Development Cycle Archive

Thread: Publish 9 Feedback: Loot Kits

PhiGon
Fri Jul 02, 2004 10:40 am
#53

I had forgotten this was in the patch. Last night, I looted a blue rug thread tape and a stand for a nabooian statue.

Both look interesting so I will try to find a junk dealer to get one of the kits.



Otoch Nahma
Warrior of the 101st MonCal Brigade

josfe
Fri Jul 02, 2004 10:41 am
#54




So you are saying that if you need 10 parts...getting your item 20 days from now... (1 part every two days).. is TOO LONG?



It's not really 20 days. Assuming that a player recieves 1 loot kit part every 2 days, and assuming that a player doesn't recieve any duplicates of these items it can take anywhere between 20 to 50 days to complete 1 kit. Why? Simply because you could be trying to get an orange rug, but you loot parts for the table, gong, blue rug and statue before comming across the parts you need for the orange rug. Now if we factor in duplicate items there is a possability (all be it a low probability) that you will never be able to loot all 10 items for the kit your attempting to do. As I stated before the rate needs to be increased slightly so that they drop as often as crystals that would be a good compromise in my opinion. If they intend to keep the rate as it is now then they should increase the reward junk dealers will give you for these items.

DaManiac
Fri Jul 02, 2004 10:42 am
#55

since the loot kits came out ive killed maybe 100 strom troopers, and ahve recievede two peices for two different kits..
Tstorm
Fri Jul 02, 2004 10:44 am
#56

I like the idea of these loot kits a LOT!

I would like to see loot drops such as "stone knife" become way, way, way more rare (or just get rid of them altogether) in favor of more things like this. The crafting professions still have a job as these loot kits require a lot of collection.

Stone knives and similar are pretty worthless and are annoying to have to destroy. They have become like copper is in EverQuest -- why even drop it from mobs?
NoxDenosis
Fri Jul 02, 2004 10:46 am
#57

this is lame , cant find any part what so ever, getting tired of having to mass murder npcs for items and 99.9% of the time get NOTHING



-----------------------------------
Zox Denosis

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-411 -4444 on Tatooine near Bestine/Ancorhead
EEMAN
Fri Jul 02, 2004 10:47 am
#58

these arent specifically just to sell back for 1k right? i mean it does make a blue rug i can keep for my house right? If so I think this is a fantastic system. If it doesnt work that way then I think the loot drop rate is terribly low for 1k payout. Personally I dont havea problem taking a week or longer trading loot pieces to put togeather the sculpture or blue rug as long as it does turn into that for my house



Omosack
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PhiGon
Fri Jul 02, 2004 10:53 am
#59

I think I found the 2 components I found in about 2 hours. The drop rate seemed ok to me - but then again, I wasn't looking for them.



Otoch Nahma
Warrior of the 101st MonCal Brigade

JediNewb
Fri Jul 02, 2004 10:57 am
#60

I agree with the previous individuals who said the drop rate on these things needs to be increased. For objects such as these which are pretty much just decoration (or a few credits, if you sell them), the time spent trying to find them is ridiculously high. In 3-4 straight days of grinding on NPC's I have found 1(one) Blue Rug Thread and 1(one) Sculpture Base. The rest ofthe little loot I HAVE obtainedhas been a grab-bag of CDEF's, Broken Datapads and Imperial/Rebel message segments.


I REALLY like the idea behind this, and would love to see even more such kits put in in the future, but the drop rate on these items could really use an increase (perhaps try increasing in increments on the TC until it "feels" about right). I personally feel that 1 out of every 50 NPC's should drop a piece, but perhaps that's a bit high.


Oh, and as far as "trading/selling them on the bazaar" goes, the rarity of these objects rather kills the idea as people have been charging at LEAST 10k for each piece (and sometimes upwards of 50-100k), which, in my opinion, is far too much for something which is just supposed to be a little added fun and decoration for your house/guild.


-Benggal
_Dezza_
Fri Jul 02, 2004 11:01 am
#61

PLEASE increase the drop rates, at the current rate it would take weeks of hard NPC hunting to manage to get all 10 components for a single loot kit.



Dezza
"Look Sir, droids!"
10 professions - 4 unlocks



JediNewb
Fri Jul 02, 2004 11:04 am
#62


Double post. Please delete this one.


Or just 1-Star it into oblivion. *chuckle*

Message Edited by JediNewb on 07-02-2004 11:05 AM

MonsterMagnet
Fri Jul 02, 2004 11:08 am
#63

Thunderheart,


This is coming from someone that was considering dropping the game altogether yet again out of boredom. This loot idea thing is awesome. Not only do I have something to do with my cash and time but I can do it from any mob on any planet. I do not have to compete with anyone if I want to collect these since there is a chance for them to drop off any NPC.


I can only hope that you guys add more of these mini-games it definately made the game fun again. Hoever I would ask that you guys increase storage space by at least 50 items in houses. Not because we are packrats but because of all the components and sub components that are required for the loot, crafting, clothing and such.


I have FOUR houses and two bank accounts filled to the brim. Could house storage be increased to merchants then? Something to alleviate the massive storage problems that we face.


Other than that, this was an amazingly great idea. Thank you so much.



Omum
RSQViper
Fri Jul 02, 2004 11:14 am
#64

TH,

I actually have a question. Do I really need to get the kit first or can I just get pieces and once I get 10 I can go buy a kit? Your explanation makes it sound like you will neverloot a piece until you get a kit from a Junk Dealer.



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ITOAO
Fri Jul 02, 2004 11:18 am
#65






MaxSteele wrote:





Kylania wrote:





As for the loot drop rate, I think the rate is perfect. I hear about people camping for hours and hours and hours..... How about this... How about stop camping and just play the game? Through the course of playing, you'll receive.... a loot drop! And then another, and another.... Soon, you will have all of the components you need and you will have your collector's item.






I hunted NPCs for nearly 7 hours last nite with a group of 8 people. We did NOT find a single piece for any of these quests. That's a broken system. The drop rate is far far from perfect. Players do not want to spend MONTHS "just playing" the game to eventually get a reward. We want visible progress for our efforts. That's why people camp.


You're completely wrong about "soon" we'll have our components. If that's true, where's the finished products? This patch has been tested for how many weeks and we've seen ONE completed item? That's a far from perfect system.






And yet other people in this thread have found loot items. And received these awards.


Do you have a character on every server? Are you asking everyone you see on every server if they have these finished products? Does every person who plays the game come to these forums and post about the finished products they've received? The answer is no to all of these questions.


Just because you haven't seen them, doesn't mean people aren't out there doing it right now and getting things fine.


Also, maybe you were fighting the wrong NPCs. Or those NPCs have less of a loot drop rate than others. I don't know. You don't need to take the time to tell me everything you killed, because I don't really care. The whole point is, the devs don't tellhow every system in the game works for a reason. If you knew how the drops worked, or what NPCs dropped what, then camping is exactly what happens. As well as people finishing content quickly and then saying: "Ok, I'm done with that. What else do you have for me?"


I'll say it again. Don't touch the loot drop rate for these kits. Keep it EXACTLY how it is. Do not take this new content and make it faster for people to obtain what they want.





I completely agree with you. Leave the drop rate as it is please. I can't tell you how annoying it is for a new feature to be added to the game and a week later everyone is bored with it. Why because people camp and don't just "Play the Game!!". Why does everyone seem to think if they havent found something thats dropping in one day then its broken. I applaud the devs for having something in the game you need to work for. I haven't found anything yet, but i will, and when i get it completed i will be excited because it took a while for me to get it.


Now that being said I do agree with a post earlier in this thread that a schematic could have been used. This would have definitely included the crafting professions. Perhaps that could be added. Maybe you could have a similar formula but before you can craft the whole item you would have to bring it to an architect or droid engineer etc. They would then use the looted component to make another piece that would fit inside the loot kit. Or better yet Make the loot kit an essential item needed by a crafter to make something else. I for one would hunt to get all the items just to sell the kit to another player instead of a junk dealer.


Just some thoughts. In general its a real nice addition though. Thanks





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