Development Cycle Archive
Thread: Publish 7: Major Features
SWG-Runesabre wrote:I appreciate all your great feedback so far. Thunderheart is out on vacation which is why you are not seeing a lot of Dev responses on this thread in the last few days. I did want to take a little time to update you on what we have decided in regards to changes to removing the camp restriction for calling pets, droids, mounts and vehicles. We have decided to alter our changes so that calling a pet, mount, vehicle or droid will work like normal without the new time delays when called from a Scout camp or inside a city. Effectively, this means calling a pet, droid, mount or vehicle will work the same in Publish 7 as it currently does when called from a Scout camp or city. When calling outside a Scout camp or city, the new changes will apply.
Message Edited by SWG-Runesabre on 02-25-2004 02:47 PM
Thank you. Just 1 tiny question. What of the persons declared residence if it is not in a player city?
-Indene-
Everseeker wrote:That is a VERY good idea. It manages to serve both objectives QUITE well.....You will not be able to just sling out pets in PVP, while still making creature/bike swaps pretty easy...(Course, some people will probably gen a hotkey combo to call camp/call pet/disband camp.... but that's a different story)
In the wild PVP. Much of the PVP I have seen of late on our server is inside the city limits of an NPC city or a player city. That being the case how will this prevent 'slinging'?
-Indene-
humberton wrote:
SWG-Runesabre wrote:I appreciate all your great feedback so far. Thunderheart is out on vacation which is why you are not seeing a lot of Dev responses on this thread in the last few days. I did want to take a little time to update you on what we have decided in regards to changes to removing the camp restriction for calling pets, droids, mounts and vehicles. We have decided to alter our changes so that calling a pet, mount, vehicle or droid will work like normal without the new time delays when called from a Scout camp or inside a city. Effectively, this means calling a pet, droid, mount or vehicle will work the same in Publish 7 as it currently does when called from a Scout camp or city. When calling outside a Scout camp or city, the new changes will apply.
Message Edited by SWG-Runesabre on 02-25-2004 02:47 PM
Well Crap.
So a AT-ST owner can still stand by the space port overt, and when he's attacked "Insta pull" his pet?
Was kind of looking forward to that being fixed.
Well not exactly. As I understand/experienced it if you are under attack you can NOT call a pet/vehicle/droid. So the benifit of the can't call during battle goes to the aggresser. Also the description of Publish 7 seems to indicate that this is still going to be the case. I was reminded harshly of this limitation when I happened to be in a hunting party. The ranger had tracked a beast (Krayt dragon) and we had set up a camp to get ready to attack. Before most of us could prepare the dragon ran and attacked the ranger. Well those of us who had pets couldn't call them even in camp as the Krayt dragon uses AOE attacks, moves fast for his size and got most of us into attack mode before we were prepared. Bummer for us. Another case of griefing by the game (well not really it is just the way it is and we should (did) adapt after we cloned)
-Indene-
SWG-Runesabre wrote:
...
We have decided to alter our changes so that calling a pet, mount, vehicle or droid will work like normal without the new time delays when called from a Scout camp or inside a city. Effectively, this means calling a pet, droid, mount or vehicle will work the same in Publish 7 as it currently does when called from a Scout camp or city. When calling outside a Scout camp or city, the new changes will apply.
Message Edited by SWG-Runesabre on 02-25-2004 02:47 PM
this is so dead on - can't believe it took 13 pages to until someone called SOE on their overall hypocrisy.
All you morons out there that scream nerf - well you've set the mood - and you too will be nerfed b/c of some stacking or other BS foul we call.
And finally, as a result- can you please nerf wookies HAM, b/c when you give in to them and give them armor, they'll have greater staying power than the rest of us. Listen up dumb-ass wookies, you knew the limitation when you chose them, live with it, and try reading a little Ayn Rand.
well and now finally - I think our gov't sucks, but SOE can learn a few things from them - it takes a long time to get change through, and they don't listen to whiners.
Less changes, more content.
mottola2u wrote:
this is so dead on - can't believe it took 13 pages to until someone called SOE on their overall hypocrisy.
All you morons out there that scream nerf - well you've set the mood - and you too will be nerfed b/c of some stacking or other BS foul we call.
And finally, as a result- can you please nerf wookies HAM, b/c when you give in to them and give them armor, they'll have greater staying power than the rest of us. Listen up dumb-ass wookies, you knew the limitation when you chose them, live with it, and try reading a little Ayn Rand.
well and now finally - I think our gov't sucks, but SOE can learn a few things from them - it takes a long time to get change through, and they don't listen to whiners.
Less changes, more content.
You are asking to be flamed, for one you are a troll, two, have you ever played a wookiee? or even known one? then you can't say that. Yes we knew the limitations, but now, the differences are too great and what does reading a book by Ayn Rand have to do with anything (haven't heard of that author anyway)
Yea our gov't sucks sometimes, but gaming and politics are two completely different things, if the gaming ppl didn't listen to thier customers, they would lose those customers, doesn't work that way in the federal way of politics.
Also, how can you have more content with fewere changes? a change can be content too.... what you should say is fewer nerfs, more content....
Thunderheart:
Are we going to get some indication as to what the def hard cap is going to be? It seems only fair to those who invested many hours to develop a combat template. In addition, are tapes going to allow a player to exceed the cap?
To those of you who complained about defensive stacking, another GD nerf is not the answer. Just because you master a combat profession does not mean you should not get owned by someone with superior skills at combining classes with better tapes and armor. Kinda like bitching that your level 30 Warrior in another MMorg is not as good as someones level 50. No kidding really? If you want to be great at PvP develop yerself accordingly. If not please shut up.
If you think fighting a well thought combat template is hard, try it with pistols. Pistols have been nerfed so hard even when they do it, they suck. DPS is a much more important thing to correct and level than defensive modifiers. What is more troubling is that certain weapons cant have a great template design for PvP. Pistols are a great example. Carbineers have been short changed as well as Bounty Hunters. The key to defeating a good combat template is to invest the time into creating one for yerself. If you are not willing to do so, then dont expect to win. I can't believe the Devs give in to the cry baby sheet on these boards. Elite warriors are just that.
Ayn Rand was a modern Day Philosopher whose works revolve around the concept of "Objectivism". Definately not light reading but really a must. One of my favorite quotes of hers was "There is no such thing as a dirty job, just lazy no good men unwilling to do it".
SWG-Runesabre wrote:
.... When calling outside a Scout camp or city, the new changes will apply.