Development Cycle Archive
Thread: In Concept: One Sentence Combat Change Requests
Kaelle_DB
Sat Jul 17, 2004 12:06 am
#690
Thunderheart wrote:
This is a focus thread that I am going to use along with the correspondent requests to identify the most needed combat changes.
If you could change ONE thing in combat in the "here and now", what would it be?
Please provide ONE item and please keep it to one sentence. If you have more than one thing, get a buddy to post it
Example:
NecrozDarksoul wrote:
Move poison cures down to the medic tree just short of Master Medic.
Thanks
^^^^^^^ would be fantastic. ![]()
Carbineer has the least number of damage types and weapons of all of the ranged classes, either modify one of the existing carbines or add a new one to help carbineers compete in both PvE and PvP. ![]()
Rikilii
Sat Jul 17, 2004 12:07 am
#691
Make combat more interesting, realistic and tactical, by introducing a new /digin command for all combat professions, that greatly increases your ranged defense and accuracy (and maybe even damage) while prone (not just +25, more like +100), against all direct fire weapons, but not against flame throwers and grenades.
Why: This will encourage tactical defensive formations and different attack tactics against entrenched enemies, rather than just having people running around like fools in combat. It will also provide new roles for commandos and melee fighters who can use tactics to assault entrenched positions.
Message Edited by Rikilii on 07-16-2004 03:10 PM
SomaIcarus
Sat Jul 17, 2004 12:07 am
#692
Fix the scatter pistol, launcher pistol and rocket launcher, flamethrower and HAR: ie., jedi can block 25% of the dmg(one of 4 projectiles from the pistols) and no block possible whatsoever Rockets(its still going to explode) or STREAMS OF FIRE AND ACID... i'd still loveto see a jedi block a stream of acid in the movies.
There, one long, semi-structured sentance
Night4554
Sat Jul 17, 2004 12:08 am
#693
Area Cure Poison/Disease.
Apply 75% PvP reduction to CM poisons.
Give Pistoleers working specials.
Give Wookiees Real armor.
Give the Commandos the cert for that weapon they've had since launch but can't use.
Give Master Rifleman a cert for the Tusken King Rifle.
Make Tusken Rifles Kinetic.
Stop the vehicle warping.
Make /wookieeroar do something without giving me 5 errors about bad grammar data.
Stop creatures from running away and despawning after you spend 30 minutes shooting at them.
Give some type of content to CH or try and denerf it.
(More than one, I know, but some things have to be said and I can't let them go un-)
Apply 75% PvP reduction to CM poisons.
Give Pistoleers working specials.
Give Wookiees Real armor.
Give the Commandos the cert for that weapon they've had since launch but can't use.
Give Master Rifleman a cert for the Tusken King Rifle.
Make Tusken Rifles Kinetic.
Stop the vehicle warping.
Make /wookieeroar do something without giving me 5 errors about bad grammar data.
Stop creatures from running away and despawning after you spend 30 minutes shooting at them.
Give some type of content to CH or try and denerf it.
(More than one, I know, but some things have to be said and I can't let them go un-)
Message Edited by Night4554 on 07-16-2004 03:09 PM
Bayland
Sat Jul 17, 2004 12:08 am
#695
Change doctor buffs to a percentage system like dancer/musician to 3x stat for master and allow stims to heal mind.
(You never hear about CMs stacking action poisons do you.)
(You never hear about CMs stacking action poisons do you.)
MagicalHAt
Sat Jul 17, 2004 12:09 am
#696
Omg whats wrong with you people every post should be about MIND.
Poision and disease cures should be moved to master medic
Stims that heal mind should be at master if there implemented or were going to have a bunch of people who are un killable at pvp.
Ranger_Nizzle
Sat Jul 17, 2004 12:10 am
#697
Reduce weapon switching time for professions whoutilize multiple weapons (i.e. BH's).
Thorren
Sat Jul 17, 2004 12:12 am
#699
Also fix the Poison/Disease stack as this combo can cause you to go incap. Then three times and your dead.
Gevity
Sat Jul 17, 2004 12:15 am
#702
do something with pikeman, heavy AP weapon, Dont get rid of DoT weapons.