Development Cycle Archive
Thread: Weekly Roundtable Discussion (Week Ending 6-21-04)
PLEASE.. GIVE THE REST OF US A BREAK.. Oh and could you rub my back as it's breaking from all the bull forced to carry. thanks
WookieBounty wrote:
Thunderheart wrote:
WookieBounty wrote:
P.S. could you give GreenMarine a pat on the back from the smuggler community?? thanks![]()
Done
WooT
Thunderheart wrote:
DarthINSANUS wrote:
I say we do soemthing like a "top 5" for the ENTIRE community..
Im interested in this as well....
Thunderheart wrote:
OnlyMaestro wrote:
How often do any of the Development team play SWG?
On Live servers, About 5-10 of them team are pretty hard core and play lots on their own time, about 3/4 the team plays at least 2-3 times a week and everyone plays at least a few hours a week.
Wow really?? I never knew they played that much (yes, that is a lot for a developer).
Neat to hear that, I was sure they played somewhat, but probably not a ton cause they are...well in fact working on the game. So I was curious as to how much they'd like to play a product they in fact...made.
Any Devs on Eclipse, look up Team Webel, we seem to be the center of attention now. =P
- Backpacks are very un-immersive as storage devices in a building. At FanFest, I was led to believe that converting chests, armoires and bookcases into storage devices was not an overly hard thing. Please do this.
- Now that we have secured word of the "bacta" instead of "cloning" change, I would like to present a new Star Wars continuity issue, which is: Lack of Imperial Control. We need an Imperial Crackdown, one which puts terror in Rebels' hearts, one which pushes people into the Imperial camp out of fear.
- We need more holograms in the game. Holoart, holograms attached to signs, holograms displaying when you take a mission. Holograms are VERY immersive, and VERY Star Wars thematic.
RbT
cgdarkbolt wrote:
A few things that I would like to see discussed...
1. Email Revamp
Basically all we have at the moment is an Inbox. Are the developers considering expanding on this and enhancing the Email system within the game to incorperate (but not limited to), Sent Items Folder, Several Customizable Storage Folders. (Options such as Create new Folder, then rename folder, transferring mails from one folder to another).
A great idea whose time has come.
3. Automated Email notification for Harvester's Stopping.
Despite a vigilant attempt to keep all harvesters up-to-date with maintaince and power, there can be times when you may have put in less power/maintaince than what you thought, and for days at time you can believe your harvester is running, when in fact it is not. In addition to this harvesters automatically stop once a resource has dried up or shifted, again with no notification that your harvester is sitting there redundant. Could an toggle option be included to receive/not receive email notification of harvester's halting.
Awesome idea! That would also alert you when a harvester has stopped harvesting a resource that has dried up. If we have the technology to fly to all these different planets surely a harvetser could "page" us when it's stopped running.
WookieBounty wrote:
Ok really this time I'd be happy in hearing anything not related to the Jedi revamp.
WookieBounty wrote:
P.S. could you give GreenMarine a pat on the back from the smuggler community?? thanks
cgdarkbolt wrote:
A few things that I would like to see discussed...
3. Automated Email notification for Harvester's Stopping.
Despite a vigilant attempt to keep all harvesters up-to-date with maintaince and power, there can be times when you may have put in less power/maintaince than what you thought, and for days at time you can believe your harvester is running, when in fact it is not. In addition to this harvesters automatically stop once a resource has dried up or shifted, again with no notification that your harvester is sitting there redundant. Could an toggle option be included to receive/not receive email notification of harvester's halting.
I would think it would be neat if there was a data pad or device that shows the status of all the harvester or structures that you have admin rights for. Status can include but not be limited to .. Current Power pool, Current Maintence Pool, Planet, Location, Resource Meta Data, etc. Maybe it can an item that Master Artisan can make.