Development Cycle Archive
Thread: Friday Feature Pt 2 May 7th 2004 Jedi Archives Volume II
- Seph
SephorOTH wrote:
If the Jedi are alwasy Overt against one another, then the Light Jedi should be able to acquire a skill like Jedi Mind trick (like mask scent) to fool Storm Troopers, adn other Imps to keep them off their baack while their in town ( however, like mask scent there lies a possibility of being noticed) But if the Light Jedi embraces his Saber or a Dark Jedi comes aroudn the corner then yeah obviously he will be noticed right away. This will create a cool atmosphere of hiding, and mystery and more of the idea that Jedis ar ein their own world. Tell me what you guys think. TH what do you think?
- Seph
Don't get me wrong, I love this game and the attempt to set it in the Star Wars universe. But why are the professions nothing like what we see in existing Star Wars publications and media? Does Sony really need to reinvent the wheel? For instance, let's consider force use as it exists in all current Star Wars fiction:
The force is divided into the 2 basic aspects, light and dark. Sony is somewhat on the right track with making these 2 aspects separate professions. However, by doing so they lose the basic personal struggle of a light jedi trying to avoid being seduced by the dark side; or a dark jedi being redeemed to the light side (but that's a discussion for another time).
In current Star Wars fiction, tapping into either of these force aspects to generate effects comes through use of 3 basic skills; Alter, Sense, and Control. To fit these into the SOE 4 branch skill tree would be simple. You'd have Lightsaber, Sense, Alter, and Control. All of a Jedi's capabilities could be encompassed without compromising the concepts that already exist in the Star Wars Universe.
As is plainly evident, current Star Wars concepts can readily fit into SWG, so why isn't SOE using them? If you're going to pay the Lucasarts royalites for the Star Wars name, why not actually use it's material? Isn't that what official licensing is for?
This is just one small example of a simple change that would help SOE realize it's stated goal of immersion in the Star Wars universe. If that's really what we're attempting to achieve, why not simply do it? Why does everything need to be altered away from the, well-established, Star Wars universe?
Devs, if you actually read these, I have a small list of readings that would help you achieve your stated goals. Drop me an email.
-Several Severs, Several Characters, 1 player...
Hi love the ideas just a few things i think could inprove it.
There is only two choices for people light or dark the same as imp or reb.
I believe that there should be more, Like:
Nightsisters (NS)and singing mountain clan (SMC)- add a new system sub factions - you dont need to be imp or reb or light or dark - this is how i would like it to happen:
1: you complete your 24 boxes do your force test
2:Then travel to Dathmir to One of the Enclaves NS or SMC - do your trials to get in then choose a new path
- Rancor Tamer - Use Creature Handler skills, to tame rancors only!!! To breed and define there stats and ham, ALSO as lots of people want are them to be mounts, plus the ability to wield a pike (may be force pike)
- Sorcerer - Uses herbal techniques to heal and poison like a combat medic, also uses a force scepter/staff
- Warlock - Uses force powers like a jedi (i.e. lightining etc) also uses one handed lightsabers
- Hunter/warrior - uses all types of saber techniques, PLUS all new DUAL lightsabers (one in each hand)
I believe this will add new paths for people that are seeking the force like jedi you can master prof.one or two but not all skill boxes in the others or be a good all rounder. This will grant new robes, armour (i.e. like the nightsister bracers). etc
What will happen when there are to many jedi or dark jedi ineach enclave ????
May be you could make A Dark adpets Enclave - they would worship Exar Kun or Freedon Nadd or Naga Sadow. This could also give them new robe designs, new faction perks. The same could happen to jedi may be they worship or believe in Mace Windu or Yoda (Knowing that nowone knows about yoda is he dead or alive at this point in the game, hes hidden from the Emperor)
Holos What will become of them ????
Idea could holos hold the key to:
- Hidden powers - like battle meditation - like a squadleader it could increase all members in the group powers, skills etc
- Skill points - gives you enough skill points to get exp for another box
- Power upgrades - this could be new skill techniques like being able to use Dual Lightsabers or give you force lightining storm.
- Schematics - for Darth Mauls speeder or starcraft, may be new lightsaber hilts like dath Tryanus (Count Dooku) etc
- Hidden locations - May be to find rare items, like a treasure map but with really good loot i.e. pearls, crystals etc
This could be a new way to master all skill boxes and be a grand master (dont no about the name for that title)
What will happen with houses or vendors and items that we have collected ????
I think your should change it back to you have a secound slot that is force and only one slot that is force.
Need more info on the jedi combat revamp ????
Why do lightsabers do just one type of damage they should do, heat, kinetic, blast and added damage Fire or bleed
Can we customly make are light sabers? I mean like at bits to it to change its style like adding Horns to hilt to make it look like Exar Kuns ????
This would give more different aspects to making a lightsaber
Thanks for the Info so far
IT looks great i just feel if your cutting it to short theres much more to do if you want more people to play and continue to play
Seph if I read your post right you said that we would need a mask scent ability or something to that effect for StormTroopers. My plan eliminates the need for it per say. You dont pull the saber or use force powers you are not overt to anyone but other Jedi (Light Jedi overt to Dark and Dark Overt to LIght and maybe even other Dark). Now what I do like is that if you get scanned a Jedi should be able to "mind trick" his way out of it (Didnt Arjun say this already happens) and other situations like that. And if we do fight in public our visibility should skyrocket we should get no xp for the kill and everyone non-Jedi should have TEFs (and I mean everyone) on all the "in the open" Jedi. This would force our Secret War. It would also minimize the impact within the normal game and Jedi or the appearance of a Jedi would still be considereda special event.
I also agree with the other poster...no one should be forced into PVP against their will. I personally like PVP but it should not be forced to accomplish or aquirre something personal (like a rank or title) in game.
Two points..
First off Smee check out the last post on Page 18...I agree that the factions should be light/dark.
Also remember folks that Jedi is a form of thinking and way of life. It is not a force user per say. In fact Dark Jedi is a misnomer because it implies that at one time they were indeed a Jedi.
ATTENTION- DEVS..... THUNDERHEART...I am an artist, and i have drawn many skecthes of what the differetn types of robes should look like according to class of the Jedi and whether or not the Jedi is Drak or LIght... Is there anyway i can post these pictures and have them voted on?? If so please email me at [email protected] . If not jsut tell me to shut up and blend back in. ok have great day guys.
- Seph
a few disagreements
and a few "I agrees"
I am a roleplayer, and I want to be a Dark Jedi
I would like to see players who have been in an Elite Profession for a long time {insert amount of time} be treated just as those who've Mastered 20.
I think but doing this, it shows that you have not alienated the casual/roleplayer.
I think the PvP approach is fair, those who aspire to gain the ultimate power should have some sort of risk...I would like to see there be some sort of Light/Dark faction.
We should remember that you dont have to PvP unless you wish to advance to a Jedi Knight status (if I read that correctly)