Development Cycle Archive
Thread: IT 6-6: Imperial Crackdown: Some changes made based on In-Test Feedback
1. Im happy about the better roleplaying and the better Star Wars atmosphere
2. How do the Stormtroopers know if i am a covert Rebel? Because if they catch me and the notice that i have drugs or sliced weapons it doesnt automatically mean that i am a rebel. Perhaps i am a neutral person. Who knows? You know what i mean?
I read this in many other boards from germany. So its not alone my opinion.
3. I love the smuggler thing
4. Im a little bit surprised that high ranked officers are not be punished. Thought its a law made by the emperor. And who the f*** is higher ranked than him?
Perhaps it would be better to allow an amount of catches per day/week or something like that, before the got punished, or that they have the max smuggler bonus of 95%. Because what advantage has an imperial smuggler after the patch ?
Im not sure if too much reality is good for a game like SWG. Because both sides should have advantages which are worth it to choose the side. And i dont mean ideals and the need of freedom and so on. I mean engine based advantages and features. And perhaps rebels should get some things like that. Not as powerfull as imperials but more hidden things.
Another BIG point of collision is the PvP System. Rebels can now be forced to fight even if they don´t want to. (the thing with the thoughts reading troopers i mentioned above).
Imperials should be forced to fight too, or pay a penalty fee.
Because this game depends on freedom for every player and to keep this game surviving every faction has to have members. So if you take the balance away from one faction, some or most players will change sides or stop fighting the other faction because the risc is to high.
In the loading screens of SWG there is a text like "The emperor has declared sliced things and spices as illegal goods". Yeah and illegal goods are illegal. For imperials, rebels neutrals and yeah.. for banthas too
Im happy about the changes. Dont missunderstand me. And i AM and WILL BE a Rebel in the future. But thats my opinion
I would be happy if anyone replies to me, but no flaming and other kiddy stuff. Just your opinion and suggestions.
First of all I salute the game developers for working on creating a good game and making the game more dynamic, fuller, bigger...
Two, everyone who is whinning ... wait to see what actally comes out before being upset.
Three, those reb smugglers who are mad that high level imps get free wave throughs on the scans and they don't get a higher pass than the imperials ... well I got news for you. The smugglers are comitting ILLEGAL activities .... they get bonuses to avoid detection but not guaranteed. If you remember the movies ... Han Solo was supposed to be great .. yet he did get caught.
Four, it seems the rebel players are upset that when the Imperials get saluted they don't get teffed. But lets face it, we have all played each other in PvP battle before so not a mystery of who is who. And besides if the did get tiffed, the recruiters are in hiding, so where do the rebels get declared from anyway. Plus they would have to fight the imperial troops also (or they get declared for having contraband).
Fifth, the rebels are in rebellion and what you are doing is illegal. You are trying to create death, destruction, and mayhem in the galaxy to get your way and it has for a while. But suddenly the town marshall says no more and you get upset.
I would say look at your actions. One reb advertises in bio he did 800 deathblows in PvP combat. I have heard Rebs saying, "I will deathblow others in duels no matter what I promised the other person." Now rebels are trying to create a Jedi Hunt Club.
Well thanks for your time.
I see alot of..; the Imperial smugglers are the same as high ranking Imperials. This is not true in the sense that High Ranking Imperials do not denote protection across the group. There are many low ranking imperials that will be seeking smugglers to get them by their own ST squads. A high ranking imperial only protects himself. Atleast that whatI read from the top.
Seiv
TashunkaSapa wrote:
Did I, now?
Show me WHERE. I defy you to. The only two posts where I even typed the word went like so:
"I'm not asking for total realism - I'm answering the demands for justification of why things will/should be as proposed."
Notice the word not - in the English language, this is what we call a "negative" and it indicates a contrary position.
And:
"Ah yes, Pwyll's fallback argument: "Realism". Were we talking about realism?"
Your buddy Pwyll is the one talking about realism, not me. So it looks like you're the one who missed something in his posts. Get your eyeglass prescription checked.
Yes, those were the only two times you used the word "realism." Your point? You certainly argued in favor of the penalty because you feel it's realistic. This is easily gleaned by reading your previous posts on the matter. It's implied many times.
TashunkaSapa wrote:
As for your ridiculous allegation that I only like the system because I'm an Imperial? Read my sig, genius. Yes, one (one) of my characters is an Imperial. The other is a smuggler, and if you ask anyone on Bria who knows of the Red Wolves you would know they are a Rebel guild. YOU're on Bria, you ought to know better.
Yes, I play a Rebel Smuggler. Doesn't that just pull out the only peg supporting your shoddy argument?
Hardly. It's quite odd that you argued from the side of an Imperial throughout the thread, but now you want to distance yourself from that point of view. You play a Rebel alt., big deal. That means NOTHING. For all I know you play the Rebel character 1% of the time, so what would it matter to you? If anything that fact hurts your position as you can simply flip flop between factions whenever one gets the upperhand.
As for knowing about the status of your guild... get real. There are many, many guilds on Bria and I don't keep tabs on all of them. Sorry to deflate your ego like that, but it's true.
TashunkaSapa wrote:
Any other flimsy attempts to make me look bad? You just keep digging yourself deeper.
How about you just bow out until you actually comprehend what you're responding to.
I comprehend just fine, thanks. Funny that you picked on ONE line out of the post and harped on it, yet failed to address any of the relevant points. Wonder why? Could it be that you have NO argument for them?
Hey lol. Stop talking bull.
Everyone who bought this game has the same right to register here at this board and post his opinion about a game he pays for every month, as often he wants to.
So please stop that "whiner" shouting at all people who think about the things and discuss it here. Dont know where you come from but here all people are free to say what they think and noone has the right to forbid it. Especially not you
So lets talk a little bit more like adults and not like flaming kiddies. okay?
Back to Topic.
Realism is good but you all who want realism have to think about the funfactor in a GAME. Thats what it is. Not a movie and not RL. Its a game where everybody wants to have fun. Not only you guys. Everybody. And you can only have fun if the game is balanced. Because you need oponents. If the opponents leave the battleground your alone and noone wants to be alone he
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Yep I agree. I dont take part in PVP at the moment, as I'm doing PVE missions and trying to advance some non-combat skills.
I don't want to be turned overt in the middle of Bestine when I'm trying to buy resources. I should have a CHOICE... Pay a bribe, surrender the illegal item, even go overt and fight. Should be a choice though. I of course agree with Imps getting a much easier ride from the NPC scan teams - it makes sense.
I'm really dissapointed. Been looking forward to the crackdown for ages now... Thought it would add fantastic atmosphere to the game. Instead I will be resigning from the rebel faction on the 12th if my interpretation of the new rules turns out to be correct.
I'm nota "Fair Weather" rebel by the way.... But PVP isn't my style at the moment, and I don't want to be turned into a sitting duck when I dont have the combat skills to make a fair fight of it.
u most definately do have a choice, you already chose your fate when you decided to wear that sliced armor or carry around than nuetron pixie, that was and will be your choice, you arent being dragged into PvP you made a direct decion to engage in it when u picked up that spice or that sliced thing, that was your choice, its as simple as that, dont break the law, you wont be forced into PvP... as you all can now see there is no such thing as being forced into PvP you all will choose to engage in it, so dont gimme that crap...
Bombjack wrote:
I don't want to be turned overt in the middle of Bestine when I'm trying to buy resources. I should have a CHOICE...
Copied from smugglers forum:
It is so unrealistic to think that all officers would have the clout to avoid scans. If that were the case, why can't we just dress as an Imperial Officer and walk through all checkpoints unchallenged. Perhaps uniforms and id's should be lootable to allow the rebels to do this. In military blockades, all but officers in the highest ranks (no, not Colonels), go through these checkpoints, and fall under the same rules. Since they are supposed to be setting examples for subordinates, their punishment is sometimes harsher. You honestly think they want drug addicts in the upper echelons of power. This would make these people very susceptible to blackmail. Perhaps we should have rebel scans and if we find an Imperial Colonel with spice, we get vulnerability times for his base. They would rather give these vulnerability times rather than being uncovered as a spice addicted officer, who would immeditely lose their commision. So realistically, Imperial officers should immediately be stripped of their commision if scanned with spice. If found with sliced weapons, then they get off, it is expected that they have modified weapons.
This was copied from smugglers forum, which was copied from some other forum:
I'm nota "Fair Weather" rebel by the way.... But PVP isn't my style at the moment, and I don't want tobe turned into a sitting duck when I dont have the combat skills to make a fair fight of it.
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Your statement is a little contradictory becausethe paragraph before this one was read:
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I'm really dissapointed. Been looking forward to the crackdown for ages now... Thought it would add fantastic atmosphere to the game. Instead I will be resigning from the rebel faction on the 12th if my interpretation of the new rules turns out to be correct.
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If you joined the Rebel faction to fight the evil oppression of the Empire... well now is your chance. You need not have fighting skills in order to get around the checkpoints... You might have to either find an alternate route... hire some protection or travel in groups...hire a smuggler to get you through a checkpoint. The problem so far is that the game has been without the threat of Imperial Dominance... it is a great opportunity in a role playing sense to feel theoppression of the Empire. What you are feeling now is probably what the rebels felt in the story... so go with that and enjoy the added content. Keep in mind... why be a rebel... if there is nothing to rebel against. . .
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