Development Cycle Archive
Thread: Friday Feature Jan 23rd Jedi Revamp
It was to my understanding the path to jedi wasto be extremely difficult. To even be a jedi master is like a Nuna taking on a Krayt Dragon. I liked the idea.
To me, the holocron ordeal was perfect, it was random but it wasn't, you knew that it was professions. You could have some be extremely lucky and master it in 5, or some master it after doing all 33. I liked that, I knew what I was getting into, and you could count on the fact that it would be a profession, not something extraneous. If they make it into quests, are we turning into EQ in space for camping mission spots? Like afformentioned, if I have to get Vader's sabre, how many years is that going to take me with all the other zealous gamers out there? I understand the problems of variables in programming it to where EVERY person is different, but honestly this is a stupid idea. If you can't grind a profession to save your life, you haven't played long enough and you need to keep playing and actually enjoy the game, rather than trying to worry about people like me. I have had my fill of this game, other than jedi. I want jedi. I want to feel that sabre in my hands and slay the first creature I see. I want that feeling. I've done 11 professions so far, and there are many othersthat have done more. Grinding professions is not hard, with or without money, just takes dedication. If you need website help, I personally could give you weblinks to about 8 off the top of my head...
Personally, I would rather stay hidden than be a blatent jerk and put my <Jedi Initiate> tag on in the middle of town and dueling another jedi without getting TEF. I've seenthe same pair of jedi doing it on more than one occassion. That is only one of the reasons I don't take roleplaying to heart with this game, you cannot count on the other person trying to bewhat you want them to be. A jedi wouldn't do that, unless they were a dark jedi wanting to kill someone, and even still theyhave their own code of ethics. So, thosewho are complaining about the roleplay of jedi, just get over it.As for the GCW, I'd still rather be neutral, like we are supposed to be. Even if i was a member of either faction, I'm not just going to go out there because I have to, I want an AT-ST or Stormtrooper armor.
As for permadeath...I want to lose all my skills after dying, because it shows me I was stupid. I was stupid enough to try and take on something I wasn't powerful enough for. It shows me that I was brash, and my arrogance got the best of me. If you just make me lose 1, I guarantee I'll make master jedi in a few weeks, if that. As for losing items, who cares? Jedi only need their sabre, anything more is just lush items you don't need. Thehologrinders knew what they were getting into, GET OVER IT!
Humans are greedy, they cry until they get it exactly like we want. Actually learn how to use your character before you whine about anything. If you don't believe, name a profession, and I can tell you what to do with it...even jedi, and I haven't even unlocked yet.
I could honestly care less about this whole ordeal to be honest, I just thought I'd give my 2 cents worth. I want to see the rest of the professions worked on first...Give DE a Droideka, make them the profession of the day....
Thats about it.. I don't doubt this may never be read by a dev or moderator as I am simply a voice in the crowd.. but if you shout enough times you gotta be heard in an echo if nothing else right?
Peace All
Illidin
It must have been just recently, because I saw the two jedidoing this last week. I'm not talking about Test Server, to me a test server cannot be held true....hence "testing." I'm talking about the Bria server. Everyone was standing beside them in a huddled massed going ga-ga. They were saying "we're blocking you because of our force powers." I hated that they were lying, and secondly they were trying to tell people that the crystal packs and sabre kits were worth something to non jedi.
I was with a jedi friend once, when he had just unlocked. He was worried I would hit him because of the TEF. I was a Master Pikeman at the time, and liked the AOE attacks. However, because we were grouped, TEF never came up. We were to understand TEF happened no matter what, as soon as the sabre was unleashed.
READ ME PLEASE READ ME DEVS!!!!!!!
Four things i would love to see happen for us that grinded all holos and also many many many after.
1. We who grinded holos need a one time skill re-allocation. Allow us to choose from all the prof we mastered the skills we want to have back. why should we regrind them because your now useless system made us give up prof we loved.
2. We who have done all 4 holos should have an easier quest by 50% or more based on how many prof we actualy did after silent.
3. Any one who has done over 16 prof before this patch should just be given the damed slot I mean doing half the prof in the game grinded is worth a FSCS.
4. The dev who came up with the HOLO grind system should be made to play the game till he masters all 32 proffesions and dont pay him his monthly check untill he does so ( Lets place bets on if he gives up before he reaches 32. im guessing he quites at 22 if he start of with nothing more then any other newb)
Not to sound mean or anything, but....
Any player who hasn't grinded 15-20-25 professionsspending millionswill love this idea. It's an insult to those who have actually busted their butts mastering / droppinghard earnedprofessions trying to get that JEDI char. Unless those of us who have B L E D grinding this annoying crap are given / told how to obtain a fscs... I will quit.
Those of you that flame this reply if any, REALLY TRY TO THINK ABOUT IT.
For all the hologrinders, I do hope they put something in that makes getting the FSCS "much" less time consuming...I've been grinding too, but I just started...some of you are positively masochistic, and for that I salute you and so should Sony and Lucasarts.
They picked the wrong timeline for the game, it should be right as the Emperor and Vader initiate wiping out the Jedi, which would validate their being more than 2 on a server. That being said, I'm sure some new rules for pvp (like re-thinking the TEF system at least somewhat) will make more headway, maybe making Master level Jedi be perma-Tef'd...and I'd hate to be even a Master Jedi if I was facing a MBH who had the drop on me, or a couple of friends.
That said, this sooo needed to be done. I hear all the Bounty Hunters crying their eyes out about how hard it's going to be, when in reality, they have NOTHING to cry about, when a Bounty Hunter currently can wipe the floor with anyone in the game in pvp minus another Bounty Hunter or a lucky Commando. You want to whine about your overpowered combat profession, go see some die-hard Riflemen, they have been burnt to a cinder, and have mastered the "martyr" profession (combat profession wise). Yes, you need fixes to your class, but no more than a lot of classes. When your fixes come, get excited, because hopefully you'll be getting BH missions after player Jedi. All that being said, I've found a good chunk of the 'vocal' Bounty Hunters are nothing more than the over-powered Infiltrators/Nightshades/Shadowblades/AC pk'er/gankers who just wanted a new venue to gank and grief. You want Jedi permadeath so you can happily, and easily if you're at least a little smart, wipe out a Jedi's hard work on his character if he EVER gets brass enough to pull his lightsaber in pvp for real. For those other Bounty Hunters that love the class for different reasons, more power to you, your fixes are coming, so crank it up. (Yes, I'm one of them).
I'm pretty sure it's server-centric, but I have seen exactly ONE Jedi on Naritus, and he's far down the skill tree, and an ass with WAY to much time on his hands to boot.
While a good chunk of people do want to be Jedi, there are a lot that don't. I'd say at least 60% of the people playing this game DO though, so too bad you picked the wrong timeline SOE, but you brought it on yourselves. You have a few Jedi, but none of them want to actually "play" their characters because they don't want to lose the incredible amount of work they put into them. Now maybe you'll see some lightsabers light up in Anchorhead.
Priorities:
1) Fix the other classes, at least their main complaints, and when you do don't stick a fork in and pronounce them "done".
2) Input these changes for Jedi rapidly, but do it intelligently this time. You made it impossible to play a Jedi in a game where that's what the majority of people want to be. Now make it risky but rewarding in a humanly possible sort of way. Make the folks who bust butt to make Jedi now want to come out and play...I've still not seen a lightsaber flash in anger yet even once.
3) Balance upward the combat classes who DON'T have Bounty Hunter/Commando skill trees. Currently, a Master Bounty Hunter who is bored and slow at the keyboard can utterly destroy 100 of 100 Master Riflemen, Master Smugglers, Master Carbineers, Master Pistoleers. If the fight is in an open space he can do the same to a Commando and TKA too. (btw, CH was nerfed into oblivion, you went too far, now a CH is useless in the game and can't make a credit profit taming creatures when anyone can order a tailor made creature from a BE. Make people able somehow to get higher level pets than 1-shottable level 10s that need periodic retraining from higher level creature handlers or something, so they can at least make money without killing hordes of mobs for mounds of hides that will bring them 20k on the bazaar...thought I'd throw that in). Make sure that all the combat classes are at least viable in pvp and that all specials work as described/intended. I hate seeing a MBH get irritated by a pistoleer who has already hit HS2 and HS1 on him, is hitting with BS3 or SH, and then gets punked anyway, the MBH hitting first aid a couple of times and picking his teeth.
4) The crafting grind is too much like real work, it's not fun. With the proposed changes to the amount of items that can be put on a vendor, it's going to suck even more. Fix it. And make experimentation more wide reaching, all the top Weaponsmith's I visit all make the same level of quality, and I know the values of the weapons they make without even having to look at them anymore, and I've not been playing this game nearly as long as most people have. Give a chance of making truly phenomenal weapons, armor and other items, and then make rare ingredients like milk able to be found.
5) Again for the Jedi, make pearls and crystals more plentiful, especially pearls. As it is, these have forced the player economy into chaos considering it takes a couple million credits to get a single pearl.
I don't think I have all the answers, but **edit**, fix the game and make it the fun we've all been hoping it was going to be. I'm relatively new and I'm enjoying myself, but I know the potential is even more huge and this is a step in the right direction.
BOOOOOOO!!!!!!
Changeing your mind so soon can only mean a few things, one of them would be, the system was never really thought about. It is more of a way to draw people in, but yet trying to keep the fanboys happy, and then trying to make these and those people happy.
What ever you make the "new" Jedi system to be, can we make it so it works well and then keep it that way no matter who cries about it. Lets face it this is what happens....
Joe Jediwanabe grinds holo's, not once stoping to actually use the char the Holocron told him, strips the exp after he masters Weaponsmith (Wich he probly grinded this never actually makeing a weapon) to move on to Scout, grinds that. etc. etc. finally he is a Jedi, but a Jedi who took the cheap way out. So now that he actually has to think about the game for once, they are not good at advancing a fighter because they grinded everything. Pfft! Good, i am glad Jedi die in the begining, ITWAS PROMISEDTO BE HARD REMEMBER????
Giveing in to the crybabies is not the awnser.
my two credits.
Ok, the following statement from the original message scares me:
Does anyone seriously forsee this game lasting more than a year? I dont, atleast not with an authentic feel. Give it 14months and this game will be filled with Jedi and Bounty Hunters on a ratio of 6:1.
This is complete MADNESS! - get ready for "Jedi Wars Galaxies" - An Empire Divided©!