Development Cycle Archive

Thread: Friday Feature Jan 23rd Jedi Revamp

Nazmo
Mon Jan 26, 2004 2:58 pm
#716

And since we're just kicking ideas around that'll never see the light of day...

Jedi dies: jedi account locked out for X number of days.

Seems to me the best way of achieving some balance and keeping the other classes actively in the game rather than everyone dumping their primary character to play jedi.



______________________________________________________
Nazmo Kilboth 1/04/2004 - 7/09/2004
Master of the non sequitur
(Score:0, Troll)
swatus
Mon Jan 26, 2004 3:39 pm
#717

This is crap. First of all the Devs gave everyone Holocrons at christmas.... which only resulted in screwing up the whole game. And now instead of fixing the almost 30 other professions in the game which many people play the Devs have to decided to spend more time on the Jedi profession. Why might you ask.... because the players who are obsessed with becoming a Jedi will do anything to become one.... including the posts on the Jedi boards. Look at which forum had the most posts in the beginning of the game.... even though noone was even a Jedi yet. This is probably very misleading to the devs.... because it doesnt show or representthe majority of the people who are playing the game. And I also heard that commando's flame DOT is getting a nerf.... way to go guys. I will be canceling my account soon as im sure alot of other people will. Commando's are the only thing Rebels have against ATSTs (you know the big machines that one shot kill everyone).


Please consider the other players in the game who pay to play as well.

Thanks.
GnarLee
Mon Jan 26, 2004 3:45 pm
#718

Good job devs........it takes talent to make this game even worse.....bravo./......why don't you just give everyone in the game a jedi to play now....



FOUR MORE YEARS.........

WAR IS PEACE

IGNORANCE IS STRENGTH

SLAVERY IS FREEDOM
Indene
Mon Jan 26, 2004 3:53 pm
#719


Nazmo wrote:
And since we're just kicking ideas around that'll never see the light of day...

Jedi dies: jedi account locked out for X number of days.

Seems to me the best way of achieving some balance and keeping the other classes actively in the game rather than everyone dumping their primary character to play jedi.




The Jedi alt for the main char, not the main char. To lock out the account would be to lose money from the subscription so the main char has to remain playable but the Jedi alt could be locked out for x days. And strict logs of the battle MUST be kept so that an appeal of the death due to game bugs can be addressed. In fact every *Jedi* death under this system should be inspected even BEFORE there is a complaint (fat chance). Since the Jedi are rare than this will not happen often and not be a burden.

Oh and for the game play the FS opening should have been completely random but alas it is not possible to un-ring that bell.

-Indene-



Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
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Cagliostro93
Mon Jan 26, 2004 4:18 pm
#720

Are we going to receive any developer response to the specific questions and concerns posted here?
TrandoshanDroidTech
Mon Jan 26, 2004 4:33 pm
#721

Can anyone confirm as to whether holocrons will be useless as far as drops or whats the future of them and this jedi stuff?



Danwwgh/Bria

Master Rifleman/MCH
Kleebomber
Mon Jan 26, 2004 4:49 pm
#722


"Are we going to receive any developer response to the specific questions and concerns posted here?"


I've been wondering the same thing, cause my future gameplay depends on what there next post will say. I was jsut to start the hologrinding, but then the day before I was going to start...this came out...so I've been waiting to see if I should give up my other professions or not.
R2DADROID
Mon Jan 26, 2004 4:57 pm
#723

I need to have an answer to this question.


We were all told long before the game came out that Jedis would be rare and being one would be extremely difficult.


The developers made that absolutely clear in countless inteviews, as well as on these forums.




R2



"Oh JarJar, everyone hates you but me" - Comicbook Guy
Kleebomber
Mon Jan 26, 2004 6:30 pm
#724

Any idea when we are expected to get some kind of reply or response? so the people that are just sitting here, waiting to see if we should start our next holo or not should. Even a little bit of info would be great.
ideas
Mon Jan 26, 2004 6:47 pm
#725






Taliskar wrote:

On the other hand, I don't know if I'm happy with the proposed phase 2 changes to becoming a jedi (FS slot open)... I'm currently and have been grinding professions for countless hours. I have completed many professions and am quite close to earning that FS slot... and now the system will change?






Maybe what they really should do is leave the current grind system in place and ADD the quest solution for non-grinders. If you have started your grind (i.e. used a holo or Mastered any of your Force-seeking professions in the past), you get to finish it. Newbies and anyone who has never used a holocron or reached a FS-profession Masteryare restricted to the new system.









So, let me get this straight: To advance my character, I have to give up my current abilities?

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crZakalwe
Mon Jan 26, 2004 7:17 pm
#726

I hope this thread is read because I am veryconcerned about reducing permadeath, and I want my opinion heard. I'm worried that existing jedi frustrated at the difficulty advancing are going to make enough noise to make it easier and I want the other side of the argument heard. Loudly!


1. Jedi are not supposed to be running around everywhere. Period.


2. This game is badly in need of more challenging things. Tougher opponents don't help, you just clone anyway.


3. Tons of people want to be Jedi.



I think the existing permadeath is agreat way to reconcile those three things. Personally, I'd even go one step further and wipe the character completely, force the user to recreate the character from scratch. Make him/her able to use the same name.


Make sure being a Jedi is extremely, extremely difficult! And fraught with risk any time powers are used or sabre wielded. No one should ever reach master Jedi or if they do, no one should know who they are - if there were Jedi of this power they would be in or mentioned in the movies!


Having Jedi advancement extremely challenging means that you can make qualifying for Jedi easier - most everyone wants a chance to wield a sabre, but many people will give it up quick if it is very difficult.


I've not experienced Jedi or read much of the boards there, but I can see how deaths that are out of the player's control are unavoidable in this environment. So something needs to be done, and the idea of death counter decaying seems ok to good, I personally would leave it at that but if the skill revocation system is set up properly I think it could work.


My immediate reaction to the publish 6 changes is that they go too far in making it easier to progress up the Jedi tree. I can advance up the tree with NO RISK! If I have a Jedi I can play until I have 2 deaths and then log off until my 1st death decays. That's a week, max. Now that will slow my progression down but I am worried that there is no risk involved.


I'd suggest tying the decay of the death counter to time actually playing the Jedi. Even then, I could log in and do a sit/stand macro for however long with my second computer. Another idea would be to not allow a Jedi to log out after a death and have him attackable for that time so Bounty Hunters could hunt him and do some serious damage. I guess that's unworkable because it's unfair to have a situation where players can't immediately log off to deal with RL concerns. Maybe a timer that doesn't disappear when they log off? So the force sensitive character would log off, but know when he came back that he would be attackable immediately when he logged in, for the next hour. That would be tense and exciting!



As for holo-grinding, it looks like I'm in a small minority that the holo-grind fits my gameplay. I want to try a lot of different proffessions and the holo-grind made it a worthwhile excercise. I guess I'll still try many different professions at some time but seems less compelling if the change disappears. Still, a lot of people are complaining about it so I suppose it's inevitable that it will change.



But the bottom line is, I'm pleading, MAKE SURE JEDI IS VERY VERY VERY VERY TOUGH!


PetaByte32
Mon Jan 26, 2004 11:49 pm
#727

Alot of the arguments is based on the assumption that jedi are rare in this time period. If someone like Zahn or Jeter had wrote a book or made a reference to a huge number of jedi appearing between ANH and ESB, we wouldnt be having this argument. The SW universe is ever changing and always evolving. Lucas's midichlorians is proof of this. And who knows what the future will bring? In a year or two someone might write a book or make a reference to a huge number of jedi appearing and being wiped out before ESB. Its quite possible.


Look at Boba Fett. After ROTJ everyone thought Fett was dead. Eaten by the sarlacc. Anyone that even suggested Fett was alive was laughed out of the conventions. Then someone wrote a short story in Tales from Jabba's Palace that said Fett survived. Now all of a sudden its cannon that Fett survived.


This could happen with the jedi being rare thing. One person writes a story or makes a referenceset between ANH ESB where the children of the wiped out Jedi attempt to power up and take control but fail. Then this arguement becomes moot.


And its a safe bet one of the regular SW writers is already writing something to encompass this.



PB32







Yoda: "When I die, the last of the Jedi, you will be!"
Luke: "Really? what about those 50,000 Jedi Masters outside comparing Saber Size?"
Yoda: "Sorry I am, My Bad it is"
R2DADROID
Tue Jan 27, 2004 12:27 am
#728






PetaByte32 wrote:

Alot of the arguments is based on the assumption that jedi are rare in this time period. If someone like Zahn or Jeter had wrote a book or made a reference to a huge number of jedi appearing between ANH and ESB, we wouldnt be having this argument. The SW universe is ever changing and always evolving. Lucas's midichlorians is proof of this. And who knows what the future will bring? In a year or two someone might write a book or make a reference to a huge number of jedi appearing and being wiped out before ESB. Its quite possible.


Look at Boba Fett. After ROTJ everyone thought Fett was dead. Eaten by the sarlacc. Anyone that even suggested Fett was alive was laughed out of the conventions. Then someone wrote a short story in Tales from Jabba's Palace that said Fett survived. Now all of a sudden its cannon that Fett survived.


This could happen with the jedi being rare thing. One person writes a story or makes a referenceset between ANH ESB where the children of the wiped out Jedi attempt to power up and take control but fail. Then this arguement becomes moot.


And its a safe bet one of the regular SW writers is already writing something to encompass this.



PB32








You have some valid points.


However, this is the one thing in this game I would like the developers to be consistent about.


For years they have said Jedis will be rare and being one will be more challenging than anything else in this game bar none.


I just don't see why they should go back on that 7 months into the game.


I don't want everyone I see to be a Jedi.


I don't want being a Jedi to be easy.


Also, the devs have said that what is in the movies is the true cannon. They've said they draw from all sorts of EU sources, but not when they conflict with the movies.


I'd think if there were a million Jedis after Episode IV, we would have heard about that in Episode V.


Most of all, I, and many others, bought into the devs' original idea of how to put Jedis in this game, and we still like it.



A side note: I've been a Star Wars fan since I saw the first one at my 5th birthday party in May 1977. I've had tons of Star Wars toys, bed sheets and curtains, cookie jars (Lucas' favorite Star Wars paraphenalia: an R2 cookie jar), books about the art and making of the movies, and whole slew of games.


I've yet to read any EU stuff and have generally ignored it.Heck, I didn't even know what EU stood for until I'd been playing this for a while. I knew it probably wasn't the European Union. (Psst: if someone readingthisis as clueless as I was:it stands for "Expanded Universe"... or something like that).


I'd never heard about Boba Fett survivng until I started playing this game.


However, I've heard so much good stuff about the Zahn books that I'll probably read them.




R2



"Oh JarJar, everyone hates you but me" - Comicbook Guy
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