Development Cycle Archive

Thread: Great Expectations, Major Schedule Changes and making SWG the finest MMORPG ever

Shimond
Thu Jul 15, 2004 6:19 pm
#547

There's a few simple changes you guys can make NOW to vastly improve the game. The warcry and CM stuff was a step in the right direction, but way way way too long to implement.

I can only hope we're going to see more little tweaks here and there like the most recent patch in the months to come. Otherwise I just can't see combat oriented (and PVP oriented) people continuing to play with only one properly working profession that's right now impossible to obtain.

My ideas:

Half the cap on armor resists (45-50%)
Half the power of doc/entertainer buffs (1000-1400 for doc, 50% ontop of base stats for entertainer)
Start revamping ham costs on existing weapons

You do those three things and we'll start to see more fun combat cause we'll be able to hurt eachother without resorting to dots.

-Shi
Quaddw
Thu Jul 15, 2004 6:19 pm
#548






Thunderheart wrote:





Thorolfsk wrote:

Thunderheart can you please respond to these questions:



  • Can the development team please provide the community with a valid reason for pushing back the combat revamp?





The most important reasons are:



  • I understand that there are many people against having Jedi in the game, but it is part of the game. En masse, the community was adamant that we change the holocron/professions system and that time is now. Given the effort that went in to publish 9, we needed to clear the schedule and make room for publish 10 to do a better job on it. The Jedi system needed to be changed because it was effecting everyone. That is why it had the shceudling priority that it has.

  • The Combat Balance is a huge publish and will have as much code in it as a console game. Its huge. We need the expertise and the manpower to do it correctly.






With all due respect, why release a expansion pack before fixing problems already existing within the game?





I would start with "With all due respect", but you used it =P, soin short and with respect, this isn't "just an expansion". This is Space. Space is something that everyone wanted at launch and Space is needed to create the Star Wars experience.


The other side of that is that JTL has been in production since January. We can't delaysix and half months of work for something that really makes Star Wars what it is.






Assuming theexpansion will have a few problems, wouldn't that just create alarger backlog for you guys, and take time away from other problems?



Those integration problems are being accounted for and that's why we needed more scheduling time. Publish 10 and taking the extra time to make integration with the ground game smoother is the time from the schedule that was needed. All in all, they were very difficult decisions to make.








Though the JLT is a highly anticipated addition to the game, I feel that getting the Combat Balance should be a priority. I understand who much poeple want space expansion, but there are those who will still play on the ground making it more important. Bugs need ot be fixed before bring in something new with more bugs.




»Sulos Tur'bak«
{{Master Doctor - Master Pikeman}}
-=Unlocked Jedi 6-28-04=-
ggggggggggggggggg|///n Jedi Knight n\\\|ggggggggggggggggg
Phederine
Thu Jul 15, 2004 6:22 pm
#549






Omry wrote:

TH,


I know this is a huge upset to the community and space is a big deal for everyone. But dont you think that before you guys add another entire dimension to this game the current game needs to be fixed. I am just afraid that if the core features of this game are not corrected in a timely manner that you will start to have a huge decrease in players. I know many people are waiting to play some of the other games that are in development and are just hanging out in SWG till release. I for one would love to see you guys put space on hold for a bit and fix what we have now then release a whole new system that is going to need to be tweaked. I know the big wigs are looking at the Cash flow from JTL but it will be a flop if you guys dont get in gear and fix what we want now.







I agree. I honestly think we deserve an apology from whoever keepspre-empting what are obviously the playing community's top priorities in this existing game. And I'm betting that apology shouldn't come from the devs, but from higher up. I honestly think the devs have been trying towork hard for us, but pressure from Marketing or execs or someone has been screwing things up before this thing even got going.


JTL will not save this game. Listening to the playerbase, ingoring those who are in this for the money, and being 100% honest with us might. Star Wars might just be a franchise to some, but it's a God damned international institution to a hell of a lot more people!


Good luck in the coming year.

snipaho
Thu Jul 15, 2004 6:25 pm
#550

SOE is no doubtmaking enough money from us to hire more staff for SWG. What a cheapass company. They don't give a rats ass about customer satisfaction, all they care about is making more money. It is really pissing me off and I'm considering cancelling. They've forced me to it. What the hell are we paying $15 USD a month for? A painting and a swoop track? Whoa, swoop races. Hello? All swoops are the same speed. How exciting?



HIRE MORE STAFF SOE, SO THEY CAN GET STUFF DONE ON TIME! CUSTOMER SATISFACTION WILL MAKE YOU MORE MONEY THAN SIMPLY LURING MORE UNSUSPECTING NOOBS INTO THIS GAME.



- Anakis Seska -
Nailz
Thu Jul 15, 2004 6:26 pm
#551

So, the Combat and GCW revamp is to happen AFTER JTL?

YOU GOT TO BE FRICKIN' KIDDING ME!

All the cred SOE has built up with the community, is once again reduced to negative numbers. Captitalism rules the world, and expansions are easy cash like shooting fish in a barrel. Thanks for proving this once again! And we all know how it went last time the beta period ended and the community voiced their concern over a faulty game. 12 months later the same bugs exists, but hey, it's time for an expansion! Guess this was drawn up on the dev timeline as SWG shipped first time...



Subscription Name Star Wars Galaxies Subscription
Period 3 month
Price $41.99
Account Status Canceled
Orig. Purchase Date August 11, 2003
Account Open Until September 10, 2004
SOE: Get your priorities straight, get the Combat and GCW Revamp live before adding more beta stuff!
Worldmaker2k4
Thu Jul 15, 2004 6:27 pm
#552

Seriously:


This is the last god damn thing I wanted to see on this board.


Your agenda is bull**edit**, your promises are bull**edit**, and your priorities are bull**edit**.


This game is BROKEN. It has been for a year. There are INTENSE problems plaguing ALL of combat, and you think this game is ready for an EXPANSION?


Are you out of your head?!?


Push back JtL, finish this **edit**in' part of the game, and stop being pansies when your management tells you what to do. It's painfully obvious that upper management considers initial membership a lost cause, as many of them have left the game in disgust, and they're trying to bait new players in with cookies like overpowered Jedi and pretty spaceships to flit around over broken ground combat.


This is the most pathetic decision your team has made since you were given these jobs. Hell, I could do this combat rebalance by MYSELF, and you're simpering with some pathetic excuse about needing "the whole team".


Get off your lazy asses and fix what's broken, instead of fanboying your way through this job.




MMMNJaran Anduuth - The White RaspNMMM
Den of the Rasp: Perishables and Equipment Black Market - Dantooine (-3939, 1285)

RSQViper
Thu Jul 15, 2004 6:31 pm
#553

TH and all devs,

I dont really stick my nose into posts like these usually, but I want to let you know I am on a fence as to how I feel about this announcement.


Good Things That Can Come From It:


  • Combat Balance and GCW is excellent for almost everyone

  • Things are actually in balance and griefing is rare

  • People are in space and on the ground relatively bug-free

  • Professions are fun again

Bad Things That Can Come From It:



  • The Combat Balance and GCW get pushed again and again

  • Bugs are not worked out because there is another rush for the next publish

  • Balance is still an issue after the balance

  • My friends are gone because of the (long) wait

  • Smuggler gets pushed to the end

  • The fixes before the CB and GCW and JTL are few and do not really fix anything

I see more bad than good right now if you, as a team, are not very careful. You must work quickly and effectively or you will lose a lot of people. JTL has to go off without a hitch since all of this is delayed or there will be serious hell to pay, I'm afraid. I just really hope you know what you're doing because this game can really be great and right now it just isn't. With competition knocking on your door, I hope it can be answered because I am not finished living the greatest story ever told, but I need a system that can handle it. Yours.




JTL FAQ [FX] Summ'er Soleil & Sskik Stoksss [MEMS] Corvette
{CorSec, Arca Effex Division [ Swoop Quad-Champion%%%%
Rebel Commando, Carbineer, Alliance Pilot Trandoshan Privateer, Smuggler, Pistoleer
- I support live entertainers!
Serae
Thu Jul 15, 2004 6:37 pm
#554

Hehe


Now would prolly be a good time to release what the second JTL species is or some ships whatever

(Or give everyone a free month (Or 5))

GarthVapour
Thu Jul 15, 2004 6:42 pm
#555

Forums posted this 3 times..

Message Edited by GarthVapour on 07-15-2004 09:04 PM



--------8<---------------------------------------------------------------------------
Ytossk (hatched April 05)- Bounty Hunter Extraordinaire.
Imperial Shocktrooper, Hutt Thug

There ain't nothin that can't be fixed by a bigger gun.


Survived SWG Beta 3, Classic SWG, CU, NGE, ToOW beta

TygerBlueEyes
Thu Jul 15, 2004 6:43 pm
#556

Lots and lots of upset players....All I have to say is never ever pull Dev team members off the Live team again to work on expansions.


We could tell the Live Team was under staffed. I dont care what size it it. When you start falling behind on the major game issues. It's too damn small.


Devs you have a lot things broke...get'em fixed.




[My new sig]

I'm out of here! I'll be hunting wabbit, again...
O'los 'Zulis - Flurry
Meowkitty
Thu Jul 15, 2004 6:43 pm
#557

What kind of world do the people at SOE live in? TH gets promoted and a few days later turns around and says "oops, the vast majority of things I promised to the community are now on hold". This is the kind of BS we expect from politicians, but from a game company? Come on. I am so sick of the delays and excuses. The combat rebalance has been the dev answer to everything and now it's on the back burner so that other priorities like wookie armor, race tracks and npc audiences for entertainers can be implemented? What a joke. I'm beginning to think Q-3PO had the right idea in moving on to another project. As soon as WoW begins open beta I for one am dropping this game like a bad habit. Too many delays, broken mechanics and broken promises. As far as who might be around for JTL I don't know, nor do I really care that much. After the "superior service" that SOE delivers I will NEVER buy another of their products. Fool me once shame on me, fool me twice shame on you. Shame TH, shame.



Inignot
Warder83
Thu Jul 15, 2004 6:43 pm
#558

TH, I just have 2 questions:


First, I realize that this game is huge and the the team is trying hard to keep it stable but I want to know 'Why' in over a year some of the most SIMPLE of buggs have yet to be fixed? I mean you're planning on releasing an expansion (More on that in question #2) and bugs like the following are still rampid:


-Sit down for 10 seconds and slide 50m away


-Get of your bike and warp 50-200m backward OR forward (Sometimes means instant death to riflman)


-Huge amounts of afk hawkers causing MASSIVE lag (Not technically a bug but needs to be fixed)




Second, I saw your comment on the JTL Expansion where you basically say that


-JTL is not really an expansion


-Its something everyone wanted since launch


-Its plays a HUGE role in making aStar Wars game... Well, Star Warsy


-Alot of the SWG team is pushing back their SWG duties to help with JTL


-Alot of SWG major updates are getting pushed back


If all the above is true, then I have one major question... Why are we going to have to PAY for JTL? If it was something that was suppsoed to be in the game at launch, and something that completes the game, AND is sapping alot of resources from SWG... Why isn't JTL a free expansion?


This sounds alot like the acceptance into the SWG beta to me... "Yay I got accepted! Oh wait I have to pay $15 bucks shipping for the CD?"?


The ethics here are just wrong.



Ite Diseh - Owner of "Diseh is my Shop!" - Merchant Tent
Dantooine 425m North Of Mining Outpost (wp -579,2931)
Swoops - X34's - Droids - Droid Batteries - Repair Tools - Misc
ChiefDoc
Thu Jul 15, 2004 6:43 pm
#559






WedgeStarkiller wrote:


So here we all are shouting in the wilderness hoping that the devteam would find us and solve our problems. I accept that they probably read all the forums, but reading and understanding are so far apart.


[...] Other people in this thread have said it, this game makes an untold fortune for SOE and Lucasarts, so lack of money isn't the problem. Its lack of spending the money. If you continuelly miss dates and disappoint your paying customers then its time to add more staff. A viable company cannot spend the majority of its time apologizing to its customers. SOE needs to look over their planning documents and not ask, "how much of a delay will the player base accept?" but, "what do we need to do or spend to make the promises to our customers?" Without us there is no game. Why isn't that clear enough? If we aren't happy then we won't get friends to join. I have friends that are hug star wars fans that I would be embarrased to explain the current state of the game to. Who is that helping?


I've been playing since last June and this marks the third time I have stared at a Dev post and considered cancelling my account. The first was the commando nerf in decemeber. The second was the when it came to light that the smuggler revamp was pushed back after JTL. This thread is the third. I'm on vacation tomorrow through Tuesday, I wonder if I'll be clicking on enter game or delete account come Wednesday night...






I have cut out some passages, but I agree totally!!!


I am a german player, and a huge Star Wars Fan, but SWG lost flair from publish to publish. The only thing, which really keeps me at the game is roleplay. The only thing making fun and where some flair is created, when you have the perfect players around you, doing well roleplay! But grinding, mass-PvP and other things made it hard to find those players doing rp!


In my opinion, ask the real Star Wars Fans, which things should be changed/fixed or revamped! Then, Star Wars Galaxies will turn into a real Star Wars Game!



Neviih Arrtagoh

Commander of the Infiltrators
Team-Member of SWG-Database
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