperial Headquarters (IHQ), Naboo
Jefferys
Thu Feb 12, 2004 9:45 am
#69


Where are you finding out what the vehicle ham is?


I looked on the datapad last night and still didn't see any stats for the vehicles. Does this only show up for new vehicles made after the patch?


Please let me know.


Thanks,


Alen Vondor


Master Artisan, Master DE


Radiant


I keep stock of Master Artisan Electronics. Give me a Tell or Email and I will send you the WP, Just made 1000 Microsensor suites 12.5kcr per crate of 25.





Felon63
Thu Feb 12, 2004 9:55 am
#70

I liked what I saw of how things worked. Though I thought the droid storage compartment being required to build them was kinda lame. I would like to suggest you Devs simply merge the 2 color palettes.


I personally would have prefered a solid colored speeder, but theres no way you can do that with seperate palettes where the colors don't match up.
xtxShifter
Thu Feb 12, 2004 10:25 am
#71

Theese changes ROCK!


Now I can use an x34 for cruisin around town and hanging out, and then bust out my swoop for travel!



Elder Shipwright Ledaio
Kaadara - Naboo
Valcyn

DeQuosaek
Thu Feb 12, 2004 10:25 am
#72






Vaelorn wrote:

Remove Droid Storage Compartments from the schematic for Vehicle Customization Kits, and people *might* actually make them.


Plenty of people do make them. Find a Droid Engineer. It's not thathard.


#2) Why oh WHY do I have to use *quality* components to build a paint can? I don't want to waste good quality copper just so somebody can paint their car a different color every other day; I need those goodOQ/CD metals for weapons! I don't see many people justifying the use of those important resources on a simple paint can.


The kits don't take that much metal. You'll still have plenty for your guns. It's actually better for it to use high attributes that you already have, so you don't have to go searching for something with high Decay Resist, instead you can place the harvester that you would have used to get your "vehicle metal" on more "gun metal" and you'll have extra for your guns when you finish making the vehicle kits.








Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

collateral
Thu Feb 12, 2004 10:28 am
#73

droid storage compartment = bad idea. Why should a non-elite need elite items to craft a non-elite item. Makes no sense at all.




_______________________________

Colonel Ivanto BlowStuffUp
Jedi Wannabe
_______________________________

DeQuosaek
Thu Feb 12, 2004 10:33 am
#74






UncleJay wrote:

Then i made a change to my main bike, then traveled to a different planet and it reverted back the the first change.




You know how there's a bug when you leave your bike out and travel and then Store it and Generate it and it appears with full health as if it's brand new? Well, that same thing causes your paint to disappear because the bike is acting as if it's the first time you've pulled it out of the deed.


The solution: don't leave your bike laying around when you travel. If you are going to be traveling, store your bike and then travel. No more free fixes or else you lose your custom paint job.






Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

DeQuosaek
Thu Feb 12, 2004 10:36 am
#75






terrorbeat wrote:

3) Took a shuttle, but didn't store the vehicle. When I arrived at my destination, I of course stored it and pulled it out again. Colors gone. 2500 credits completely wasted.


So you ask what I think? I think it's broken, even after you ran it on the test server. What gives? Isn't the point of the test server to get rid of these issues BEFORE it goes live? Or am I still in Beta and just don't realize it.



Maybe if you weren't using a known exploit to fix your bike, you wouldn't lose your coloring! Store your bike before you travel.





Some of my pet peeve bugs:
•Armorsmith protection layers were not converted with the CU.
•Ship Details window does not close when you click "Travel" resulting in the message "You have lost the target. Closing interface."

speardancer
Thu Feb 12, 2004 10:45 am
#76

No word on the 1500 HAM bug? this is a serious blow, why use good stuff when scraping the bottom of the barrel does just as good?

I want to know this is being looked at, and what's going to be done to fix it.



Speardancer Master Artisian, Shipwright and 12pt Armorsmith *cancelation pending*
Garlyn, Master Tailor and 11pt Chef *Canceled, last day Apr. 24th*
Motas, Master Scout and Carbineer *Canceled, last day June 16th
*Waited 1 year for a combat fix, and all I got was this lousy T-Shirt*
RSQViper
Thu Feb 12, 2004 10:46 am
#77

The vehicle customisation doesn't seem to last very long.



JTL FAQ [FX] Summ'er Soleil & Sskik Stoksss [MEMS] Corvette
{CorSec, Arca Effex Division [ Swoop Quad-Champion%%%%
Rebel Commando, Carbineer, Alliance Pilot Trandoshan Privateer, Smuggler, Pistoleer
- I support live entertainers!
Esharra
Thu Feb 12, 2004 10:46 am
#78






d0qtrX wrote:
Have an ETA on the vehicle fix?

All newly-crafted called-from-deed vehicles have a max hp of 1500.





The day before the patch I made a factory run of 100 swoops (just thought I'd give myself a week off..silly me). I removed the crates from the factory the night before the patch. Experimentation on the schematic was 92% (schematic is in my datapad). The deeds were removed from the crates after the patch. The ones I have tested have 1500 hp (should be around 2300).


Fortunately the ones that were sold before I found the posts in Artisan forum were to a friend and I can easily find him to refund him. Hopefully, the fix will be retro (assuming there is a fix in my rapidly shortening SWG lifetime).



Esharra ěsh-äŕ-rä, noun
1. Entertainer
2. Bounty Hunter
3. Smuggler

"One man's oddity is another man's routine." -Bertos Goodner (a dancer)


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