Development Cycle Archive
Thread: Friday Feature Jan 23rd Jedi Revamp
Ok from the jedi boards
http://forums.station.sony.com/swg/board/message?board.id=jedi&message.id=239495#M239495
"Please ensure they hear our pleas to treat those of us who are not jedi fairly as well. Some of us have grinded many, many professions, and if we have not achieved the slot by the time the new system is in place, all of that effort could be for naught."
Thenew Jedi systemwill take into account how far along you are under the current system in achieving the opening of your force sensitive slot.
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Runesabre
Lead Designer
Star Wars Galaxies
Well, here is the Jedi info in the ACTUAL written books in the Star Wars Universe:
1. At the time SWG is set in, there is only one Holocron (although not it Luke's possession for quite some time yet).
2. The Jedi are all PRESUMABLY dead, with the exception of Obi-Wan and Yoda (Luke was only told of his force sensitivity and assumed the mantle of Jedi in ROTJ)
3. Some force-sensitive individuals do exist (although they either do not know of it, or they do, but they aren't trained in it)
Using this already established piece of info, it would be simple to say that the current Jedi system is off to say the least. Holocrons were not dime a dozen, but rare and powerful relics from an almost forgotten era. It even has a virtual Jedi Master hologram in it and was only used to store historical data and some Jedi training lessons.
A Jedi system should be created that emphasizes the randomness of being a Jedi. Maybe create a system that is based totally on random events, yet very difficult to unlock. Upon unlocking, you would only have trivial skills that should not be uber-powerful, and only suggest at the power that could be harnessed with the proper training. You could even have another profession or two, since a player could not rely on weak skills to properly play the game.
After a set amount of time, or even after a LONG and DIFFICULT chain of missions/events, Luke Skywalker should approach you as an NPC and offer you the chance to train under him. If you accept his offer, he will give you a shuttle ticket made ONLY for you, which, if used, would take you to a Jedi-trainee ONLY planet and/or game area, where you can level up jedi and get skills taught by none other than Luke himself. Upon reaching a certain level, you will be allowed to leave.
There should also be a hierarchy of rules created that mimic the Code of the Jedi. As in, you cannot kill something in cold blood, only in defense. You would be given missions via emails from Luke that emphasize a Jedi's role as a protector, i.e. save someone from a group ofo thugs/Imps/etcetera.
This does not rule out Dark Jedi, however.
You can break the Code, by killing or joining the Empire. This could also work by making a Dark Jedi Theme park through Vader or the Emperor.
Opinions are welcome for this IDEA. Thanks ![]()
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ps...personally, i'm unsure of the whole JEDI fiasco. will require a little bit of pondering on...
Most of all, keep the fresh FS characters weak. This is the time they are vulnerable.
Make that the most challenging part.
JedisKnights SHOULD be powerful.
Jedi Masters SHOULD be virtually unstoppable.
Keep it so only those who persevere and use their smarts progress.
There are Knights right now. From what I've heard there are some close to Master now. Some might even be Masters now if the apprentice xp wasn't messed up.
The ones who didn't use the Jedi crafting xp to get themthat fardeserve respect.
Keep it so that only a few can make itbecause they are up to agreat challenge.
Don't dumb down Jedis and flood every galaxy with them.
If you have to remove permadeath:
So what about the 30+ other classes that have had bugs and design flaws since release that are being put on the back burner yet again? It's amazing that the Jedi get a corispondant and no more then 3 weeks later they are getting a major change and more down the road while the rest of the classes are left scratching their heads.
99.9% of your player base is restricted to the 35 other classes, yet you chose to give the 0.1% Jedi game changing attention before touching the classes that have needed attention since day one? The first Jedi hasn't even been around for more then2 months and they are drawing more attention???? What gives?
Canith wrote:
No offense Shidevie but Jedi is what is bringing people into SWG not Creature Handler or Bounty Hunter nor Artistans or Driod engineers. So they are gonna revamp the Jedi untill they make everyone happy so they can draw in a larger paying crowd.
Maybe so, but ignoring the people who have to play those classes since releasein order to even have a chance to open their FS slot is what's paying SoE's bills right now, not the Jedi. Yes Jedi needed some changes, no argument there. However, there is a laundry list of bugs from every other class that has been around since day one. 90%+ of those bugs have yet to be even looked into. I came over to SWG from EQ because I thought that the devs and the rest of the staff actually listened to the customer base. What's sad is the devs and customer service is worse then the EQ staff. Go into the forums of other classes and read their top 5's, they have been posted and updated since release. Now go into the Jedi forum, whos first Jedi was unlocked mid November, and tell me why they need to take precidence over everyone else? GameSPY interview maybe?
Droid Engeneers, Commando's, Smugglers, Bounty Hunters, Image Designers, Pikeman all have had serious bugs since day one and have been put on the back burner for 3 months now. The only class getting 'fixed' on the serious list is DI, and we all know how bad they need the fix.
Yes, Holocrons were retarded, mastering professions endlessly was retarded. Whoever came up with those idead should have been fired a long time ago. I'm hoping that at some point in the not to distant future Lucas puts puts his foot down.
Anywho, as I said before, fixing a class that doesn't even account for 1% of the entire player base before the classes that are bringing the money in is the problem.
Also, Bounty Hunter brought alot of people into the game. It's what got me interested and started in playing.