Development Cycle Archive

Thread: Friday Feature Jan 23rd Jedi Revamp

PlanetwideEx
Sun Jan 25, 2004 12:11 am
#560







This process is going to take some time, so it will happen in several phases. The first phase is to make some changes (where possible) to alleviate some short term discomfort with gameplay. The second phase will be to rebuild the Jedi system to be quest-oriented; and toinclude the familiar elements of Force Sensitivity, Jedi-oriented quests, as well as many other elements the developers and the community feel should make up the process of becoming a Jedi. (It should also be noted that players who have put in work towards becoming a Jedi will not lose their effort. Some sort of recognition of players' efforts will be included in the new system.)


Thank you Q for letting us know what is going on, but having said that...


This is extremely vague. "Will take some time" ? How much time? If this means months then I could have opened my force slot the "hard" way earlier than that so the obvious question is "Can I still do it that way?"


Quest orientated, I wouldn't get too excited about that. If the quest is, locate a stone knife and kill Darth Vader with it having mastered Image Design then "easier" is not a word I would use. (Figuratively speaking, of course.)


Force Sensitivity, hmm that could be taken a legion of ways.


"Make changes where possible," that creates an uncertainty even to what information was given.


There are those who carry the torch of continuity and I can see their viewpoint very well but I am not among their number. I don't care if I have to slave away to get my force slot or if I can buy my force slot at the trainer for 25 credits. BUT, in general, "alleviating short term discomfort" without regard to long term effects is the downfall of our civilization. I know that isn't fair because there is no information here to say what was taken into account in the long term but I feel the need to point that out nonetheless.


Maybea "continuity band-aid" could be created with the "Jedi-Orientated" quest side. You are helping the Jedi/Dark Jediand after however long they discover your brother/sister named Force Slot-bacca etc. etc. That's lame but you see where I'm going. Also how about, if you plan on making a Dark Jedi then you have Dark Jedi quests and Light Jedi, Light Jedi Quests. At least that will divide the population of people who will no doubt cluster around the necessary NPC's and Points of Interest that are required.

I'm not even touching the issue of perma-death or not.




"In my experience, there is no such thing as luck." - Obi Wan Kenobi

Ishbu7703
Sun Jan 25, 2004 12:51 am
#561

I posted this on the Jedi forum, but I am going to go ahead and post this hear in case the developers missed it there.



I think what all people involved with Jedi want right now is information. I think deep down, most people feel that the changes to the method of unlocking the jedi slot was a good change. The problem is developers, we have very little information on this change. I understand that things are in the planning stage at the moment for this patch, but this patch has a huge impact on how we the player base plan to play over the next few months.


For instance, should we continue to grind down the holocron path? Approximately when will the patch come? What exactly do you mean when you stated that our "efforts would not be lost" in the new quest system?

I also understand that you are understandablly reluctant to divulge any information on the quest process itself. I understand this, and this is not the information I am asking to you to tell us. I believe that telling us that information would hurt the game.

However, I do believe that we the playerbase of Star Wars Galaxies are entitled to information regarding when this dramatic change to the gaming environment will occur, and how exactly it will affect our past efforts of unlocking the Jedi slot.

I know you will do the right thing developers.




Calo Nord - Droid Engineer and feared mercenary of Bria
Lethe-es, Corellia.
Ishbu - Jedi Padawan
VTmoon
Sun Jan 25, 2004 12:58 am
#562





so are we going to still be playing star wars the one based on the books and the movies?


Because I seriously don't remember the part with the whole galaxy being jedi...


And aren't you guys the ones who wanted to have a balance in the game? who is it fair to have jedi be part of the system?


So, from now on there will be no point to have fighting classes. It will be crafters, healers and then the fighting class would be jedi.


We can have the million Jedi march in theed or something that would be fun.


Way to take something good and turn it into trash Devs.




Mono Noke
.......:::: Proud ex-Leader of Oasis ::::.......
.......:::: DarkLord of The Troll Order ::::.......
.......:::: Colonel Of the Imperial Army ::::.......
- Bike Repair, Perfect LS Tools @ Crystal Oasis Dantooine, -4295 6915
Ninjaminge
Sun Jan 25, 2004 1:00 am
#563

LOL so many knob head moaning again and again.


face the facts they are going to chang ethe game .. end of


bh ppl moaning mew mew mew cry we cant hunt jedis so what do summit else.


anyone who has tried playing a jedi or know a jedi will relise they badly need help .


trying to get exp bugs in armour gets em killed .. no doubt ppl will say kill something smaller.


trying to get 1000000000 jedi exp "same as combat exp" will take years killing nunas'/chuba's .


plus they need to find a place where noones goes cos they get fools chasing them.


and when u pay out 20 mill for sabres that u cant store . its not nice to die and losethem all andya exp.


maybe they should make all classes perma death then maybe it will teach the trigger happy morons of this game a lesson.and stop them moaning.


so why not let the devs do there job as best they can. as im sure u moaners would moan even more if the game was still in beta .. cry cry cry when u gunna go live plz tell plz tell.. cry cry cry


and if you find the game to hard to play and hard to have a good time with what you have got, fook off and play donkey kong monkey island..


and save the rest of us having to reply to you whining.



/end of rant about knobs


VofR
Sun Jan 25, 2004 1:00 am
#564

Q-3PO, just look at all the arguements you have gone and caused
Droideengineer003
Sun Jan 25, 2004 1:06 am
#565

This is going to push me over the edge and make me quit, everyone here who is happy obviously are people who havent taken the initiative and work there butts off grinding away at professions they HATE just so they canbecome Jedi, I just recieved a silent holo this week, what a waste of my **edit** TIME, I spent millions of Credits training in horrible proffessions, stuck it out at the cantina for 2 straight weeks while at the keyboard so I didnt get booted, when I could have been out RPing with my friends or hunting some game!!


This is the poorest decision ever made



This post needs more CowBell
Billreb
Sun Jan 25, 2004 1:09 am
#566

If the Devs had ounce of fairness they would hand out the FSCS with the next patch to all the poor folks that have already mastered upwards of say 10 proffesions the way I see it that might be the only way to make ammends with the poor kids out there that toiled in professions they hated for mounths on end.



"The idea behind Olmec I have realized is two fold, Number 1 the relazation that sheer numbers can be beat with superior firepower. And number 2 the reckless disregard for personal safety yields results.

---Name Olmec Cantank (Charter Follower of The Celestial Order)

Wandering Poet and Gunslinger with a flame in his heart and a flamethrower on his side.
DaraShaku
Sun Jan 25, 2004 1:12 am
#567

Can one voice really hope to be heard amidst all this?


First thing, good Devs, you must clarify point #2 of this announcement: will the method of obtaining a Force Sensitive slot be changed? Until you start a new thread to address this point, you're just gonna have to sift through twice as much jive in this thread. I know you've said this thread is only for discussion of the Jedi death issues, but you can't honestly expect us to ignore such a glaring ambiguity. My guess is, you haven't decided yet if the FS slot system will change, and are buying time. If so, there's no shame in telling us that!


For what it's worth, I think you've pulled back too far on the Jedi death issue. I know you have to sell games, but I believe it's the challenge of achieving and maintaining a highly-skilled Jedi character that will keep people playing. Please, put your foot down. A Jedi character should be something a player who's got one can be proud of, and other players can strive for. Why is that so hard to accept? If I one day explore the Jedi path, and find I'm but one of hundreds of Jedi on my server, then that's what will make me wonder why I should continue playing Star Wars Galaxies.


You can't please everyone, it's true, but please... stick to your guns when it comes to delivering on the Star Wars feeling in SWG. To my mind, this equates to: no holocrons, and young Jedi characters in deep, deep trouble.


For what it's worth,


Dara Shaku


Billreb
Sun Jan 25, 2004 1:14 am
#568

Also good for the devs on removing the permadeath I think I have seen the Jedi skill tree and it requires a monster ammount of Xp to make it even to the point where one can choose the light or dark path. However having said that the vast non FS character base needs to be able to achtively keep Jedi numbers in check. Jedi characters sould have a TEF when they display there title (I'm not sure but I think thats the case at the moment), need to keep sabers hidden.



"The idea behind Olmec I have realized is two fold, Number 1 the relazation that sheer numbers can be beat with superior firepower. And number 2 the reckless disregard for personal safety yields results.

---Name Olmec Cantank (Charter Follower of The Celestial Order)

Wandering Poet and Gunslinger with a flame in his heart and a flamethrower on his side.
needanamethatworks
Sun Jan 25, 2004 1:15 am
#569

Any change to how a force sensitive slot is opened after the time i have put into the current system = cancelled account.


Droideengineer003
Sun Jan 25, 2004 1:17 am
#570

This is what are smart Dev would do...


completely stop holocron loots(so all the holos out there will be the only ones left)


any who has had a silent holo is still in the game and can unlock the FS slot the old fashioned way


by doings so the people who have recently payed a lot for holos wont be pissed and the people who have spent months working on the old system wont quit...





This post needs more CowBell
MaxTarcald
Sun Jan 25, 2004 1:19 am
#571






Droideengineer003 wrote:

This is going to push me over the edge and make me quit, everyone here who is happy obviously are people who havent taken the initiative and work there butts off grinding away at professions they HATE just so they canbecome Jedi, I just recieved a silent holo this week, what a waste of my **edit** TIME, I spent millions of Credits training in horrible proffessions, stuck it out at the cantina for 2 straight weeks while at the keyboard so I didnt get booted, when I could have been out RPing with my friends or hunting some game!!


This is the poorest decision ever made







Yeah...A lot of people here are happy because it's a good decision. Also, it was a good decision to not follow that path if it was so boring...If it was so boring and you hated it and would have prefered to be RPing with your friends...why doing it? Why not going to hunt with your friend. This is not a day job...it's a GAME.







GAME (gam)


n.


1) any form of play or way of playing; amusement; recreation; sport; frolic; play.


Webster's New World College Dictionary







Wow, I don't understand...some peoples spend money (real one) to play a game that they don't like......and most of the time they are doing it AFK...


This said, I agree that we should not remove totally the perma death but find a better compromise on making it risky for the Jedi, but still fun to play.






Mir'Anda Elvo
Master Armorsmith - In vacations...

Selando Elvo - Bounty Hunter / Pistoleer - Cancelled
Max'Tarcald - Master Doctor / Master Musician - Cancelled
Billreb
Sun Jan 25, 2004 1:19 am
#572

Now maybe I am wrong but isn't Publish 6 Droid Invasion?.. Well regardless looks like January won't be seeing a patch, now after this Jedi Revamp can I see something to combat the disappearing cites bug?...*ok I think I am ranting now*



"The idea behind Olmec I have realized is two fold, Number 1 the relazation that sheer numbers can be beat with superior firepower. And number 2 the reckless disregard for personal safety yields results.

---Name Olmec Cantank (Charter Follower of The Celestial Order)

Wandering Poet and Gunslinger with a flame in his heart and a flamethrower on his side.
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