Development Cycle Archive

Thread: Publish 6 Feedback: Vehicle Customization and Ownership

evanight
Thu Feb 12, 2004 3:47 am
#53

I love the new paint jobs and 3 bikes in my pad
The colours work great with no problems

When are we able to call our bikes/pets without the need for a camp though? I thought it was in this publish





Night Crawler


- Master TK, Jedi To Be -

Reticulan
Thu Feb 12, 2004 5:12 am
#54

Love the ability to customize, but as others have said the fact that all vehicles end up at 1500 hps regardless of how much you experiment on them and how high the quality of resources are is just wrong. I made 4 vehicles for myself and others last night after acquiring some very nice iron. Now I'm wondering if they are going to be fixed or if I've just lost all of those resources because now I have a crappy product people are going to be hesitant to buy?


I love the ability to paint vehicles now too, but if I went to Maaco to get my car painted and it wore off in a few days I'd be up there the next day with a baseball bat looking for justice. I've never noticed paint jobs on droids fading over time, but maybe I'm bugged when I see customized droids being pulled out daily for months with the same color schemes day after day.


Seems like I am getting thrown further when I get off my swoop now too. I'll stop and wait for 5 seconds or so, but if I am near a building I either get thrown to the other side of the building or right into the middle of it, or if I am out in the open I might end up 30m away or 100m. Sometimes I snap back, sometimes I can make it back to my bike before it autostores on me.



___________________________________________________
~~ Frabble Mao-Naize : Master Merchant/Master Artisan ~~
~~ Trianna Gallifrey : Master Tailor ~~

* New Solah, Naboo -- Bria Galaxy *

UncleJay
Thu Feb 12, 2004 5:39 am
#55

I have two Swoop Bikes now, thanks to the new patch, but I have noticed that color changes I have made seem to stick randomely. My mainbike's color satyed ok, but my back up bike changed back to its default not long after i changed it... Then i made a change to my main bike, then traveled to a different planet and it reverted back the the first change. So far this bug has caused me 4 charges of a color kit. I know some of you may say "Well the kits are cheep. Why are you complaining?" And I say to you wasted money IS wasted money especialy when it never should have happened. This bug BUGS me and i hape it gets fixed soon.



PS. Add skins to bikes,.. like camo, flames and graphics. It couldnt be that hard to add a couple texture changes.....





Smack Tacular
Inamalcus
Thu Feb 12, 2004 5:40 am
#56

Generally very happy, though the color selection left a lot to be desired. Is there a reason not to just allow a full color pallate?



-I think ribbons are pretty.
LordMitford
Thu Feb 12, 2004 6:09 am
#57

Used a garage to repair my vehicle (didnt feel like shuttling to another planet to fix it), vehicle appeared fixed, next time I relogged the damage was back.



Karina Jedi Grind: 20 professions done, 12 to go Dr. Stims


grinding resources vendor ... millions of units ... most under 2.5cpu...

-1774 -5824 Tatooine (nearest shuttle: Sparta, formerly Traders Outpost).

d0qtrX
Thu Feb 12, 2004 6:52 am
#58

Have an ETA on the vehicle fix?

All newly-crafted called-from-deed vehicles have a max hp of 1500.
cDoc
Thu Feb 12, 2004 7:07 am
#59

its crap that you only need ferrous and non ferrous metal for the vehicle and for the customisation toll u need 2 sub components .. i think a vehicle is more then only a bunch of metal ... i hoped that this would be changed in this publish ....



Toaran - Chimera
Ender007
Thu Feb 12, 2004 7:50 am
#60

LOVE IT.


I always wanted to use the x34 as the most fun one to drive and best for tooling around with my harvestors or hunting with a pet out, but by doing so I risked getting left behind in groups where everyone was on faster rides. Now I can use the x34 just as I would like and use my speeder or swoop as the group situation demands. THANKS!!!!!


Also its very cool to paint our vehicles. I have all three with a similar color scheme and even hit up a tailor to get some clothes that match. Its also very practical so we can actually FIND our vehicle when in a large group.



______________________TTG is DEAD... LONG LIVE DOTB!_______________________
Shiner Bock: Master Architect, Master Droid Engineer, Master Artisan
Ziegen Bock: TK, Commando, Medic
Trader's Guild [TTG]
Chairman, Commerce Division

Trader's Town, Tatooine, Tarquinas || TTG MALL (-2171 -6220)

Tal-N
Thu Feb 12, 2004 8:11 am
#61

The fact that the colors will fade after you call the vehicle around 15-20 times is very bad since they autostore. This isn't like driods which you use once in a while either, this is something you use a hell of alot. Frankly considering how expensive the color kits are they either need more than 9 charges or the colours need to take longer to decay. At least double the amount of times they can be called before it fades completely.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

hiban
Thu Feb 12, 2004 8:39 am
#62



Well, I for one, think it's crazy that it takes more work, (plus the use of a part from a droid engineers), to make adevice to change the colourof your vehicle, when the vehicle you are colouring is one of the most simple things to make in the game in first place. I have to craft two seperate items just to make the darn thing. Where is the logic in that. Are you saying it harder to make a spray can than a car?


You rushed out a bug ridden vehicle system (which still is by the way. Autostore anyone) and now you create an over complex system for colouring your bike. Also, what's the use of being able to colour other peoples vehicles if they can't see the colour changes you make until you accept them. I would be nice for them to say "I don't like this or that colour", BEFORE you are commited to changing it, and wasting time redoing in again "a little more blue" because they can't see the changes beforehand.


I just fear this is another system that's been introduced in a rush, that may or may not ever get fixed. Half of the bugs will probably be fix, and the other half left behind as you move onto the next "WOW" idea. All we are getting now is a gradual accumilation of bugs, that players have to find workarounds for themself.


Rich Vogel says that "I'm very confident that SWG currently represents the bar in MMOs". If that's the case Rich, if the bar gets any lower, we'll all have to start learning how to limbo.


Benjan
Thu Feb 12, 2004 8:46 am
#63







I thought we were gonna be able to start pulling them out without a need for a camp?







Yep, me too... what's happened to this feature?
RUSKULL
Thu Feb 12, 2004 8:49 am
#64

Can we please have the option to togglethose coloured streamer thingsthat come out of the back of the vehicles? We hates them. And honest to god, is anybody happy with the way the bikes sound?Atleast add a folder so I can drop my own wave files inand fix the sounds myself.






"I'm a Pre-CU jedi vet, so you suck! Gimme! Gimme! Gimme! Gimme! Gimme! Gimme! GIMME!! GIMMEEE!!!! GIIMMMEEEE!!!!!1111121!!@#"
Chilastra, Wanderhome, Bria gallery
terrorbeat
Thu Feb 12, 2004 8:52 am
#65

1) Bought Vehicle customization kit for 10000 credits... 8 "uses"


2) Colored my vehicle. Nice!


3) Took a shuttle, but didn't store the vehicle. When I arrived at my destination, I of course stored it and pulled it out again. Colors gone. 2500 credits completely wasted.



So you ask what I think? I think it's broken, even after you ran it on the test server. What gives? Isn't the point of the test server to get rid of these issues BEFORE it goes live? Or am I still in Beta and just don't realize it.







Kaori [FX]
Master Doctor
Novice Teras Kasi 0142

Location: Arca Effex, Corellia
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