Development Cycle Archive
Thread: Publish 8.2 Feedback: Death Watch Bunker
Jeevan wrote:
I must say I agree with this poster 100%. I'm not asking that everything be cake, but there seems to be no middle ground between really easy missions/quests and laughably, insanely hard ones! I'd like to see a cool quest or bunker (instanced, mind you) that could be considered a "doable" challenge by say...3-5 master elites.
I do agree on that it would be nice with some medium content.
But:
Its perfectly possible to pass the second locked door in DWB with 4 people, and in that way get to the third door. Probably possible to grab the key there with 4 peoplee to, but could be a bit hard.
I would say this cave is easy if you do it properly. Teamplay anyone.
Think.
Organize.
Diciplin in the group.
Plan
Observe and adapt.
Basicly, see it as a challenge instead of a "oh heck, we died at first try, lets whine on the forums"
this is far more the the standard go "rambo-bashing".
Tsalmaveth wrote:
Deus,
I agree that it is possible to work your way into the bunker with a smaller group that knows what they are doing. But, I would ask about your 4 person group? Are they all Jedi? I am unaware of any configuration of standard FOTM classes that can survive to the 3rd door in a 4 person group other than Jedi.
If this is the case in your group then you invalidate your arguement since any content that specifically require the majority of your team to be Jedi is not properly balanced content. I have no problem with the difficulty of the DWB. I believe it should be harder than any other content given the possible payout for completing a crafting run, but in order for everyone to have an equal chance it must be constructed in such a way to precluded heavy dependence on any one class.
No none are Jedi.
And actually we never did the 3:rd key with 4 people, thats why I said "Probably possible to grab the key there with 4 peoplee to".
We have been down to the Tailor room with 7, and yesterday we grabbed the third key on 6 people, one of us was only slightly over novice elite proffession.
Even if it wouldnt be possible to do it with 4 people, my main point is not that one should aim for the smallest possible group. I myself prefer to do it with a 10 group since the groupplay is what I think is fun.
The main point was that its in no way impossible, I think its a good level of difficulty, It takes a couple of tries to figure it out, and it requires good teamplay.
Message Edited by Handsnake on 07-28-2004 10:09 AM
Message Edited by Handsnake on 07-28-2004 10:13 AM