Development Cycle Archive

Thread: IT 6-6: Imperial Crackdown: Some changes made based on In-Test Feedback

Kepten
Fri Feb 06, 2004 5:43 am
#586

A few things coming to my mind while reading this thread. (sry 4 not so good english)

1. Im happy about the better roleplaying and the better Star Wars atmosphere
2. How do the Stormtroopers know if i am a covert Rebel? Because if they catch me and the notice that i have drugs or sliced weapons it doesnt automatically mean that i am a rebel. Perhaps i am a neutral person. Who knows? You know what i mean?

I read this in many other boards from germany. So its not alone my opinion.

3. I love the smuggler thing finally the Master Smuggler gets a little bit advantage
4. Im a little bit surprised that high ranked officers are not be punished. Thought its a law made by the emperor. And who the f*** is higher ranked than him?

Perhaps it would be better to allow an amount of catches per day/week or something like that, before the got punished, or that they have the max smuggler bonus of 95%. Because what advantage has an imperial smuggler after the patch ? You know?

Im not sure if too much reality is good for a game like SWG. Because both sides should have advantages which are worth it to choose the side. And i dont mean ideals and the need of freedom and so on. I mean engine based advantages and features. And perhaps rebels should get some things like that. Not as powerfull as imperials but more hidden things.

Another BIG point of collision is the PvP System. Rebels can now be forced to fight even if they don´t want to. (the thing with the thoughts reading troopers i mentioned above).
Imperials should be forced to fight too, or pay a penalty fee.

Because this game depends on freedom for every player and to keep this game surviving every faction has to have members. So if you take the balance away from one faction, some or most players will change sides or stop fighting the other faction because the risc is to high.

In the loading screens of SWG there is a text like "The emperor has declared sliced things and spices as illegal goods". Yeah and illegal goods are illegal. For imperials, rebels neutrals and yeah.. for banthas too And which trooper would ignore the laws of the emperor? I think that should be thought over again.

Im happy about the changes. Dont missunderstand me. And i AM and WILL BE a Rebel in the future. But thats my opinion

I would be happy if anyone replies to me, but no flaming and other kiddy stuff. Just your opinion and suggestions.
MasterGinner
Fri Feb 06, 2004 6:06 am
#587

Okay ... after reading all the threads here and all the whinning from people ...

First of all I salute the game developers for working on creating a good game and making the game more dynamic, fuller, bigger...

Two, everyone who is whinning ... wait to see what actally comes out before being upset.

Three, those reb smugglers who are mad that high level imps get free wave throughs on the scans and they don't get a higher pass than the imperials ... well I got news for you. The smugglers are comitting ILLEGAL activities .... they get bonuses to avoid detection but not guaranteed. If you remember the movies ... Han Solo was supposed to be great .. yet he did get caught.

Four, it seems the rebel players are upset that when the Imperials get saluted they don't get teffed. But lets face it, we have all played each other in PvP battle before so not a mystery of who is who. And besides if the did get tiffed, the recruiters are in hiding, so where do the rebels get declared from anyway. Plus they would have to fight the imperial troops also (or they get declared for having contraband).

Fifth, the rebels are in rebellion and what you are doing is illegal. You are trying to create death, destruction, and mayhem in the galaxy to get your way and it has for a while. But suddenly the town marshall says no more and you get upset.

I would say look at your actions. One reb advertises in bio he did 800 deathblows in PvP combat. I have heard Rebs saying, "I will deathblow others in duels no matter what I promised the other person." Now rebels are trying to create a Jedi Hunt Club.

Well thanks for your time.
seiv
Fri Feb 06, 2004 6:36 am
#588

I see alot of..; the Imperial smugglers are the same as high ranking Imperials. This is not true in the sense that High Ranking Imperials do not denote protection across the group. There are many low ranking imperials that will be seeking smugglers to get them by their own ST squads. A high ranking imperial only protects himself. Atleast that whatI read from the top.



Seiv


JierHolln
Fri Feb 06, 2004 6:46 am
#589







TashunkaSapa wrote:


Did I, now?

Show me WHERE. I defy you to. The only two posts where I even typed the word went like so:


"I'm not asking for total realism - I'm answering the demands for justification of why things will/should be as proposed."


Notice the word not - in the English language, this is what we call a "negative" and it indicates a contrary position.


And:


"Ah yes, Pwyll's fallback argument: "Realism". Were we talking about realism?"


Your buddy Pwyll is the one talking about realism, not me. So it looks like you're the one who missed something in his posts. Get your eyeglass prescription checked.






Yes, those were the only two times you used the word "realism." Your point? You certainly argued in favor of the penalty because you feel it's realistic. This is easily gleaned by reading your previous posts on the matter. It's implied many times.






TashunkaSapa wrote:


As for your ridiculous allegation that I only like the system because I'm an Imperial? Read my sig, genius. Yes, one (one) of my characters is an Imperial. The other is a smuggler, and if you ask anyone on Bria who knows of the Red Wolves you would know they are a Rebel guild. YOU're on Bria, you ought to know better.


Yes, I play a Rebel Smuggler. Doesn't that just pull out the only peg supporting your shoddy argument?






Hardly. It's quite odd that you argued from the side of an Imperial throughout the thread, but now you want to distance yourself from that point of view. You play a Rebel alt., big deal. That means NOTHING. For all I know you play the Rebel character 1% of the time, so what would it matter to you? If anything that fact hurts your position as you can simply flip flop between factions whenever one gets the upperhand.


As for knowing about the status of your guild... get real. There are many, many guilds on Bria and I don't keep tabs on all of them. Sorry to deflate your ego like that, but it's true.








TashunkaSapa wrote:


Any other flimsy attempts to make me look bad? You just keep digging yourself deeper.


How about you just bow out until you actually comprehend what you're responding to.






I comprehend just fine, thanks. Funny that you picked on ONE line out of the post and harped on it, yet failed to address any of the relevant points. Wonder why? Could it be that you have NO argument for them?




-----------
Ralrinag
New Solah, Naboo - Bria
Master Brawler - Teras Kasi Master - Master Heavy Swordsman - Explorer
Rhooon
Fri Feb 06, 2004 6:58 am
#590


All I have to say is it's about **edit** time that SOE put the patch together right. As a rebel I'm tired of no opposition which can fight the Rebels. Its nice to see the Imperials get some benefits of going Imperial, other than crappy AT-ST 9K FP Paper weights.


I'm looking forward to a challenge finally...



Wece
The Old Republic Loyalists (TORL)
Tantive, Corellia
Rebel Master Sergent
Lowca Server
Event Coordinator
Squad Leader / Commando / Holo Grinder
Kepten
Fri Feb 06, 2004 7:02 am
#591

@MasterGinner

Hey lol. Stop talking bull.

Everyone who bought this game has the same right to register here at this board and post his opinion about a game he pays for every month, as often he wants to.

So please stop that "whiner" shouting at all people who think about the things and discuss it here. Dont know where you come from but here all people are free to say what they think and noone has the right to forbid it. Especially not you

So lets talk a little bit more like adults and not like flaming kiddies. okay?

Back to Topic.

Realism is good but you all who want realism have to think about the funfactor in a GAME. Thats what it is. Not a movie and not RL. Its a game where everybody wants to have fun. Not only you guys. Everybody. And you can only have fun if the game is balanced. Because you need oponents. If the opponents leave the battleground your alone and noone wants to be alone he ?
cappyra
Fri Feb 06, 2004 8:11 am
#592

Tyrin-the-scout wrote:

_______________________________________________________________________________________

Unless, of course, they *want* to be a rebel. Not everyone plays this game in such a manner as simply to get the most advantages. Some people play imps or rebels because they *want* to, regardless of what the game makes advantageous.
_______________________________________________________________________________________


Yes Yes Yes!!!!!!! A perfect statement. If only more people would look at it from this perspective. The new changes are not being made for advantages or disadvantages. They are being made for content.


This is STAR WARS. How many PvPers do you know that will totally abandon a profession because suddenly anotherprofession offers a better combination for PvP (aka TKM/Doctor)? I am sure a lot of people that are complaining are heavy PvPers. They are probably upset because they migrated thier stats in such a way that if they are not buffed and get attacked they would be killed rather easily. You know them... they have health and action of like 200, mind of like 2000 and ubersliced composite armor. They only engage in combat especially PvPwhen they are uberbuffed... you know who you are...LOL


I am so glad that content is being added togive more depth and feel to the game. I would like to see more GM events. Like say... have the Emperor make a visit to Theed complete with Darth Vader, Honor Guard, about 200 STs, ATATs,Star Destroyer hovering above the city... the steady beat of the Star Wars Them playing in the background!


Have a force of Rebel Commandos attack the Imperial prison on Dathomir to free a high level rebel leader.


I played Everquest for about 2 years. There were events that could be player triggered. For example there was a Dwarven City in which after playersinitiated a quest itwould start a massive war. Wave after wave of giants would assault the City. You couldchoose to fight on either side. If you didn't want to fight... you had better steer clear. Was awesome. Depending on which faction you sided with would result in a reward. But the real reward was being involved in the event.


The last thing I will mention is, I really don't understand why smugglers are complaining so much. Hey now they can actually be SMUGGLERS. Right now the profession should be called"Armor/Weapon Tweaker Chemist" They don't smuggle anything. They are currently legitimate businessmen/women with no laws against the pharmaceuticals they sell. They have advertised business with thier trade displayed prominantly on the door sign lol. They stand outside of Starports shouting about their profession. As far as Imperials being defacto smugglers... well that is an absurd statement. How many rebels will turn over all of thier merchandise to an Imperial to get by customs every time they want to travel. The Empire is full of corruption. The contrabandlaws are a form of oppressionused as a control method for those who will not submit. I can see this also as a precursor to the space expansion. Want to move those illicitgoods to another planet to sell them? Well you better find a a good pilot with a fast ship and a smuggler with the right connectionsto help you dodge customs when you land. Fly out of a remote city.. run Imperial Blockades on the way in to the destination. Maybe you would be able to land at a Hutt controlled spaceport. You just have to *erhem... make sure Jabba gets his cut of the action... you know... role playing stuff.


I am excited about where this is going. If you find that you are overly concerned because one side appears to be getting an advantage in PvP... well maybe you are playing the wrong game. Ifyou want to play a PvP game where everything is equal for all sides then play Planetside.






Faith and Honor!

Lt. Colonel Kugan Kar
Legacy
PwyllTwiceborn
Fri Feb 06, 2004 8:25 am
#593

But I can't own a house in Planetside, I can't buff myself (or maybe I can, dunno). I can't play casually in Planetside. Maybe all the PvP'ers would go play Planetside instead.



=====================================================================
Pwyll Twiceborn - Bloodfin Server, Master Fencer / Doc
Masakari - Intrepid Server, TKM / 0444 Pistoleer / 0040 Smuggler
Ngamok - Orc Warrior still in my Orc mother's Womb

*Disclaimer* Posts are my opinions, not FIGHT CLUBS *Disclaimer*
Bombjack
Fri Feb 06, 2004 9:01 am
#594


Yep I agree. I dont take part in PVP at the moment, as I'm doing PVE missions and trying to advance some non-combat skills.


I don't want to be turned overt in the middle of Bestine when I'm trying to buy resources. I should have a CHOICE... Pay a bribe, surrender the illegal item, even go overt and fight. Should be a choice though. I of course agree with Imps getting a much easier ride from the NPC scan teams - it makes sense.


I'm really dissapointed. Been looking forward to the crackdown for ages now... Thought it would add fantastic atmosphere to the game. Instead I will be resigning from the rebel faction on the 12th if my interpretation of the new rules turns out to be correct.


I'm nota "Fair Weather" rebel by the way.... But PVP isn't my style at the moment, and I don't want to be turned into a sitting duck when I dont have the combat skills to make a fair fight of it.


TalixArchilon
Fri Feb 06, 2004 9:54 am
#595






Bombjack wrote:


I don't want to be turned overt in the middle of Bestine when I'm trying to buy resources. I should have a CHOICE...



u most definately do have a choice, you already chose your fate when you decided to wear that sliced armor or carry around than nuetron pixie, that was and will be your choice, you arent being dragged into PvP you made a direct decion to engage in it when u picked up that spice or that sliced thing, that was your choice, its as simple as that, dont break the law, you wont be forced into PvP... as you all can now see there is no such thing as being forced into PvP you all will choose to engage in it, so dont gimme that crap...




"una salus victus nullam sperare salutem"
--------------------------------------------------------------------------------------
Talix Archilon
Master Armorsmith
Master Carbineer
Gorath
Thothren
Fri Feb 06, 2004 11:05 am
#596

Copied from smugglers forum:


It is so unrealistic to think that all officers would have the clout to avoid scans. If that were the case, why can't we just dress as an Imperial Officer and walk through all checkpoints unchallenged. Perhaps uniforms and id's should be lootable to allow the rebels to do this. In military blockades, all but officers in the highest ranks (no, not Colonels), go through these checkpoints, and fall under the same rules. Since they are supposed to be setting examples for subordinates, their punishment is sometimes harsher. You honestly think they want drug addicts in the upper echelons of power. This would make these people very susceptible to blackmail. Perhaps we should have rebel scans and if we find an Imperial Colonel with spice, we get vulnerability times for his base. They would rather give these vulnerability times rather than being uncovered as a spice addicted officer, who would immeditely lose their commision. So realistically, Imperial officers should immediately be stripped of their commision if scanned with spice. If found with sliced weapons, then they get off, it is expected that they have modified weapons.


This was copied from smugglers forum, which was copied from some other forum:


Quote:


The Imperial shock troops who are totally loyal to the Emperor are called stormtroopers. Unlike regular Imperial soldiers, stormtroopers wear white-and-black armored spacesuits over a black body glove. They are deployed to neutralize resistance to the NEW ORDER, and placed aboard Imperial vessels to be used as first-strike forces and to make sure lower officers stay true to the Emperor's vision.


-"A guide to the Star Wars universe" 2nd edition. Bill Slavicsek, Del Ray books.

Source material taken from SW, ESB, RJ


Quote:


Totally loyal to the Empire, stormtroopers cannot be bribed, seduced, or blackmailed into betraying their Emperor. They live in a totally disciplined, totally militaristic world where obedience is paramount and the will of the Emperor is absolute.


-Star Wars Sourcebook, Bill Slavicsek and Curtis Smith, West End Games.


In the supposed reality of the Star Wars universe, since player character can never be in the elite forces (no game mechanic), no player character would be exempt from any of the Emperor's edicts.


So all you imperials blabbering that this is how it would be, get real! This would not be allowed at all, you would be shot on sight for making yourself prone to blackmail. I like how the imperials whined when they were losing faction, now that they have a free pass, they sit and say how we are whining. Perhaps this should have been thought out better. Perhaps they should have foundthe middle of the road, instead of taking it to both extremes. I am completely disappointed in the devs completely caving in to the point of nerfing the smuggler class. As it is, smugglers have no real content. The one chance we have at content, they mess it up royally. I will not participate in the GCW while this is in effect, fellow rebels and smugglers, for once unite and boycott the GCW until this is fixed. We have stood silent long enough. Smugglers have been neglected since day 1, now we are expected to lube up and bend over for the sake of whining imperials. Enough is enough!


Bandar <AR> - Bria - Master Smuggler
cappyra
Fri Feb 06, 2004 11:07 am
#597

Bombjack Wrote:

______________________________________________________________________________________


I'm nota "Fair Weather" rebel by the way.... But PVP isn't my style at the moment, and I don't want tobe turned into a sitting duck when I dont have the combat skills to make a fair fight of it.


______________________________________________________________________________________


Your statement is a little contradictory becausethe paragraph before this one was read:


______________________________________________________________________________________


I'm really dissapointed. Been looking forward to the crackdown for ages now... Thought it would add fantastic atmosphere to the game. Instead I will be resigning from the rebel faction on the 12th if my interpretation of the new rules turns out to be correct.


______________________________________________________________________________________


If you joined the Rebel faction to fight the evil oppression of the Empire... well now is your chance. You need not have fighting skills in order to get around the checkpoints... You might have to either find an alternate route... hire some protection or travel in groups...hire a smuggler to get you through a checkpoint. The problem so far is that the game has been without the threat of Imperial Dominance... it is a great opportunity in a role playing sense to feel theoppression of the Empire. What you are feeling now is probably what the rebels felt in the story... so go with that and enjoy the added content. Keep in mind... why be a rebel... if there is nothing to rebel against. . .



______________________________________________________________________________________




Faith and Honor!

Lt. Colonel Kugan Kar
Legacy
PwyllTwiceborn
Fri Feb 06, 2004 11:13 am
#598

Why force what i should be doing onto me, it's none of your business of people's gameplay and style. That's not the purpose of this game....PvP. Reinstall your game, read the manual or post comments made by Devs or SOE people to the contrary, I posted actual Manual and text by SOE reps. No one from the opposite side has yet without adding their own words.



=====================================================================
Pwyll Twiceborn - Bloodfin Server, Master Fencer / Doc
Masakari - Intrepid Server, TKM / 0444 Pistoleer / 0040 Smuggler
Ngamok - Orc Warrior still in my Orc mother's Womb

*Disclaimer* Posts are my opinions, not FIGHT CLUBS *Disclaimer*
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