Development Cycle Archive

Thread: Faction Insurance Day Pass: How much?

Joslo
Mon Feb 09, 2004 9:03 am
#755

When are the Devs going to understand the fact that the vast majority of players want NO DECAY ON DEATH? My armor gets shot up enough as it is, and I don't have the credits to buy a new suit every 2 weeks.



Joslo Kesunn - Famous Smuggler Board Troll
Master Rifleman, Master Fencer, TKA 4/0/0/4
http://intrepid.galaxyforums.com/
bpeter3
Mon Feb 09, 2004 9:10 am
#756

The day item decay on death was initiated, the GCW died.


Buying insurance is a hassle, it stinks, virtually nobody likes it. the only way to jump start the GCW is to remove decay on death, notchange thecost to something else.


You already loose more FP than you gain in most circumstances, even in battles that your side wins. Loose ~50 points for getting DBed, gain ~30 for DBing. 50/50 chance of dying in the first place means that PvP is already a FP sink. Why make it an even larger sink?

Sevker
Mon Feb 09, 2004 10:25 am
#757

Look i know that the survays come back as Rebels outmatching the IMPs on most cases.... We'll my server is the exception. AT'ST's Crackdown, and now this... GIVE THE REBELS SOMETHING!!!! Free Day Pass for the rebels.
Sevker
Mon Feb 09, 2004 10:27 am
#758

Saw another Idea, I support the free Decay day pass. Or Immunity Corpse Runs.


Thankyou

*2 Cents*
nobusoyurs
Mon Feb 09, 2004 10:34 am
#759

If you want loads of PVP then PVP should be totally free.
Ghost25
Mon Feb 09, 2004 10:56 am
#760






Darth_Clownshoes wrote:

TH, no matter where I go I see to see the same theme emerging.


Devs say "Do you want Ice Cream or Cake?"


Players say "Cake for sure!" and then list all the possible kinds of cake and why they're preferable to ice cream


Devs say "What kind of Ice Cream do you want?"


Players say "We don't! We want Cake!"


Devs say "We here what you are saying about not wanting Ice Cream... so we are giving in... you can have Sorbet instead..."


Players pause and wonder what they missed... "... Sorbet? Who asked for that?"



And so it goes. This is a replay of the droid engineer debate, but with PvP and insurance instead.


Item decay on death is pointless-- that's what insurance is for in the first place. The community has made this clear. You (and by you, I mean whoever is making the decisions, and asking you to relate them) have made it clear that you don't give a flying leap what the players want. They're going to get freaking ice cream because that's what you've decided to make, and if they're very nice you'll let them decide what color dish they get it served in.


Just do whatever you're going to do and stop pretending the community gets to decide anything.





I hate to say this cuz I love this game, but this is too true...


/agree - Decay is hurting the GCW





Derek Brightblade

Commander of the 7th Alliance Tactical Division ATAC
Master Jedi Sentinel of the New Jedi Order NJO

Crazyboarder
Mon Feb 09, 2004 12:10 pm
#761

Don't know if the devs have thought of this loophole.....


It seems like it would be possible if you always hunt with a friend of the opposite faction and keep a TEF on you will never need to pay insurance any more, just get a daypass and keep that TEF on and never worry again.





__________________________________________________________
Colonel, Stony Joe. / ( FS) Master Swordsman / Master Brawler/ 4-3-0-4 TK /
Menial Mortar. Master Doctor, Master Weapon Smith Slave to Stony Joe.
__________________________________________________________
samwise15
Mon Feb 09, 2004 12:13 pm
#762

its discusting really our giuld assosiates with alot of others and we are always under attack so im involved in alot of pvp so i lose a set of armor every single day i pay 300k for a set of black advanced comp armor and its gone in 2 hours then in buy and new one after 5 hours of running missions i hate the insurence decay thing i know you want us to insure but why punish us for not doing it the first 4 or 5 months just remove it and you can keep yourself some happy gamers for a long time to come


also i think if your going to make those pvp passes expensive make the missions pay out more





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DrVentus
Mon Feb 09, 2004 12:17 pm
#763

Nothing...the cost should be nothing...and there should be no decay. Exactly how many players screaming over and over on every single thread you start does it take until you realize that WE DON'T WANT DECAY! Your ideas (referring to JustG) on how it is essential for gameplay dynamics are asinine. We are the ones playing anywhere from an hour to 8 hours a day (for the addicted.) We know what works. Remove the decay.



Justice Dairian Ventus
AzramX
Mon Feb 09, 2004 12:44 pm
#764

Talk about reaching for a fresh idea and just listening to the ramblings on the insane. This is by far one of the dumbest ideas in the history of this game.. This shall compound the terminal disease that infests this game.. (Kill PvP: Then force it upon players and then Kill PvE and soon they will force PvE somehow)
Sebur
Mon Feb 09, 2004 12:45 pm
#765

Dumb idea, as usual.
KaiRan
Mon Feb 09, 2004 2:45 pm
#766

My fellow players will likely think I'm crazy but I think it should be as high as 250 overt, 500 covert. It needs to be enough to hurt, but not so much as you cant make itback in an hour. We are talking about a 24hr pass, right?





jnoh | master smuggler + master pilot | starsider
If you don't want me to "play the forums," then I suggest you make time playing the game more rewarding and less repetitive than "playing" here!
READ THIS before telling me I cannot complain about Smuggler
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KaiRan
Mon Feb 09, 2004 3:20 pm
#767

Oh, and letting Smugglers apply it to neutrals and factioned players alike for a few hours (like a buff) would be nice... for a fee, of course!



jnoh | master smuggler + master pilot | starsider
If you don't want me to "play the forums," then I suggest you make time playing the game more rewarding and less repetitive than "playing" here!
READ THIS before telling me I cannot complain about Smuggler
GOT SMUGGLING? - I AM STILL NOT A SMUGGLER - GOT SPICE?
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