Development Cycle Archive
Thread: Faction Insurance Day Pass: How much?
Thunderheart
for heavens sake just spend 10 minutes of your valuable time to say more than one or two sentences on this subject.
Please explain it in terms even Joe Noob would understand. With examples...why not?
You are an ex-player come SOE representative (and player at the same time)..you have a unique position..so why do you never use that which you have? Are you so shackled tou cant speak, or are you so blinkered you dont see, or worse still do you simply not understand?
If you want help, we are here in thousands to give it to you, but if you think you know best..well I am sorry for you.
Does it come in your job description : delay confuse and annoy the playerbase? I bet it doesn't
SO my advice to you, slow down, listen more, answer less, untill you thoroughly understand an issue from both Dev and Player perspectives
I hope this helps you.
God Knows you don't understand DE
I don't think anyone wants yet another time sink just so they can participate in the GCW which to many is the only fun aspect of the game.
Why does the dev team feel they have to keep adding more and more time sinks just to get down to the main objective of this game?
Stop making us be spectators instead of participants.
How long do you thinkpeople aregoing todo a faction grind just to participate day after day after day before they throw in the towel?
Do you really think adding these time sinks bring any kind of fun into this game in any really meaningful way?
Have you even thought about the people who only get to play this game a couple hours a night?
"This is a PvP issue, Exclusively.
The "PvE" part is forwhen a Factioned NPCIncapacitates you."
Make up your mind. If it works against factioned NPCs then it is NOT PvP EXCLUSIVE! Can you say Duh? Also, incapacitation is not the issue here. Did you mean deathblows?
I'm sorry if this has been addressed, but if you can get a TEF, shouldn't you be able to say that any TEF'ed player has no decay penalty?
Xxibet O'Kerrin
Master Doctor/Novice Smuggler
If they understood this game might be marginally enjoyable, but as it is it is getting more and more unfun with every single publish. Developers make promises they can't keep, no decay in pvp?
That ten minutes that Thunderheart would spend writing something insightful and perhaps helpful would be less time he gets to spend with his feet on the desk. I don't even think the people who work on this game even play it anymore. CSR's can't answer questions on fundamental aspects of the games and even developers have gotten one or two things wrong..
Someone said above to invest your money in a different game. Great advice, after this publish it looks like I will be.
Just get rid of the stupid armor decay at deathalltogether and else it should cost 30fp per month. This daily running to a recruiter is just another unnecessary annoyance in the game. *sigh*
Mihoshi Kuramitsu
I honestly think you and the rest of the dev team are making the "decay on death" solution harder than it needs to be.
Here is how to fix the system to provide a "sting" on death, and to answer the questions in regards to providing repeat business for tailors (most of whom, to my knowledge are also armorsmiths and make money by selling armor)
1.) Double the Cloning Fee
2.) Cloning is a one shot deal ( I.E you die, and pop in cloning center, you need to pay again)
3.) Awaking from a cloning center leaves you with 1 point of HAM
(you'll either need to heal yourself up, or sit for a minute or two)
4.) Tack a 1% decay hit on every 5 times an article of clothing is equipped.
No need to do anything for weapons or armor since those decay natually anyways.
Think about it, If I put on a sock enough times it will get a hole in it.
If I tie my shoes enough times, I will break a shoelace.
5.)Master Crafters get 100% success on repairs on items they make, however the amount of max condition lost would depend on the quality of the item.
Tie this in with the Experimentation line. (Rename it to Experimentation/Repair)
(I.E A master weaponsmith will always succeed in repairing a gun)
There ya go. Problems Solved, Player Base Happy,
Cats and Dogs living together, life is good.
I was very much looking forward to participating in PVP on Bria, but not until PVP has some sort of reward other than FP.
(BTW The current fp rewards on opposing factioned players are pathetic)
I've loved this game since the first week it was out, but I'm slowly getting a bad taste in my mouth from all the crap that has been pulled so far.
BTW, TH I've sent copies of this to you and JustG. I hope you guys take some word from your paying customers, as one of the first rules of business is:
"If you ignore your customers, they will go away"